Player Matchup

Kukulkan
Kukulkan
Gimpums
Kukulkan
Level 18
God Stats
31W - 28L
1,613 SR
Queue Stats
33W - 33L
1,508 Elo+
Party 1
Merlin
Merlin
LEGO enthusiast
Merlin
Level 16
God Stats
11W - 13L
1,424 SR
Queue Stats
13W - 17L
1,389 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Poowolf
Cu Chulainn
Level 24
God Stats
7W - 6L
1,696 SR
Queue Stats
46W - 40L
1,520 Elo+
Party 1
Hades
Hades
Small Twiddies
Hades
Level 17
God Stats
9W - 8L
1,444 SR
Queue Stats
23W - 16L
1,444 Elo+
Party 1
Hercules
Hercules
seaforth72
Hercules
Level 25
God Stats
4W - 2L
1,505 SR
Queue Stats
40W - 32L
1,558 Elo+
Party 1
Team Averages
Level 20
1,537 SR
1,484 Elo+

VS

Team Averages
Level 18
1,553 SR
1,463 Elo+
Loki
Loki
Da OG Washi
Loki
Level 19
God Stats
11W - 8L
1,500 SR
Queue Stats
40W - 45L
1,500 Elo+
Solo
Ymir
Ymir
PROPOROVISK
Ymir
Level 23
God Stats
10W - 12L
1,677 SR
Queue Stats
45W - 44L
1,403 Elo+
Solo
Artemis
Artemis
RAG3xxNIGHTMARE
Artemis
Level 28
God Stats
2W - 3L
1,224 SR
Queue Stats
90W - 113L
1,517 Elo+
Solo
Ra
Ra
Välõ
Ra
Level 15
God Stats
6W - 2L
1,604 SR
Queue Stats
9W - 20L
1,451 Elo+
Solo
The Morrigan
The Morrigan
kenziegee10
The Morrigan
Level 5
God Stats
1W - 1L
1,759 SR
Queue Stats
2W - 3L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Gimpums
Kukulkan
18
5 / 1 / 19
11,822
1,075
20,665
6,834
3,189
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
9 / 0 / 16
12,622
1,147
13,595
7,854
3,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cu Chulainn
Poowolf
Cu Chulainn
18
11 / 3 / 14
12,458
1,133
21,123
12,718
13,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
4 / 3 / 23
11,823
1,075
15,061
14,532
11,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
seaforth72
Hercules
18
6 / 2 / 16
11,100
1,009
10,024
10,299
8,441
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Team 1 Tickets

290

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 5
10,206
928
6,187
15,868
5,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
4 / 9 / 3
10,791
981
13,185
24,986
29,723
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
3 / 8 / 3
10,842
986
15,778
24,658
9,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ra
15
0 / 11 / 3
9,850
895
6,417
18,019
10,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

The Morrigan
kenziegee10
The Morrigan
14
0 / 4 / 5
8,970
815
1,325
4,227
1,523
Shoes

Shoes

+6%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
28
35
Kills
9
9
Deaths
35
88
Assists
19
Player
Kills
Deaths
Assists
KDA
L
2
3
5
1.5
W
Kukulkan
Gimpums
Kukulkan
5
1
19
14.5
W
9
0
16
17
L
4
9
3
0.61
W
Cu Chulainn
Poowolf
Cu Chulainn
11
3
14
6
L
3
8
3
0.56
W
4
3
23
5.17
L
Ra
0
11
3
0.14
L
The Morrigan
kenziegee10
The Morrigan
0
4
5
0.63
W
Hercules
seaforth72
Hercules
6
2
16
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,468
Damage
42,892
52,237
Taken
87,758
39,585
Mitigated
57,520
9,812
Healing
6,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,187
2,047
0
438
15,868
5,777
0
8,359
7,317
0
17,009
W
Kukulkan
Gimpums
Kukulkan
20,665
3,891
0
0
6,834
3,189
0
2,511
4,323
45,345
0
W
13,595
1,199
0
357
7,854
3,251
0
3,684
4,145
45,011
0
L
13,185
1,037
0
0
24,986
29,723
0
14,200
10,256
34,498
0
W
Cu Chulainn
Poowolf
Cu Chulainn
21,123
8,649
0
869
12,718
13,509
0
3,372
9,346
6
36,094
L
15,778
9,142
0
4,768
24,658
9,717
0
13,874
10,484
0
40,585
W
15,061
2,565
685
3,931
14,532
11,195
0
6,814
7,718
28,709
0
L
Ra
6,417
2,299
170
1,056
18,019
10,780
0
8,681
9,068
10,885
0
L
The Morrigan
kenziegee10
The Morrigan
1,325
385
0
195
4,227
1,523
0
3,565
592
5,102
465
W
Hercules
seaforth72
Hercules
10,024
3,525
0
3,970
10,299
8,441
0
4,368
5,931
0
14,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,825
Gold Earned
50,659
230
Minions Killed
145
7
Camps Cleared
1
996,715
Distance Traveled
785,445
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,206
928
18
2
0
223,179
1
W
Kukulkan
11,822
1,075
76
7
1
193,462
1
W
Merlin
12,622
1,147
76
7
2
206,613
1
L
Ymir
10,791
981
52
5
0
187,986
0
W
Cu Chulainn
12,458
1,133
31
3
4
213,702
0
L
Artemis
10,842
986
54
5
0
172,150
0
W
Hades
11,823
1,075
42
4
0
186,885
2
L
Ra
9,850
895
12
1
1
133,749
3
L
The Morrigan
8,970
815
9
1
0
68,381
2
W
Hercules
11,100
1,009
5
0
0
196,053
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role