Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Bean Dimension
Heimdallr
Level 47
God Stats
4W - 4L
1,229 SR
Queue Stats
30W - 40L
1,367 Elo+
Party 1
Zhong Kui
Zhong Kui
Gatoroid201
Zhong Kui
Level 109
God Stats
8W - 8L
1,629 SR
Queue Stats
343W - 308L
1,470 Elo+
Solo
Guan Yu
Guan Yu
Scrillnasty
Guan Yu
Level 85
God Stats
3W - 4L
1,703 SR
Queue Stats
305W - 269L
1,783 Elo+
Solo
Athena
Athena
Squirt vD
Athena
Level 65
God Stats
3W - 2L
1,269 SR
Queue Stats
79W - 77L
1,334 Elo+
Party 1
Team Averages
Level 88
1,466 SR
1,491 Elo+

VS

Team Averages
Level 108
1,527 SR
1,522 Elo+
Thanatos
Thanatos
CrimsonCarnage96
Thanatos
Level 84
God Stats
13W - 13L
1,500 SR
Queue Stats
306W - 373L
1,401 Elo+
Solo
Ullr
Ullr
JraiyaTheGallant
Ullr
Level 124
God Stats
5W - 5L
1,500 SR
Queue Stats
94W - 104L
1,500 Elo+
Party 3
Vamana
Vamana
Tanglxdbxthair
Vamana
Level 93
God Stats
6W - 4L
1,633 SR
Queue Stats
28W - 26L
1,532 Elo+
Party 2
Athena
Athena
obsidian-ivara
Athena
Level 104
God Stats
14W - 13L
1,500 SR
Queue Stats
126W - 127L
1,732 Elo+
Party 3
Janus
Janus
xTxReallyxRealx
Janus
Level 133
God Stats
9W - 12L
1,500 SR
Queue Stats
685W - 621L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
12
5 / 0 / 0
6,528
593
3,108
6,472
2,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Heimdallr
Bean Dimension
Heimdallr
9
0 / 0 / 3
5,165
470
3,019
2,205
1,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
Gatoroid201
Zhong Kui
11
4 / 0 / 2
6,471
588
4,249
5,330
3,323
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
Scrillnasty
Guan Yu
11
1 / 0 / 1
6,644
604
3,671
5,489
3,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Athena
Squirt vD
Athena
9
0 / 0 / 3
5,492
499
2,674
8,062
3,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 0
4,905
446
1,516
5,991
2,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 1 / 0
4,847
441
1,602
3,888
1,391
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
0 / 2 / 0
5,851
532
2,676
5,368
5,466
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 1 / 0
4,964
451
5,197
7,369
2,445
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 2 / 0
5,464
497
2,358
4,137
1,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
0
10
Kills
0
0
Deaths
11
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
5
0
0
5
W
Heimdallr
Bean Dimension
Heimdallr
0
0
3
1.5
L
0
5
0
0
W
Zhong Kui
Gatoroid201
Zhong Kui
4
0
2
5
L
0
1
0
0
W
Guan Yu
Scrillnasty
Guan Yu
1
0
1
1.5
W
Athena
Squirt vD
Athena
0
0
3
1.5
L
0
2
0
0
L
0
1
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,721
Damage
13,349
27,558
Taken
26,753
13,888
Mitigated
13,608
13,020
Healing
7,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
3,108
933
0
4,376
6,472
2,014
0
877
5,509
39,460
0
W
Heimdallr
Bean Dimension
Heimdallr
3,019
980
0
0
2,205
1,399
288
757
1,448
3,293
19,682
L
1,516
453
0
2,302
5,991
2,985
0
2,452
3,495
3,644
18,368
W
Zhong Kui
Gatoroid201
Zhong Kui
4,249
647
0
2,433
5,330
3,323
797
1,666
3,512
29,173
0
L
1,602
169
0
96
3,888
1,391
0
2,406
1,482
0
21,546
W
Guan Yu
Scrillnasty
Guan Yu
3,671
884
94
3,140
5,489
3,737
0
235
5,254
0
35,050
W
Athena
Squirt vD
Athena
2,674
1,263
0
2,977
8,062
3,415
27
4,017
4,003
17,595
0
L
2,676
934
0
1,395
5,368
5,466
0
0
5,016
1,787
29,064
L
5,197
1,072
0
2,387
7,369
2,445
0
2,844
4,525
14,336
0
L
2,358
88
0
858
4,137
1,321
0
2,543
1,594
28,552
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,300
Gold Earned
26,031
314
Minions Killed
260
0
Camps Cleared
0
1,098,154
Distance Traveled
948,773
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
6,528
593
73
7
0
235,293
1
W
Heimdallr
5,165
470
44
4
0
190,902
1
L
Thanatos
4,905
446
47
4
0
160,437
0
W
Zhong Kui
6,471
588
70
6
0
195,520
3
L
Ullr
4,847
441
57
5
0
202,972
0
W
Guan Yu
6,644
604
92
8
0
228,914
3
W
Athena
5,492
499
35
3
0
247,525
1
L
Vamana
5,851
532
81
7
0
176,763
0
L
Athena
4,964
451
13
1
0
211,172
0
L
Janus
5,464
497
62
6
0
197,429
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role