Player Matchup

Erlang Shen
Erlang Shen
JadenD23
Erlang Shen
Level 26
God Stats
19W - 8L
1,508 SR
Queue Stats
372W - 269L
1,476 Elo+
Party 1
Hera
Hera
Roblow33034
Hera
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,318 Elo+
Solo
Mercury
Mercury
dboss416
Mercury
Level 26
God Stats
20W - 12L
1,288 SR
Queue Stats
461W - 371L
1,476 Elo+
Party 1
Arachne
Arachne
iKiLLxNooBz97
Arachne
Level 24
God Stats
10W - 5L
1,719 SR
Queue Stats
364W - 262L
1,476 Elo+
Party 1
Xing Tian
Xing Tian
shaanthesheep12
Xing Tian
Level 25
God Stats
2W - 1L
1,510 SR
Queue Stats
376W - 277L
1,476 Elo+
Party 1
Team Averages
Level 23
1,505 SR
1,444 Elo+

VS

Team Averages
Level 21
1,462 SR
1,428 Elo+
Danzaburou
Danzaburou
Moincty
Danzaburou
Level 16
God Stats
10W - 14L
1,246 SR
Queue Stats
111W - 108L
1,360 Elo+
Party 2
Thor
Thor
RealBigFox
Thor
Level 25
God Stats
3W - 6L
1,500 SR
Queue Stats
176W - 200L
1,409 Elo+
Solo
Bacchus
Bacchus
Transmoke
Bacchus
Level 27
God Stats
7W - 6L
1,630 SR
Queue Stats
80W - 73L
1,394 Elo+
Party 2
Tsukuyomi
Tsukuyomi
astrajust
Tsukuyomi
Level 13
God Stats
0W - 1L
1,671 SR
Queue Stats
3W - 9L
1,488 Elo+
Solo
Zhong Kui
Zhong Kui
str8_8_balz
Zhong Kui
Level 26
God Stats
0W - 3L
1,264 SR
Queue Stats
39W - 28L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
JadenD23
Erlang Shen
20
8 / 1 / 9
13,207
550
17,647
21,749
14,763
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
2 / 9 / 7
10,663
444
10,887
12,640
4,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
dboss416
Mercury
18
5 / 3 / 4
12,280
512
6,911
18,958
7,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
20
5 / 1 / 5
12,925
539
11,677
20,261
9,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Xing Tian
shaanthesheep12
Xing Tian
17
1 / 4 / 8
11,441
477
5,865
17,013
17,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Moincty
Danzaburou
19
7 / 5 / 5
12,120
505
17,658
19,556
9,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
3 / 9 / 0
10,732
447
7,693
21,074
9,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
Transmoke
Bacchus
18
5 / 2 / 8
12,824
534
16,348
14,579
19,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tsukuyomi
astrajust
Tsukuyomi
4
0 / 0 / 0
6,657
277
128
609
119
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Zhong Kui
str8_8_balz
Zhong Kui
16
3 / 5 / 5
10,221
426
20,176
20,249
14,433
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
36
21
Kills
18
18
Deaths
21
33
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
JadenD23
Erlang Shen
8
1
9
12.5
L
Danzaburou
Moincty
Danzaburou
7
5
5
1.9
L
3
9
0
0.33
W
2
9
7
0.61
L
Bacchus
Transmoke
Bacchus
5
2
8
4.5
L
Tsukuyomi
astrajust
Tsukuyomi
0
0
0
0
W
Mercury
dboss416
Mercury
5
3
4
2.33
W
Arachne
5
1
5
7.5
W
Xing Tian
shaanthesheep12
Xing Tian
1
4
8
1.25
L
Zhong Kui
str8_8_balz
Zhong Kui
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,987
Damage
62,003
90,621
Taken
76,067
53,598
Mitigated
53,162
26,441
Healing
27,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
JadenD23
Erlang Shen
17,647
10,055
0
11,788
21,749
14,763
3,789
8,354
13,395
0
91,141
L
Danzaburou
Moincty
Danzaburou
17,658
7,042
1,020
9,083
19,556
9,257
3,118
4,218
15,338
0
104,189
L
7,693
2,481
0
4,829
21,074
9,525
648
664
20,410
0
65,202
W
10,887
3,878
0
0
12,640
4,525
718
5,322
7,318
42,084
0
L
Bacchus
Transmoke
Bacchus
16,348
2,332
903
4,151
14,579
19,828
159
5,321
9,258
47,911
0
L
Tsukuyomi
astrajust
Tsukuyomi
128
44
0
7
609
119
0
0
609
0
2,299
W
Mercury
dboss416
Mercury
6,911
3,983
0
4,420
18,958
7,181
1,040
9,008
9,950
0
74,854
W
Arachne
11,677
7,916
0
9,767
20,261
9,385
2,602
7,024
13,237
0
84,579
W
Xing Tian
shaanthesheep12
Xing Tian
5,865
418
0
466
17,013
17,744
830
6,816
10,197
46,959
0
L
Zhong Kui
str8_8_balz
Zhong Kui
20,176
934
0
7,133
20,249
14,433
1,116
6,549
13,700
68,287
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,516
Gold Earned
52,554
525
Minions Killed
454
0
Camps Cleared
0
2,389,801
Distance Traveled
1,793,579
25
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
13,207
550
130
5
0
458,609
7
L
Danzaburou
12,120
505
140
6
0
416,169
0
L
Thor
10,732
447
142
6
0
375,836
8
W
Hera
10,663
444
60
3
0
429,257
3
L
Bacchus
12,824
534
64
3
0
497,301
4
L
Tsukuyomi
6,657
277
5
0
0
83,368
1
W
Mercury
12,280
512
124
5
0
533,143
2
W
Arachne
12,925
539
136
6
0
510,219
5
W
Xing Tian
11,441
477
75
3
0
458,573
8
L
Zhong Kui
10,221
426
103
4
0
420,905
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role