Player Matchup

Ne Zha
Ne Zha
DoIePayments
Ne Zha
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
ShadowindPlayz
Bellona
Level 61
God Stats
20W - 13L
1,953 SR
Queue Stats
216W - 258L
1,684 Elo+
Party 2
Thoth
Thoth
SilkenRug60
Thoth
Level 48
God Stats
2W - 2L
1,687 SR
Queue Stats
105W - 134L
1,643 Elo+
Party 2
Hun Batz
Hun Batz
TayMahh
Hun Batz
Level 96
God Stats
12W - 12L
1,290 SR
Queue Stats
240W - 285L
1,421 Elo+
Solo
Ymir
Ymir
oP Sanjii
Ymir
Level 148
God Stats
5W - 3L
1,500 SR
Queue Stats
426W - 486L
1,411 Elo+
Party 1
Team Averages
Level 93
1,586 SR
1,532 Elo+

VS

Team Averages
Level 44
1,437 SR
1,389 Elo+
Geb
Geb
Its_pptime
Geb
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,441 Elo+
Party 3
Susano
Susano
Syrij
Susano
Level 45
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 45L
1,330 Elo+
Solo
Ares
Ares
TEQ Crimpy
Ares
Level 8
God Stats
0W - 4L
1,209 SR
Queue Stats
0W - 7L
1,279 Elo+
Party 3
Tsukuyomi
Tsukuyomi
TTV_2Simple
Tsukuyomi
Level 5
God Stats
1W - 2L
1,273 SR
Queue Stats
1W - 3L
1,441 Elo+
Party 3
Izanami
Izanami
divane
Izanami
Level 156
God Stats
24W - 19L
1,703 SR
Queue Stats
204W - 207L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
9
4 / 1 / 4
5,581
698
3,000
3,050
1,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

9
8 / 0 / 2
5,796
725
5,346
3,483
3,110
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
2 / 0 / 1
5,076
635
2,734
2,350
507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
TayMahh
Hun Batz
7
0 / 1 / 0
4,248
531
1,286
3,731
934
Heavy Mace

Heavy Mace

+30
Physical Power

Boots

Boots

+6%
Movement Speed

Ymir
8
2 / 2 / 2
4,664
583
1,335
4,704
2,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 3 / 0
3,416
427
176
2,536
877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Susano
Syrij
Susano
7
0 / 4 / 0
4,201
525
2,003
7,967
2,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

4
0 / 6 / 0
3,385
423
835
5,565
1,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tsukuyomi
TTV_2Simple
Tsukuyomi
3
0 / 3 / 0
3,271
409
74
2,060
407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Izanami
divane
Izanami
9
1 / 0 / 1
5,244
656
913
2,651
1,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
2
16
Kills
1
4
Deaths
16
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
4
1
4
6
L
0
3
0
0
W
8
0
2
9
W
2
0
1
2.5
L
Susano
Syrij
Susano
0
4
0
0
L
0
6
0
0
L
Tsukuyomi
TTV_2Simple
Tsukuyomi
0
3
0
0
W
Hun Batz
TayMahh
Hun Batz
0
1
0
0
L
Izanami
divane
Izanami
1
0
1
1.5
W
Ymir
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,701
Damage
4,001
17,318
Taken
20,779
8,507
Mitigated
6,197
5,086
Healing
3,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
3,000
1,580
0
609
3,050
1,906
127
76
2,974
3,767
22,476
L
176
40
0
0
2,536
877
0
1,291
1,245
3,850
0
W
5,346
1,264
0
1,356
3,483
3,110
0
380
3,103
3,263
18,614
W
2,734
344
0
500
2,350
507
710
176
2,174
24,707
0
L
Susano
Syrij
Susano
2,003
567
0
2,535
7,967
2,241
0
1,939
6,028
0
13,667
L
835
87
0
459
5,565
1,614
40
509
5,016
4,718
0
L
Tsukuyomi
TTV_2Simple
Tsukuyomi
74
54
0
24
2,060
407
19
78
1,982
0
1,684
W
Hun Batz
TayMahh
Hun Batz
1,286
648
0
1,115
3,731
934
0
63
3,668
0
19,249
L
Izanami
divane
Izanami
913
566
0
604
2,651
1,058
606
707
1,824
2,206
23,539
W
Ymir
1,335
288
0
1,506
4,704
2,050
80
391
4,313
15,352
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,365
Gold Earned
19,517
213
Minions Killed
109
0
Camps Cleared
0
794,774
Distance Traveled
583,102
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
5,581
698
57
7
0
173,769
0
L
Geb
3,416
427
6
1
0
95,535
0
W
Bellona
5,796
725
41
5
0
160,004
0
W
Thoth
5,076
635
49
6
0
160,790
1
L
Susano
4,201
525
30
4
0
145,217
0
L
Ares
3,385
423
1
0
0
125,241
0
L
Tsukuyomi
3,271
409
4
1
0
70,886
0
W
Hun Batz
4,248
531
36
5
0
154,812
3
L
Izanami
5,244
656
68
9
0
146,223
4
W
Ymir
4,664
583
30
4
0
145,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role