Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
Turdjuicer
Yemoja
Level 21
God Stats
4W - 1L
1,500 SR
Queue Stats
13W - 27L
1,158 Elo+
Party 1
King Arthur
King Arthur
Warrtortle
King Arthur
Level 18
God Stats
18W - 26L
1,394 SR
Queue Stats
403W - 394L
1,285 Elo+
Party 1
Loki
Loki
dizzyhelyer
Loki
Level 26
God Stats
9W - 9L
1,335 SR
Queue Stats
17W - 20L
1,371 Elo+
Party 1
Da Ji
Da Ji
luv ur meat
Da Ji
Level 33
God Stats
7W - 3L
1,394 SR
Queue Stats
296W - 299L
1,271 Elo+
Party 1
Team Averages
Level 28
1,425 SR
1,317 Elo+

VS

Team Averages
Level 10
1,454 SR
1,372 Elo+
Yemoja
Yemoja
Curt--Dog
Yemoja
Level 16
God Stats
4W - 5L
1,500 SR
Queue Stats
103W - 128L
1,533 Elo+
Solo
Loki
Loki
HollyBuglass
Loki
Level 8
God Stats
0W - 2L
1,261 SR
Queue Stats
4W - 9L
1,130 Elo+
Solo
Merlin
Merlin
Timonte
Merlin
Level 22
God Stats
0W - 2L
1,510 SR
Queue Stats
0W - 2L
1,198 Elo+
Solo
Kukulkan
Kukulkan
jjgodsamriysis
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,500 Elo+
Solo
Anhur
Anhur
kanakika
Anhur
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
17
14 / 4 / 1
12,247
532
18,040
20,246
8,573
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
Turdjuicer
Yemoja
15
2 / 0 / 8
10,938
476
6,844
6,412
2,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
Warrtortle
King Arthur
16
9 / 2 / 6
11,685
508
11,017
14,322
10,836
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

18
8 / 2 / 3
12,616
549
10,783
12,451
4,669
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
10 / 2 / 7
11,674
508
8,574
15,361
5,940
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Curt--Dog
Yemoja
14
3 / 9 / 5
9,655
420
11,768
20,549
15,568
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

7
0 / 12 / 2
6,471
281
262
9,976
2,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
Timonte
Merlin
15
1 / 2 / 0
8,941
389
10,029
11,979
4,341
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
12
1 / 18 / 1
8,596
374
5,197
16,307
5,066
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anhur
kanakika
Anhur
5
0 / 4 / 2
6,203
270
775
5,874
1,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
15
43
Kills
5
10
Deaths
45
25
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
14
4
1
3.63
L
Yemoja
Curt--Dog
Yemoja
3
9
5
0.61
L
0
12
2
0.08
L
Merlin
Timonte
Merlin
1
2
0
0.5
W
Yemoja
Turdjuicer
Yemoja
2
0
8
6
W
King Arthur
Warrtortle
King Arthur
9
2
6
6
W
8
2
3
4.75
L
Kukulkan
1
18
1
0.08
L
Anhur
kanakika
Anhur
0
4
2
0.25
W
10
2
7
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,258
Damage
28,031
68,792
Taken
64,685
32,931
Mitigated
28,386
18,159
Healing
4,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
18,040
11,984
0
9,361
20,246
8,573
4,166
7,809
12,437
0
86,375
L
Yemoja
Curt--Dog
Yemoja
11,768
1,004
139
206
20,549
15,568
0
3,599
16,949
34,042
0
L
262
262
0
0
9,976
2,241
0
321
9,655
0
3,109
L
Merlin
Timonte
Merlin
10,029
772
818
3,355
11,979
4,341
0
2,069
9,910
59,550
0
W
Yemoja
Turdjuicer
Yemoja
6,844
806
2,275
2,312
6,412
2,913
1,830
4,690
1,722
25,604
0
W
King Arthur
Warrtortle
King Arthur
11,017
881
518
1,394
14,322
10,836
2,434
6,379
7,943
0
61,345
W
10,783
935
0
295
12,451
4,669
1,706
2,978
7,948
0
72,244
L
Kukulkan
5,197
1,434
0
22
16,307
5,066
0
305
16,002
29,176
0
L
Anhur
kanakika
Anhur
775
775
0
335
5,874
1,170
0
550
5,324
0
1,824
W
8,574
1,608
354
1,650
15,361
5,940
2,606
5,138
10,223
0
61,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,160
Gold Earned
39,866
506
Minions Killed
195
0
Camps Cleared
0
1,873,143
Distance Traveled
1,319,664
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
12,247
532
148
6
0
290,894
2
L
Yemoja
9,655
420
36
2
0
423,204
3
L
Loki
6,471
281
7
0
0
215,915
0
L
Merlin
8,941
389
99
4
0
283,608
4
W
Yemoja
10,938
476
35
2
0
375,610
3
W
King Arthur
11,685
508
94
4
0
409,360
4
W
Loki
12,616
549
145
6
0
382,827
2
L
Kukulkan
8,596
374
51
2
0
307,850
6
L
Anhur
6,203
270
2
0
0
89,087
0
W
Da Ji
11,674
508
84
4
0
414,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role