Player Matchup

Zeus
Zeus
CaptainJak1230
Zeus
Level 28
God Stats
1W - 4L
1,385 SR
Queue Stats
22W - 24L
1,445 Elo+
Solo
Medusa
Medusa
Nats_TheBeast
Medusa
Level 15
God Stats
14W - 11L
1,580 SR
Queue Stats
331W - 417L
1,347 Elo+
Solo
Danzaburou
Danzaburou
OtakuQueVeo
Danzaburou
Level 21
God Stats
3W - 1L
1,500 SR
Queue Stats
4W - 4L
1,439 Elo+
Solo
Agni
Agni
SkeeterPants
Agni
Level 26
God Stats
3W - 4L
1,256 SR
Queue Stats
67W - 53L
1,166 Elo+
Solo
Odin
Odin
abravelittIecat
Odin
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,633 Elo+
Solo
Team Averages
Level 20
1,444 SR
1,406 Elo+

VS

Team Averages
Level 27
1,488 SR
1,447 Elo+
Zeus
Zeus
Beans6331
Zeus
Level 68
God Stats
6W - 1L
1,500 SR
Queue Stats
45W - 52L
1,395 Elo+
Party 1
Medusa
Medusa
GutBeater069
Medusa
Level 7
God Stats
24W - 19L
1,528 SR
Queue Stats
45W - 38L
1,572 Elo+
Solo
Arachne
Arachne
Mogrise
Arachne
Level 14
God Stats
1W - 1L
1,340 SR
Queue Stats
9W - 14L
1,371 Elo+
Party 1
Chang'e
Chang'e
hellerae
Chang'e
Level 17
God Stats
11W - 22L
1,320 SR
Queue Stats
18W - 33L
1,395 Elo+
Party 1
Ne Zha
Ne Zha
owo_martello
Ne Zha
Level 29
God Stats
2W - 3L
1,752 SR
Queue Stats
10W - 15L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 0
7,043
1,006
7,919
5,773
1,739
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 5 / 2
6,719
960
4,345
9,048
3,120
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
OtakuQueVeo
Danzaburou
12
0 / 1 / 2
6,864
981
5,554
5,218
1,949
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
1 / 5 / 1
7,400
1,057
5,594
8,903
2,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
0 / 4 / 2
6,812
973
3,074
7,886
5,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

224

VS

Team 2 Tickets

341

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
14
8 / 0 / 7
9,147
1,307
9,654
2,658
961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
14
8 / 0 / 5
9,168
1,310
7,968
4,220
1,688
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Arachne
Mogrise
Arachne
13
0 / 1 / 9
7,269
1,038
4,480
6,508
2,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
hellerae
Chang'e
14
1 / 0 / 11
8,244
1,178
6,218
7,821
3,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ne Zha
13
1 / 1 / 9
7,592
1,085
6,067
7,713
3,349
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
59
2
Kills
18
18
Deaths
2
7
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Zeus
8
0
7
11.5
L
1
3
0
0.33
W
Medusa
8
0
5
10.5
W
Arachne
Mogrise
Arachne
0
1
9
4.5
L
0
5
2
0.2
L
Danzaburou
OtakuQueVeo
Danzaburou
0
1
2
1
L
1
5
1
0.3
L
0
4
2
0.25
W
Chang'e
hellerae
Chang'e
1
0
11
6.5
W
Ne Zha
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,486
Damage
34,387
36,828
Taken
28,920
15,253
Mitigated
12,237
798
Healing
7,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
9,654
1,147
0
0
2,658
961
0
1,079
1,579
17,848
0
L
7,919
437
0
226
5,773
1,739
0
2,323
3,450
20,022
0
W
Medusa
7,968
2,782
0
0
4,220
1,688
0
3,333
887
0
29,399
W
Arachne
Mogrise
Arachne
4,480
3,436
0
1,281
6,508
2,475
0
2,246
4,162
0
7,272
L
4,345
2,676
0
0
9,048
3,120
0
4,454
4,594
77
9,148
L
Danzaburou
OtakuQueVeo
Danzaburou
5,554
2,784
0
384
5,218
1,949
0
2,697
2,521
0
12,094
L
5,594
467
0
0
8,903
2,862
0
2,442
6,461
33,100
0
L
3,074
666
0
188
7,886
5,583
0
3,956
3,930
0
9,417
W
Chang'e
hellerae
Chang'e
6,218
275
1,366
3,025
7,821
3,764
0
3,559
4,187
21,038
0
W
Ne Zha
6,067
2,738
0
1,345
7,713
3,349
0
3,373
4,215
0
15,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,838
Gold Earned
41,420
142
Minions Killed
140
3
Camps Cleared
4
638,407
Distance Traveled
762,936
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,147
1,307
19
3
3
131,423
0
L
Zeus
7,043
1,006
25
4
2
130,105
0
W
Medusa
9,168
1,310
47
7
0
150,749
0
W
Arachne
7,269
1,038
18
3
1
179,704
0
L
Medusa
6,719
960
7
1
0
119,047
0
L
Danzaburou
6,864
981
26
4
1
108,381
1
L
Agni
7,400
1,057
63
9
0
123,848
0
L
Odin
6,812
973
21
3
0
157,026
0
W
Chang'e
8,244
1,178
34
5
0
147,227
0
W
Ne Zha
7,592
1,085
22
3
0
153,833
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role