Player Matchup

Aphrodite
Aphrodite
EverGreen321
Aphrodite
Level 66
God Stats
36W - 26L
1,636 SR
Queue Stats
283W - 352L
1,497 Elo+
Party 2
Bellona
Bellona
RicanWolf1199
Bellona
Level 67
God Stats
24W - 22L
1,602 SR
Queue Stats
196W - 214L
1,489 Elo+
Solo
Cerberus
Cerberus
zemblandity
Cerberus
Level 30
God Stats
1W - 2L
1,711 SR
Queue Stats
5W - 8L
1,497 Elo+
Party 2
Team Averages
Level 54
1,650 SR
1,494 Elo+

VS

Team Averages
Level 106
1,652 SR
1,615 Elo+
Danzaburou
Danzaburou
Mr BabyPluto
Danzaburou
Level 83
God Stats
3W - 2L
1,500 SR
Queue Stats
360W - 332L
1,644 Elo+
Party 1
Aphrodite
Aphrodite
SICKO x SAMA
Aphrodite
Level 110
God Stats
4W - 0L
1,715 SR
Queue Stats
20W - 11L
1,632 Elo+
Party 1
Bellona
Bellona
o PLZ DONT FALL
Bellona
Level 124
God Stats
9W - 2L
1,739 SR
Queue Stats
18W - 12L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
EverGreen321
Aphrodite
9
1 / 5 / 2
6,393
639
6,405
9,381
3,659
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
9
2 / 5 / 1
6,695
670
5,640
11,321
8,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
zemblandity
Cerberus
7
0 / 6 / 2
5,844
584
4,720
10,957
9,192
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Mr BabyPluto
Danzaburou
12
9 / 1 / 7
9,084
908
11,656
6,149
3,051
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Aphrodite
SICKO x SAMA
Aphrodite
11
1 / 0 / 12
7,386
739
6,261
6,355
2,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
6 / 2 / 9
8,293
829
8,039
10,040
6,805
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
44
3
Kills
16
16
Deaths
3
5
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
EverGreen321
Aphrodite
1
5
2
0.4
W
Danzaburou
Mr BabyPluto
Danzaburou
9
1
7
12.5
L
Bellona
2
5
1
0.5
W
Aphrodite
SICKO x SAMA
Aphrodite
1
0
12
7
W
6
2
9
5.25
L
Cerberus
zemblandity
Cerberus
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,765
Damage
25,956
31,659
Taken
22,544
20,883
Mitigated
12,700
11,876
Healing
11,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
EverGreen321
Aphrodite
6,405
463
2,595
4,027
9,381
3,659
93
2,493
6,888
22,602
0
W
Danzaburou
Mr BabyPluto
Danzaburou
11,656
4,580
0
1,282
6,149
3,051
1,025
3,045
3,104
2,144
42,342
L
Bellona
5,640
1,222
364
2,722
11,321
8,032
85
2,346
8,975
0
18,793
W
Aphrodite
SICKO x SAMA
Aphrodite
6,261
307
4,729
4,854
6,355
2,844
228
4,057
2,298
24,147
0
W
8,039
3,236
0
750
10,040
6,805
622
4,094
5,946
1,793
15,625
L
Cerberus
zemblandity
Cerberus
4,720
65
92
2,076
10,957
9,192
0
2,645
8,312
10,244
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,932
Gold Earned
24,763
82
Minions Killed
131
0
Camps Cleared
0
532,240
Distance Traveled
555,873
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
6,393
639
23
2
0
181,422
1
W
Danzaburou
9,084
908
62
6
0
179,307
1
L
Bellona
6,695
670
41
4
0
201,405
1
W
Aphrodite
7,386
739
45
5
0
182,102
1
W
Bellona
8,293
829
24
2
0
194,464
0
L
Cerberus
5,844
584
18
2
0
149,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role