Player Matchup

Cernunnos
Cernunnos
AlizarinVoid
Cernunnos
Level 33
God Stats
3W - 0L
1,832 SR
Queue Stats
11W - 5L
1,799 Elo+
Party 2
Xing Tian
Xing Tian
BlakeNelsen
Xing Tian
Level 147
God Stats
6W - 4L
1,603 SR
Queue Stats
107W - 87L
1,643 Elo+
Party 2
Horus
Horus
Maisiе
Horus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
Rαvеn
Ah Puch
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 19L
1,604 Elo+
Party 2
Thor
Thor
Xilenced
Thor
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
294W - 266L
1,583 Elo+
Party 2
Team Averages
Level 129
1,587 SR
1,626 Elo+

VS

Team Averages
Level 95
1,572 SR
1,501 Elo+
Ao Kuang
Ao Kuang
Linius
Ao Kuang
Level 98
God Stats
0W - 2L
1,500 SR
Queue Stats
369W - 426L
1,243 Elo+
Solo
Kali
Kali
NovaAU
Kali
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
Slippery Shankz
Ares
Level 129
God Stats
3W - 3L
1,844 SR
Queue Stats
159W - 159L
1,664 Elo+
Party 1
Hachiman
Hachiman
laglag0
Hachiman
Level 100
God Stats
20W - 21L
1,517 SR
Queue Stats
507W - 465L
1,474 Elo+
Party 3
Scylla
Scylla
theh1ghendofl0w
Scylla
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 18L
1,625 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AlizarinVoid
Cernunnos
18
3 / 0 / 4
10,675
628
8,372
10,226
3,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Xing Tian
BlakeNelsen
Xing Tian
13
7 / 0 / 6
9,547
562
7,063
9,863
7,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Horus
Maisiе
Horus
15
9 / 1 / 6
10,096
594
10,657
11,262
8,095
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ah Puch
Rαvеn
Ah Puch
13
5 / 8 / 4
9,316
548
6,043
11,636
3,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
16
4 / 1 / 7
9,944
585
6,236
12,099
5,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Linius
Ao Kuang
10
0 / 9 / 0
6,458
380
3,229
8,721
3,732
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Kali
NovaAU
Kali
14
6 / 7 / 3
9,050
532
9,596
17,931
7,474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 7 / 4
7,440
438
6,392
13,533
7,652
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hachiman
laglag0
Hachiman
14
1 / 0 / 2
8,528
502
4,657
5,706
1,893
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
1 / 5 / 1
7,504
441
5,319
9,006
2,216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
19
28
Kills
9
10
Deaths
28
27
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
AlizarinVoid
Cernunnos
3
0
4
5
W
Xing Tian
BlakeNelsen
Xing Tian
7
0
6
10
L
Ao Kuang
Linius
Ao Kuang
0
9
0
0
W
Horus
Maisiе
Horus
9
1
6
12
L
Kali
NovaAU
Kali
6
7
3
1.07
W
Ah Puch
Rαvеn
Ah Puch
5
8
4
0.88
L
1
7
4
0.43
W
Thor
4
1
7
7.5
L
Hachiman
laglag0
Hachiman
1
0
2
2
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,371
Damage
29,193
55,086
Taken
54,897
28,278
Mitigated
22,967
23,335
Healing
11,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
AlizarinVoid
Cernunnos
8,372
4,536
0
7,346
10,226
3,982
2,859
2,340
7,842
0
83,585
W
Xing Tian
BlakeNelsen
Xing Tian
7,063
827
0
3,580
9,863
7,398
33
3,635
6,140
25,789
0
L
Ao Kuang
Linius
Ao Kuang
3,229
802
0
795
8,721
3,732
534
1,330
7,357
20,215
0
W
Horus
Maisiе
Horus
10,657
5,208
1,085
5,558
11,262
8,095
719
4,288
6,875
5,922
49,127
L
Kali
NovaAU
Kali
9,596
6,263
0
5,825
17,931
7,474
0
5,026
12,723
0
44,074
W
Ah Puch
Rαvеn
Ah Puch
6,043
140
0
1,524
11,636
3,712
0
1,348
10,209
35,203
0
L
6,392
51
245
1,258
13,533
7,652
0
4,896
8,521
24,023
0
W
Thor
6,236
2,224
0
4,242
12,099
5,091
114
2,935
9,080
0
70,397
L
Hachiman
laglag0
Hachiman
4,657
2,025
0
2,364
5,706
1,893
0
627
5,079
0
48,619
L
5,319
629
0
1,256
9,006
2,216
0
1,517
7,409
44,636
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,578
Gold Earned
38,980
498
Minions Killed
336
0
Camps Cleared
0
1,538,661
Distance Traveled
1,388,577
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
10,675
628
162
10
0
275,346
8
W
Xing Tian
9,547
562
44
3
0
331,808
2
L
Ao Kuang
6,458
380
40
2
0
223,554
2
W
Horus
10,096
594
94
6
0
310,046
2
L
Kali
9,050
532
84
5
0
310,624
0
W
Ah Puch
9,316
548
82
5
0
280,050
6
L
Ares
7,440
438
16
1
0
301,003
1
W
Thor
9,944
585
116
7
0
341,411
1
L
Hachiman
8,528
502
105
6
0
273,567
3
L
Scylla
7,504
441
91
5
0
279,829
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role