Player Matchup

Artemis
Artemis
Ansufati
Artemis
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
GipsyDanger150
Neith
Level 29
God Stats
5W - 4L
1,605 SR
Queue Stats
13W - 10L
1,395 Elo+
Solo
Jormungandr
Jormungandr
HeIIBeaver
Jormungandr
Level 27
God Stats
1W - 1L
1,312 SR
Queue Stats
73W - 99L
1,427 Elo+
Solo
King Arthur
King Arthur
KingCoomer
King Arthur
Level 29
God Stats
3W - 4L
1,658 SR
Queue Stats
55W - 42L
1,636 Elo+
Solo
Pele
Pele
黑色FY
Pele
Level 18
God Stats
3W - 2L
1,588 SR
Queue Stats
46W - 27L
1,676 Elo+
Solo
Team Averages
Level 25
1,533 SR
1,527 Elo+

VS

Team Averages
Level 26
1,482 SR
1,433 Elo+
Ne Zha
Ne Zha
ItzTrollOclock
Ne Zha
Level 26
God Stats
3W - 3L
1,336 SR
Queue Stats
105W - 83L
1,521 Elo+
Solo
Cthulhu
Cthulhu
LilMusket
Cthulhu
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
54W - 57L
1,701 Elo+
Solo
Xbalanque
Xbalanque
MichaelSalvatori
Xbalanque
Level 27
God Stats
10W - 5L
1,532 SR
Queue Stats
51W - 55L
1,422 Elo+
Solo
Bellona
Bellona
Seárrell
Bellona
Level 23
God Stats
12W - 4L
1,500 SR
Queue Stats
18W - 17L
1,147 Elo+
Solo
Discordia
Discordia
TetcouSan
Discordia
Level 27
God Stats
1W - 2L
1,542 SR
Queue Stats
49W - 54L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Ansufati
Artemis
18
8 / 3 / 7
12,237
583
13,997
14,884
6,043
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

16
6 / 1 / 1
10,670
508
7,239
9,162
3,466
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
HeIIBeaver
Jormungandr
16
2 / 3 / 15
11,180
532
13,874
15,670
14,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

King Arthur
KingCoomer
King Arthur
19
6 / 2 / 10
12,143
578
13,442
21,312
18,326
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pele
17
4 / 4 / 8
11,203
533
6,721
17,850
7,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 5 / 2
10,698
509
14,470
17,762
7,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
LilMusket
Cthulhu
14
2 / 5 / 3
8,666
413
14,006
16,506
15,845
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Xbalanque
14
3 / 6 / 3
9,195
438
9,189
16,241
5,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
Seárrell
Bellona
15
2 / 5 / 3
9,295
443
6,100
15,835
16,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Discordia
TetcouSan
Discordia
14
0 / 5 / 3
8,818
420
8,361
9,858
3,335
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
27
26
Kills
13
13
Deaths
26
41
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Artemis
Ansufati
Artemis
8
3
7
3.83
W
6
1
1
6.5
W
Jormungandr
HeIIBeaver
Jormungandr
2
3
15
3.17
L
6
5
2
1.4
W
King Arthur
KingCoomer
King Arthur
6
2
10
5.5
L
Cthulhu
LilMusket
Cthulhu
2
5
3
0.7
L
Xbalanque
3
6
3
0.75
L
Bellona
Seárrell
Bellona
2
5
3
0.7
L
Discordia
TetcouSan
Discordia
0
5
3
0.3
W
Pele
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,273
Damage
52,126
78,878
Taken
76,202
50,012
Mitigated
48,385
29,660
Healing
17,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Ansufati
Artemis
13,997
7,627
0
6,931
14,884
6,043
3,347
5,540
9,319
0
80,697
W
7,239
4,773
0
4,159
9,162
3,466
2,610
2,377
6,785
0
66,070
W
Jormungandr
HeIIBeaver
Jormungandr
13,874
1,874
0
2,482
15,670
14,594
0
6,792
8,803
32,698
0
L
14,470
3,188
0
6,873
17,762
7,447
982
1,054
16,516
0
86,616
W
King Arthur
KingCoomer
King Arthur
13,442
1,702
0
8,114
21,312
18,326
638
5,633
15,310
274
74,474
L
Cthulhu
LilMusket
Cthulhu
14,006
1,224
372
491
16,506
15,845
0
6,449
10,057
38,383
0
L
Xbalanque
9,189
6,326
0
6,368
16,241
5,689
0
4,444
11,617
0
45,152
L
Bellona
Seárrell
Bellona
6,100
1,661
0
1,920
15,835
16,069
1,129
1,236
14,599
284
43,707
L
Discordia
TetcouSan
Discordia
8,361
445
0
1,287
9,858
3,335
312
965
8,893
49,012
0
W
Pele
6,721
2,310
0
7,974
17,850
7,583
1,109
2,309
15,516
0
66,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,433
Gold Earned
46,672
529
Minions Killed
413
0
Camps Cleared
0
1,983,264
Distance Traveled
1,807,461
21
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,237
583
129
6
0
359,455
4
W
Neith
10,670
508
121
6
0
368,579
5
W
Jormungandr
11,180
532
29
1
0
387,019
0
L
Ne Zha
10,698
509
124
6
0
397,588
2
W
King Arthur
12,143
578
147
7
0
426,841
6
L
Cthulhu
8,666
413
52
2
0
391,918
11
L
Xbalanque
9,195
438
67
3
0
354,386
0
L
Bellona
9,295
443
89
4
0
330,919
0
L
Discordia
8,818
420
81
4
0
332,650
3
W
Pele
11,203
533
103
5
0
441,370
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role