Player Matchup

Ares
Ares
Silver II
 
Ares
Silver II
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Gold V
FinestSlatt
Chang'e
Gold V
Level 121
God Stats
7W - 10L
1,629 SR
Queue Stats
83W - 103L
1,354 MMR
Party 1
Erlang Shen
Erlang Shen
Silver I
Kellz028
Erlang Shen
Silver I
Level 143
God Stats
29W - 17L
1,257 SR
Queue Stats
275W - 270L
1,168 MMR
Party 1
Fenrir
Fenrir
Silver IV
cphoor
Fenrir
Silver IV
Level 37
God Stats
4W - 3L
1,503 SR
Queue Stats
17W - 19L
1,261 MMR
Solo
Jing Wei
Jing Wei
Silver II
randalf2018
Jing Wei
Silver II
Level 109
God Stats
25W - 21L
1,500 SR
Queue Stats
708W - 720L
941 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 113
1,478 SR
1,245 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 111
1,492 SR
1,163 MMR
Chernobog
Chernobog
Silver IV
CrucialTrack
Chernobog
Silver IV
Level 108
God Stats
58W - 79L
1,293 SR
Queue Stats
949W - 986L
719 MMR
Solo
Bellona
Bellona
Silver I
DozerJay
Bellona
Silver I
Level 152
God Stats
14W - 18L
1,863 SR
Queue Stats
128W - 158L
1,281 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver IV
MCLOVIN7OH7
Tsukuyomi
Silver IV
Level 83
God Stats
4W - 5L
1,500 SR
Queue Stats
135W - 125L
1,277 MMR
Solo
Sylvanus
Sylvanus
Silver II
Official Jum
Sylvanus
Silver II
Level 64
God Stats
0W - 2L
1,306 SR
Queue Stats
22W - 24L
1,264 MMR
Solo
Ra
Ra
Silver V
Paradoxx_Sin
Ra
Silver V
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 157L
1,276 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
17
3 / 6 / 4
12,542
465
4,006
19,043
14,765
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chang'e
FinestSlatt
Chang'e
20
7 / 1 / 6
16,466
610
12,584
15,169
5,082
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erlang Shen
Kellz028
Erlang Shen
20
8 / 2 / 12
16,061
595
12,907
21,962
16,808
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
cphoor
Fenrir
20
10 / 4 / 9
15,526
575
15,289
20,014
14,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jing Wei
randalf2018
Jing Wei
20
5 / 2 / 4
16,968
628
17,152
25,531
10,517
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
CupidCthulhuDanzaburouArachneScylla

VS

Bans
ChaacApolloKumbhakarnaSkadiNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
CrucialTrack
Chernobog
19
1 / 6 / 3
11,968
443
9,657
20,684
9,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
DozerJay
Bellona
19
4 / 9 / 2
12,498
463
14,713
22,752
22,182
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tsukuyomi
MCLOVIN7OH7
Tsukuyomi
18
2 / 10 / 2
11,749
435
9,793
23,051
9,631
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sylvanus
Official Jum
Sylvanus
15
2 / 1 / 2
10,869
403
6,132
11,359
9,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
5 / 7 / 1
13,145
487
17,275
16,032
6,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
24
33
Kills
14
15
Deaths
33
35
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
3
6
4
0.83
L
Chernobog
CrucialTrack
Chernobog
1
6
3
0.42
L
Bellona
DozerJay
Bellona
4
9
2
0.56
W
Chang'e
FinestSlatt
Chang'e
7
1
6
10
W
Erlang Shen
Kellz028
Erlang Shen
8
2
12
7
L
Tsukuyomi
MCLOVIN7OH7
Tsukuyomi
2
10
2
0.3
L
Sylvanus
Official Jum
Sylvanus
2
1
2
3
L
5
7
1
0.79
W
Fenrir
cphoor
Fenrir
10
4
9
3.63
W
Jing Wei
randalf2018
Jing Wei
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,938
Damage
57,570
101,719
Taken
93,878
61,195
Mitigated
57,707
44,697
Healing
23,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
4,006
0
595
2,370
19,043
14,765
921
6,047
12,760
25,414
0
L
Chernobog
CrucialTrack
Chernobog
9,657
6,964
0
6,273
20,684
9,343
120
1,087
19,572
0
97,018
L
Bellona
DozerJay
Bellona
14,713
5,735
0
2,766
22,752
22,182
26
2,239
19,991
0
69,365
W
Chang'e
FinestSlatt
Chang'e
12,584
409
4,929
7,928
15,169
5,082
2,808
6,299
8,545
106,555
0
W
Erlang Shen
Kellz028
Erlang Shen
12,907
6,986
0
4,726
21,962
16,808
1,875
7,496
14,242
12,875
135,749
L
Tsukuyomi
MCLOVIN7OH7
Tsukuyomi
9,793
1,588
0
6,988
23,051
9,631
23
2,652
20,222
0
75,134
L
Sylvanus
Official Jum
Sylvanus
6,132
1,975
1,115
3,939
11,359
9,731
216
4,151
6,962
47,728
0
L
17,275
823
624
1,937
16,032
6,820
0
6,341
9,420
94,826
0
W
Fenrir
cphoor
Fenrir
15,289
2,363
0
7,669
20,014
14,023
2,352
1,820
17,603
0
76,157
W
Jing Wei
randalf2018
Jing Wei
17,152
14,090
0
16,480
25,531
10,517
4,660
2,086
23,366
0
166,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,563
Gold Earned
60,229
754
Minions Killed
625
0
Camps Cleared
0
2,604,873
Distance Traveled
2,180,225
26
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,542
465
33
1
0
515,690
16
L
Chernobog
11,968
443
151
6
0
439,879
5
L
Bellona
12,498
463
121
4
0
473,695
1
W
Chang'e
16,466
610
196
7
0
512,153
4
W
Erlang Shen
16,061
595
171
6
0
538,398
0
L
Tsukuyomi
11,749
435
108
4
0
456,130
7
L
Sylvanus
10,869
403
81
3
0
330,231
2
L
Ra
13,145
487
164
6
0
480,290
4
W
Fenrir
15,526
575
120
4
0
564,910
1
W
Jing Wei
16,968
628
234
9
0
473,722
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role