Player Matchup

Zhong Kui
Zhong Kui
ImaKilllYouuu
Zhong Kui
Level 26
God Stats
0W - 1L
1,846 SR
Queue Stats
1W - 5L
1,103 Elo+
Party 2
Ra
Ra
MONKTETSU
Ra
Level 13
God Stats
1W - 4L
1,330 SR
Queue Stats
3W - 7L
1,405 Elo+
Party 2
Hades
Hades
Rudyyyyyy
Hades
Level 26
God Stats
2W - 4L
1,473 SR
Queue Stats
2W - 5L
1,328 Elo+
Party 2
Yemoja
Yemoja
TheSilentNeanja
Yemoja
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,423 Elo+
Party 2
Xbalanque
Xbalanque
wildmute
Xbalanque
Level 26
God Stats
0W - 1L
1,803 SR
Queue Stats
2W - 7L
1,233 Elo+
Party 2
Team Averages
Level 23
1,590 SR
1,298 Elo+

VS

Team Averages
Level 23
1,597 SR
1,482 Elo+
Guan Yu
Guan Yu
Chubby423
Guan Yu
Level 26
God Stats
7W - 8L
1,550 SR
Queue Stats
24W - 26L
1,513 Elo+
Party 1
Artemis
Artemis
HarnessedComa69
Artemis
Level 18
God Stats
25W - 28L
1,500 SR
Queue Stats
361W - 387L
1,148 Elo+
Solo
Athena
Athena
NotBeckham_551
Athena
Level 29
God Stats
30W - 19L
1,560 SR
Queue Stats
282W - 256L
1,653 Elo+
Solo
Olorun
Olorun
Popeye_I996_
Olorun
Level 27
God Stats
3W - 2L
1,665 SR
Queue Stats
15W - 13L
1,489 Elo+
Party 1
Arachne
Arachne
Rookie Rudolf
Arachne
Level 17
God Stats
11W - 4L
1,712 SR
Queue Stats
17W - 12L
1,607 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ImaKilllYouuu
Zhong Kui
13
3 / 9 / 0
8,165
454
13,125
16,897
18,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

11
0 / 7 / 0
6,405
356
3,289
9,045
2,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hades
Rudyyyyyy
Hades
11
1 / 10 / 0
7,377
410
7,939
17,268
6,813
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
0 / 5 / 1
6,539
363
4,390
8,859
4,141
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Xbalanque
wildmute
Xbalanque
10
0 / 8 / 0
6,328
352
4,758
12,656
3,727
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Chubby423
Guan Yu
17
7 / 1 / 4
10,898
605
6,514
12,713
11,941
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
5 / 0 / 6
8,811
490
8,413
7,933
2,948
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 0 / 9
9,201
511
4,140
15,343
10,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
16
8 / 3 / 7
10,872
604
10,668
12,737
5,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Arachne
17
18 / 0 / 10
11,395
633
21,181
15,757
8,623
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
75
4
Kills
39
39
Deaths
4
1
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Chubby423
Guan Yu
7
1
4
9
W
5
0
6
8
L
Zhong Kui
ImaKilllYouuu
Zhong Kui
3
9
0
0.33
L
0
7
0
0
W
1
0
9
5.5
W
Olorun
8
3
7
3.83
W
Arachne
18
0
10
23
L
Hades
Rudyyyyyy
Hades
1
10
0
0.1
L
0
5
1
0.1
L
Xbalanque
wildmute
Xbalanque
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,501
Damage
50,916
64,725
Taken
64,483
35,562
Mitigated
39,451
8,431
Healing
28,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Chubby423
Guan Yu
6,514
1,639
276
6,913
12,713
11,941
1,541
4,099
8,614
3,016
44,371
W
8,413
4,019
0
4,096
7,933
2,948
1,086
3,457
4,451
0
39,236
L
Zhong Kui
ImaKilllYouuu
Zhong Kui
13,125
1,604
0
4,645
16,897
18,061
645
6,184
10,245
43,774
0
L
3,289
1,013
0
0
9,045
2,820
156
2,617
6,328
24,226
0
W
4,140
1,404
903
4,564
15,343
10,380
388
4,773
10,380
24,687
0
W
Olorun
10,668
4,358
906
5,050
12,737
5,559
2,901
7,625
4,812
60,738
0
W
Arachne
21,181
15,664
0
5,976
15,757
8,623
867
8,200
7,293
6,584
56,729
L
Hades
Rudyyyyyy
Hades
7,939
1,429
78
2,884
17,268
6,813
240
3,085
14,089
39,895
0
L
4,390
1,523
623
76
8,859
4,141
504
2,551
6,268
16,639
0
L
Xbalanque
wildmute
Xbalanque
4,758
2,737
0
125
12,656
3,727
327
1,089
11,511
0
28,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,814
Gold Earned
51,177
271
Minions Killed
354
0
Camps Cleared
0
1,423,192
Distance Traveled
1,636,876
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,898
605
103
6
0
294,778
3
W
Artemis
8,811
490
53
3
0
303,103
2
L
Zhong Kui
8,165
454
77
4
0
211,757
0
L
Ra
6,405
356
54
3
0
297,399
0
W
Athena
9,201
511
39
2
0
332,296
1
W
Olorun
10,872
604
95
5
0
302,554
0
W
Arachne
11,395
633
64
4
0
404,145
0
L
Hades
7,377
410
64
4
0
310,342
1
L
Yemoja
6,539
363
28
2
0
314,337
0
L
Xbalanque
6,328
352
48
3
0
289,357
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role