Player Matchup

Ymir
Ymir
DarthBrooks5440
Ymir
Level 21
God Stats
0W - 3L
1,310 SR
Queue Stats
168W - 136L
1,446 Elo+
Solo
Sol
Sol
ELSECH__
Sol
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Izanami
Izanami
Hawazian
Izanami
Level 28
God Stats
3W - 9L
1,368 SR
Queue Stats
50W - 66L
1,400 Elo+
Solo
Ne Zha
Ne Zha
JuicyPiccolo889
Ne Zha
Level 29
God Stats
0W - 1L
1,446 SR
Queue Stats
12W - 18L
1,288 Elo+
Solo
Tsukuyomi
Tsukuyomi
Mr BoIen
Tsukuyomi
Level 25
God Stats
8W - 13L
1,472 SR
Queue Stats
9W - 15L
1,488 Elo+
Solo
Team Averages
Level 21
1,419 SR
1,424 Elo+

VS

Team Averages
Level 22
1,520 SR
1,398 Elo+
Ymir
Ymir
AbraCadaverXIV
Ymir
Level 23
God Stats
16W - 15L
1,704 SR
Queue Stats
95W - 79L
1,479 Elo+
Party 1
Heimdallr
Heimdallr
Huunal
Heimdallr
Level 18
God Stats
11W - 11L
1,250 SR
Queue Stats
41W - 35L
1,390 Elo+
Solo
Medusa
Medusa
Lt BIRD SQUIRT
Medusa
Level 27
God Stats
202W - 182L
1,647 SR
Queue Stats
410W - 470L
1,413 Elo+
Party 1
Tyr
Tyr
SelfMadeJok3r
Tyr
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 16L
1,395 Elo+
Solo
Baron Samedi
Baron Samedi
SkorneOfUs
Baron Samedi
Level 29
God Stats
5W - 2L
1,500 SR
Queue Stats
85W - 98L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 7 / 5
11,573
1,052
12,889
26,799
18,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

13
0 / 1 / 0
8,706
791
0
784
205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Izanami
Hawazian
Izanami
17
2 / 3 / 2
10,899
991
8,794
10,091
3,660
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
1 / 12 / 5
10,345
940
5,081
21,423
7,681
Boots

Boots

+6%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
Mr BoIen
Tsukuyomi
16
4 / 15 / 4
11,618
1,056
26,851
26,667
9,881
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

321

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 2 / 16
11,245
1,022
6,940
13,299
17,040
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
Huunal
Heimdallr
19
11 / 3 / 11
13,589
1,235
25,131
11,411
5,880
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
13 / 1 / 14
13,722
1,247
26,618
12,550
6,864
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
1 / 3 / 19
10,653
968
4,392
12,913
16,381
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Baron Samedi
SkorneOfUs
Baron Samedi
19
9 / 1 / 17
13,133
1,194
15,387
9,312
5,313
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
115
10
Kills
38
38
Deaths
10
16
Assists
77
Player
Kills
Deaths
Assists
KDA
W
4
2
16
6
L
3
7
5
0.79
L
0
1
0
0
L
Izanami
Hawazian
Izanami
2
3
2
1
W
Heimdallr
Huunal
Heimdallr
11
3
11
5.5
L
1
12
5
0.29
W
13
1
14
20
L
Tsukuyomi
Mr BoIen
Tsukuyomi
4
15
4
0.4
W
1
3
19
3.5
W
Baron Samedi
SkorneOfUs
Baron Samedi
9
1
17
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,615
Damage
78,468
85,764
Taken
59,485
39,582
Mitigated
51,478
5,830
Healing
8,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,940
1,407
0
0
13,299
17,040
0
3,538
9,761
13,606
0
L
12,889
3,915
0
851
26,799
18,155
0
7,828
18,971
32,889
0
L
0
0
0
0
784
205
0
342
442
96
0
L
Izanami
Hawazian
Izanami
8,794
5,402
0
1,002
10,091
3,660
0
2,292
7,799
0
31,965
W
Heimdallr
Huunal
Heimdallr
25,131
15,970
0
1,637
11,411
5,880
0
2,714
8,697
0
60,198
L
5,081
2,136
0
1,237
21,423
7,681
0
5,248
16,175
0
17,027
W
26,618
20,369
0
3,487
12,550
6,864
0
1,234
11,316
0
45,523
L
Tsukuyomi
Mr BoIen
Tsukuyomi
26,851
11,167
0
2,740
26,667
9,881
0
6,617
20,050
0
37,676
W
4,392
1,743
0
474
12,913
16,381
0
3,252
9,661
0
5,822
W
Baron Samedi
SkorneOfUs
Baron Samedi
15,387
3,954
1,264
1,708
9,312
5,313
0
2,151
7,161
32,304
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,141
Gold Earned
62,342
121
Minions Killed
202
9
Camps Cleared
4
846,490
Distance Traveled
919,877
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,245
1,022
14
1
1
178,762
0
L
Ymir
11,573
1,052
51
5
0
226,824
0
L
Sol
8,706
791
0
0
0
18,253
1
L
Izanami
10,899
991
35
3
7
202,357
0
W
Heimdallr
13,589
1,235
99
9
0
183,752
0
L
Ne Zha
10,345
940
22
2
2
207,130
0
W
Medusa
13,722
1,247
44
4
2
206,614
0
L
Tsukuyomi
11,618
1,056
13
1
0
191,926
0
W
Tyr
10,653
968
3
0
0
161,133
0
W
Baron Samedi
13,133
1,194
42
4
1
189,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role