Player Matchup

Artio
Artio
Gold IV
Anubis_LoL_XD_
Artio
Gold IV
Level 141
God Stats
11W - 9L
1,615 SR
Queue Stats
149W - 134L
1,554 MMR
Solo
Erlang Shen
Erlang Shen
Gold V
I Geller I
Erlang Shen
Gold V
Level 126
God Stats
15W - 11L
1,758 SR
Queue Stats
97W - 84L
1,531 MMR
Party 3
Sylvanus
Sylvanus
Gold IV
RollingOn22s
Sylvanus
Gold IV
Level 127
God Stats
22W - 22L
1,540 SR
Queue Stats
198W - 181L
1,578 MMR
Party 3
Poseidon
Poseidon
Gold IV
SaTuRNfrom SCBW
Poseidon
Gold IV
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
154W - 142L
1,549 MMR
Solo
Heimdallr
Heimdallr
Gold II
unbeIixvable
Heimdallr
Gold II
Level 130
God Stats
3W - 4L
1,817 SR
Queue Stats
242W - 236L
1,548 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 137
1,646 SR
1,552 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 130
1,589 SR
1,552 MMR
Jing Wei
Jing Wei
Gold III
A1 Dabz
Jing Wei
Gold III
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 39L
1,652 MMR
Party 2
Fenrir
Fenrir
Gold III
TwitchReceeding
Fenrir
Gold III
Level 108
God Stats
4W - 5L
1,500 SR
Queue Stats
198W - 192L
1,584 MMR
Party 1
Aphrodite
Aphrodite
Bronze III
VENTURA ROMAN
Aphrodite
Bronze III
Level 157
God Stats
2W - 1L
1,947 SR
Queue Stats
15W - 15L
1,541 MMR
Solo
Ares
Ares
Silver I
Yudala
Ares
Silver I
Level 96
God Stats
2W - 2L
1,500 SR
Queue Stats
177W - 170L
1,459 MMR
Party 2
Osiris
Osiris
Platinum V
jaymush
Osiris
Platinum V
Level 160
God Stats
3W - 1L
1,500 SR
Queue Stats
821W - 830L
1,523 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 9 / 6
13,105
504
12,863
32,777
36,838
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Erlang Shen
I Geller I
Erlang Shen
19
5 / 9 / 3
13,244
509
14,354
27,309
23,757
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sylvanus
RollingOn22s
Sylvanus
16
1 / 7 / 10
11,590
446
13,685
32,054
38,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Poseidon
20
5 / 7 / 6
14,348
552
25,711
16,743
6,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
unbeIixvable
Heimdallr
18
5 / 7 / 5
12,579
484
16,146
20,804
9,159
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
JanusNemesisApolloTsukuyomiCu Chulainn

VS

Bans
DanzaburouPersephoneScyllaHeraCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
A1 Dabz
Jing Wei
20
9 / 4 / 11
15,905
612
27,269
24,669
14,955
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
12 / 2 / 12
15,196
584
21,325
29,555
20,193
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Aphrodite
VENTURA ROMAN
Aphrodite
20
10 / 2 / 15
14,906
573
19,593
24,561
20,453
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ares
Yudala
Ares
19
2 / 6 / 21
13,970
537
17,878
28,869
35,638
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Osiris
jaymush
Osiris
20
6 / 4 / 10
14,305
550
17,491
31,765
37,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
108
18
Kills
39
39
Deaths
18
30
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
A1 Dabz
Jing Wei
9
4
11
3.63
L
2
9
6
0.56
L
Erlang Shen
I Geller I
Erlang Shen
5
9
3
0.72
L
Sylvanus
RollingOn22s
Sylvanus
1
7
10
0.86
L
Poseidon
5
7
6
1.14
W
12
2
12
9
W
Aphrodite
VENTURA ROMAN
Aphrodite
10
2
15
8.75
W
Ares
Yudala
Ares
2
6
21
2.08
W
Osiris
jaymush
Osiris
6
4
10
2.75
L
Heimdallr
unbeIixvable
Heimdallr
5
7
5
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,759
Damage
103,556
129,687
Taken
139,419
115,508
Mitigated
129,113
29,902
Healing
71,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
A1 Dabz
Jing Wei
27,269
21,702
0
12,788
24,669
14,955
3,888
11,472
13,197
14,568
152,242
L
12,863
826
1,556
9,920
32,777
36,838
0
8,739
23,488
70,594
0
L
Erlang Shen
I Geller I
Erlang Shen
14,354
7,435
0
3,120
27,309
23,757
840
8,154
18,972
12,512
71,253
L
Sylvanus
RollingOn22s
Sylvanus
13,685
1,180
2,884
7,343
32,054
38,819
680
10,676
21,229
34,659
0
L
Poseidon
25,711
2,486
0
750
16,743
6,935
511
6,183
10,435
110,498
0
W
21,325
7,045
0
8,967
29,555
20,193
3,211
7,963
21,571
0
107,240
W
Aphrodite
VENTURA ROMAN
Aphrodite
19,593
1,347
14,365
17,649
24,561
20,453
3,054
10,724
13,837
101,271
0
W
Ares
Yudala
Ares
17,878
1,370
0
8,444
28,869
35,638
1,293
10,777
18,092
43,123
0
W
Osiris
jaymush
Osiris
17,491
6,649
0
8,937
31,765
37,874
748
15,351
16,414
6,073
81,998
L
Heimdallr
unbeIixvable
Heimdallr
16,146
7,263
0
4,329
20,804
9,159
3,393
7,141
13,638
0
73,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,866
Gold Earned
74,282
538
Minions Killed
651
0
Camps Cleared
0
2,328,953
Distance Traveled
2,671,530
28
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
15,905
612
210
8
0
488,257
7
L
Artio
13,105
504
121
5
0
446,520
6
L
Erlang Shen
13,244
509
94
4
0
508,721
5
L
Sylvanus
11,590
446
45
2
0
433,734
2
L
Poseidon
14,348
552
170
7
0
483,352
6
W
Fenrir
15,196
584
112
4
0
619,287
1
W
Aphrodite
14,906
573
155
6
0
525,097
1
W
Ares
13,970
537
33
1
0
523,926
3
W
Osiris
14,305
550
141
5
0
514,963
3
L
Heimdallr
12,579
484
108
4
0
456,626
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role