Player Matchup

Nemesis
Nemesis
AbyssalSquid894
Nemesis
Level 147
God Stats
15W - 22L
1,422 SR
Queue Stats
739W - 727L
1,545 Elo+
Party 1
Danzaburou
Danzaburou
Antwon1375
Danzaburou
Level 71
God Stats
9W - 7L
1,318 SR
Queue Stats
54W - 60L
1,368 Elo+
Party 3
Sylvanus
Sylvanus
Revolver136
Sylvanus
Level 148
God Stats
7W - 5L
1,500 SR
Queue Stats
285W - 277L
1,368 Elo+
Party 3
Thoth
Thoth
Shinjiwolf74
Thoth
Level 160
God Stats
10W - 9L
1,810 SR
Queue Stats
194W - 174L
1,458 Elo+
Party 1
Bellona
Bellona
xSGMHxSAMOAN777
Bellona
Level 137
God Stats
6W - 9L
1,500 SR
Queue Stats
270W - 245L
1,395 Elo+
Party 3
Team Averages
Level 133
1,510 SR
1,427 Elo+

VS

Team Averages
Level 110
1,568 SR
1,492 Elo+
Bakasura
Bakasura
 
Bakasura
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
Natsukuyomi
Yemoja
Level 76
God Stats
15W - 22L
1,590 SR
Queue Stats
667W - 640L
1,449 Elo+
Party 2
Medusa
Medusa
Tanglxdbxthair
Medusa
Level 93
God Stats
1W - 5L
1,531 SR
Queue Stats
28W - 26L
1,541 Elo+
Party 4
Hades
Hades
WhiTeDeAth3002
Hades
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,524 Elo+
Party 2
King Arthur
King Arthur
xTxReallyxRealx
King Arthur
Level 133
God Stats
5W - 9L
1,721 SR
Queue Stats
685W - 621L
1,446 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 9
8,475
530
8,389
11,067
4,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
Antwon1375
Danzaburou
14
3 / 5 / 6
8,288
518
6,415
11,504
4,039
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sylvanus
Revolver136
Sylvanus
13
2 / 4 / 3
7,887
493
7,663
13,609
10,816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
3 / 0 / 4
8,250
516
6,574
2,676
913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

16
6 / 2 / 5
9,426
589
13,516
12,146
12,954
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
13
3 / 3 / 3
7,748
484
5,717
10,183
6,643
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Yemoja
12
3 / 3 / 5
7,740
484
6,003
8,937
3,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

13
4 / 2 / 5
7,843
490
9,659
11,422
3,506
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
2 / 5 / 0
7,846
490
5,778
12,312
7,631
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
xTxReallyxRealx
King Arthur
12
0 / 4 / 1
7,202
450
4,564
16,850
9,161
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
26
17
Kills
12
12
Deaths
17
27
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
3
3
3
1.5
W
3
1
9
7.5
W
Danzaburou
Antwon1375
Danzaburou
3
5
6
1.2
L
Yemoja
3
3
5
1.83
W
Sylvanus
Revolver136
Sylvanus
2
4
3
0.88
W
3
0
4
5
L
4
2
5
3.25
L
2
5
0
0.4
W
6
2
5
4.25
L
King Arthur
xTxReallyxRealx
King Arthur
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,557
Damage
31,721
51,002
Taken
59,704
32,877
Mitigated
30,636
19,917
Healing
19,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
5,717
3,990
0
2,201
10,183
6,643
0
930
9,140
5,854
36,845
W
8,389
3,465
0
4,995
11,067
4,155
0
1,866
9,061
0
43,658
W
Danzaburou
Antwon1375
Danzaburou
6,415
3,873
0
2,400
11,504
4,039
492
2,929
8,575
0
48,727
L
Yemoja
6,003
1,001
873
3,406
8,937
3,695
0
3,902
4,997
25,797
0
W
Sylvanus
Revolver136
Sylvanus
7,663
1,839
2,735
5,006
13,609
10,816
204
4,716
8,491
49,617
0
W
6,574
567
0
820
2,676
913
645
1,428
1,248
43,820
0
L
9,659
5,211
0
3,609
11,422
3,506
195
4,438
6,956
0
47,005
L
5,778
148
288
4,527
12,312
7,631
0
4,060
7,847
43,626
0
W
13,516
5,586
0
3,961
12,146
12,954
0
1,246
10,461
6,857
54,690
L
King Arthur
xTxReallyxRealx
King Arthur
4,564
492
0
4,888
16,850
9,161
0
1,179
15,592
0
38,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,326
Gold Earned
38,379
438
Minions Killed
391
0
Camps Cleared
0
1,533,106
Distance Traveled
1,476,971
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,748
484
91
6
0
326,507
1
W
Nemesis
8,475
530
75
5
0
351,211
5
W
Danzaburou
8,288
518
80
5
0
298,828
2
L
Yemoja
7,740
484
43
3
0
290,957
1
W
Sylvanus
7,887
493
75
5
0
244,117
4
W
Thoth
8,250
516
102
6
0
322,226
2
L
Medusa
7,843
490
91
6
0
283,269
0
L
Hades
7,846
490
84
5
0
277,972
1
W
Bellona
9,426
589
106
7
0
316,724
2
L
King Arthur
7,202
450
82
5
0
298,266
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role