Player Matchup

Sol
Sol
Copperchain
Sol
Level 18
God Stats
0W - 1L
1,337 SR
Queue Stats
2W - 8L
1,250 Elo+
Solo
Anhur
Anhur
FaDeSuXs
Anhur
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 156L
1,249 Elo+
Solo
Cthulhu
Cthulhu
SimianSlam
Cthulhu
Level 7
God Stats
3W - 7L
1,435 SR
Queue Stats
11W - 15L
1,029 Elo+
Solo
Team Averages
Level 11
1,424 SR
1,176 Elo+

VS

Team Averages
Level 55
1,680 SR
1,560 Elo+
Amaterasu
Amaterasu
Dreski254
Amaterasu
Level 18
God Stats
4W - 1L
1,654 SR
Queue Stats
8W - 6L
1,653 Elo+
Party 1
Scylla
Scylla
FlavorT0wn
Scylla
Level 24
God Stats
16W - 15L
1,683 SR
Queue Stats
189W - 167L
1,575 Elo+
Solo
Danzaburou
Danzaburou
PoopyMcFinigin
Danzaburou
Level 124
God Stats
7W - 5L
1,702 SR
Queue Stats
71W - 119L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 3
9,314
621
11,527
10,153
3,750
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
FaDeSuXs
Anhur
12
3 / 7 / 4
9,233
616
6,755
14,428
4,021
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
SimianSlam
Cthulhu
11
2 / 4 / 3
8,798
587
5,474
16,864
13,957
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Dreski254
Amaterasu
12
5 / 4 / 4
10,348
690
6,016
12,992
7,517
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
FlavorT0wn
Scylla
16
9 / 1 / 4
11,442
763
23,571
9,925
3,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
PoopyMcFinigin
Danzaburou
11
0 / 4 / 6
9,600
640
3,965
8,563
2,796
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
28
8
Kills
14
14
Deaths
9
10
Assists
14
Player
Kills
Deaths
Assists
KDA
L
3
3
3
1.5
W
Amaterasu
Dreski254
Amaterasu
5
4
4
1.75
L
Anhur
FaDeSuXs
Anhur
3
7
4
0.71
W
Scylla
FlavorT0wn
Scylla
9
1
4
11
W
Danzaburou
PoopyMcFinigin
Danzaburou
0
4
6
0.75
L
Cthulhu
SimianSlam
Cthulhu
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,756
Damage
33,552
41,445
Taken
31,480
21,728
Mitigated
13,650
2,670
Healing
6,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,527
2,465
0
1,592
10,153
3,750
0
6,308
3,658
40,821
0
W
Amaterasu
Dreski254
Amaterasu
6,016
2,667
0
1,193
12,992
7,517
192
7,118
5,874
189
11,889
L
Anhur
FaDeSuXs
Anhur
6,755
3,066
0
706
14,428
4,021
572
7,911
6,125
0
20,993
W
Scylla
FlavorT0wn
Scylla
23,571
2,441
174
3,018
9,925
3,337
909
5,083
4,842
68,983
0
W
Danzaburou
PoopyMcFinigin
Danzaburou
3,965
1,063
915
1,215
8,563
2,796
1,427
4,808
3,755
0
39,432
L
Cthulhu
SimianSlam
Cthulhu
5,474
1,013
168
204
16,864
13,957
0
8,580
7,888
24,415
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,345
Gold Earned
31,390
118
Minions Killed
154
0
Camps Cleared
0
776,512
Distance Traveled
712,441
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,314
621
54
4
0
264,313
0
W
Amaterasu
10,348
690
7
0
0
210,600
1
L
Anhur
9,233
616
31
2
0
230,863
4
W
Scylla
11,442
763
94
6
0
283,852
4
W
Danzaburou
9,600
640
53
4
0
217,989
0
L
Cthulhu
8,798
587
33
2
0
281,336
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role