Player Matchup

Loki
Loki
JN54
Loki
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,150 Elo+
Party 2
Odin
Odin
UCsithLord
Odin
Level 139
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 39L
1,811 Elo+
Party 1
Sobek
Sobek
ZetroCorteZ
Sobek
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,500 Elo+
Party 2
Chronos
Chronos
chunkeluski
Chronos
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 22L
1,870 Elo+
Solo
Janus
Janus
tHe sAVi0r 32
Janus
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
33W - 34L
1,811 Elo+
Party 1
Team Averages
Level 115
1,500 SR
1,628 Elo+

VS

Team Averages
Level 144
1,502 SR
1,573 Elo+
Chernobog
Chernobog
Aitor231
Chernobog
Level 126
God Stats
11W - 6L
1,500 SR
Queue Stats
542W - 536L
1,484 Elo+
Solo
Hun Batz
Hun Batz
LocoSmoker101
Hun Batz
Level 158
God Stats
7W - 4L
1,500 SR
Queue Stats
699W - 709L
1,576 Elo+
Party 3
Medusa
Medusa
Rocco357
Medusa
Level 147
God Stats
7W - 2L
1,500 SR
Queue Stats
410W - 427L
1,499 Elo+
Party 3
Fenrir
Fenrir
Satanicvibez995
Fenrir
Level 129
God Stats
10W - 12L
1,511 SR
Queue Stats
337W - 331L
1,920 Elo+
Solo
Bacchus
Bacchus
ScoopSnookems
Bacchus
Level 158
God Stats
9W - 5L
1,500 SR
Queue Stats
1,263W - 1,330L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
JN54
Loki
19
7 / 5 / 7
10,736
826
18,420
15,957
15,983
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
3 / 8 / 7
9,375
721
12,215
15,825
19,372
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
4 / 4 / 9
10,644
819
9,416
25,744
40,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chronos
chunkeluski
Chronos
8
1 / 3 / 3
7,318
563
1,549
5,399
1,505
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

18
3 / 9 / 6
10,452
804
9,459
13,528
5,724
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Aitor231
Chernobog
19
6 / 3 / 17
11,523
886
17,675
15,735
8,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hun Batz
LocoSmoker101
Hun Batz
17
4 / 6 / 12
11,526
887
11,955
13,867
10,170
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
Rocco357
Medusa
17
4 / 4 / 13
10,454
804
13,548
11,531
5,764
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
10 / 3 / 15
11,684
899
11,367
14,632
15,637
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

Bacchus
17
5 / 3 / 16
11,247
865
11,292
14,423
18,412
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
102
18
Kills
29
29
Deaths
19
32
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Aitor231
Chernobog
6
3
17
4.83
L
Loki
JN54
Loki
7
5
7
2.1
W
Hun Batz
LocoSmoker101
Hun Batz
4
6
12
1.67
W
Medusa
Rocco357
Medusa
4
4
13
2.63
W
10
3
15
5.83
W
Bacchus
5
3
16
4.33
L
3
8
7
0.81
L
4
4
9
2.13
L
Chronos
chunkeluski
Chronos
1
3
3
0.83
L
3
9
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,059
Damage
65,837
76,453
Taken
70,188
82,950
Mitigated
58,031
19,691
Healing
30,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Aitor231
Chernobog
17,675
9,940
2,078
6,041
15,735
8,048
1,841
4,592
11,143
0
38,017
L
Loki
JN54
Loki
18,420
3,809
1,676
2,976
15,957
15,983
206
1,865
13,972
0
28,729
W
Hun Batz
LocoSmoker101
Hun Batz
11,955
3,685
3,022
1,481
13,867
10,170
271
4,472
9,395
0
25,546
W
Medusa
Rocco357
Medusa
13,548
6,172
2,255
2,684
11,531
5,764
2,949
3,240
8,291
0
35,191
W
11,367
2,330
2,510
3,180
14,632
15,637
599
5,450
9,182
0
16,097
W
Bacchus
11,292
877
3,601
3,559
14,423
18,412
80
3,340
11,083
18,956
0
L
12,215
1,520
1,572
1,595
15,825
19,372
311
2,086
13,537
706
17,041
L
9,416
755
1,147
7,486
25,744
40,366
186
3,961
21,587
18,347
0
L
Chronos
chunkeluski
Chronos
1,549
491
0
497
5,399
1,505
0
626
4,748
3,298
0
L
9,459
532
1,402
1,340
13,528
5,724
481
2,754
10,649
31,214
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,525
Gold Earned
56,434
87
Minions Killed
143
0
Camps Cleared
0
978,413
Distance Traveled
1,204,667
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
11,523
886
51
4
0
248,625
0
L
Loki
10,736
826
23
2
0
252,709
2
W
Hun Batz
11,526
887
32
2
0
217,480
0
W
Medusa
10,454
804
38
3
0
212,452
0
W
Fenrir
11,684
899
12
1
0
261,586
0
W
Bacchus
11,247
865
10
1
0
264,524
1
L
Odin
9,375
721
19
1
0
249,017
0
L
Sobek
10,644
819
7
1
0
223,896
1
L
Chronos
7,318
563
3
0
0
64,686
0
L
Janus
10,452
804
35
3
0
188,105
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role