Player Matchup

Fenrir
Fenrir
RateMagzzzz
Fenrir
Level 83
God Stats
3W - 4L
1,179 SR
Queue Stats
115W - 104L
1,535 Elo+
Party 2
Hachiman
Hachiman
aTAINTED XAN
Hachiman
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
114W - 98L
1,447 Elo+
Party 2
Susano
Susano
bulldogy789
Susano
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,333 Elo+
Solo
Medusa
Medusa
itsyaboiallen
Medusa
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 99L
1,644 Elo+
Party 2
Sun Wukong
Sun Wukong
x1 Apollo 8x
Sun Wukong
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
133W - 126L
1,552 Elo+
Party 2
Team Averages
Level 73
1,436 SR
1,502 Elo+

VS

Team Averages
Level 91
1,456 SR
1,657 Elo+
Chang'e
Chang'e
KytaiNoru
Chang'e
Level 93
God Stats
4W - 1L
1,500 SR
Queue Stats
213W - 239L
1,701 Elo+
Solo
Rama
Rama
MrPingPang
Rama
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 57L
1,886 Elo+
Solo
Jormungandr
Jormungandr
MsStealUrMan464
Jormungandr
Level 71
God Stats
12W - 13L
1,500 SR
Queue Stats
501W - 558L
1,542 Elo+
Party 1
Merlin
Merlin
RhuM1WiiD
Merlin
Level 104
God Stats
7W - 8L
1,281 SR
Queue Stats
274W - 287L
1,613 Elo+
Solo
Anhur
Anhur
thtlilguy94
Anhur
Level 103
God Stats
5W - 3L
1,500 SR
Queue Stats
461W - 498L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
19
8 / 5 / 8
12,423
690
15,668
15,711
8,348
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hachiman
aTAINTED XAN
Hachiman
19
3 / 5 / 12
11,519
640
16,819
17,889
7,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Susano
17
0 / 8 / 9
10,700
594
8,972
17,169
7,629
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
6 / 5 / 14
12,745
708
32,335
23,122
11,106
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
x1 Apollo 8x
Sun Wukong
20
6 / 3 / 15
12,428
690
18,951
19,594
22,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
KytaiNoru
Chang'e
19
4 / 6 / 14
12,203
678
10,820
18,215
13,824
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

20
8 / 4 / 10
13,835
769
25,973
19,641
10,444
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
MsStealUrMan464
Jormungandr
19
3 / 3 / 14
12,808
712
10,171
35,596
29,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Merlin
RhuM1WiiD
Merlin
20
6 / 2 / 15
14,049
781
20,596
17,373
13,354
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
5 / 8 / 14
12,554
697
15,582
19,891
9,475
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
93
23
Kills
26
26
Deaths
23
58
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Chang'e
KytaiNoru
Chang'e
4
6
14
1.83
W
8
4
10
3.25
W
Jormungandr
MsStealUrMan464
Jormungandr
3
3
14
3.33
L
Fenrir
8
5
8
2.4
W
Merlin
RhuM1WiiD
Merlin
6
2
15
6.75
L
Hachiman
aTAINTED XAN
Hachiman
3
5
12
1.8
L
Susano
0
8
9
0.56
L
6
5
14
2.6
W
5
8
14
1.5
L
Sun Wukong
x1 Apollo 8x
Sun Wukong
6
3
15
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,745
Damage
83,142
93,485
Taken
110,716
57,303
Mitigated
76,265
39,757
Healing
51,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
KytaiNoru
Chang'e
10,820
751
15,406
6,088
18,215
13,824
114
0
18,065
17,431
0
W
25,973
16,111
195
854
19,641
10,444
2,621
0
19,466
0
52,420
W
Jormungandr
MsStealUrMan464
Jormungandr
10,171
2,524
2,157
13,844
35,596
29,168
624
38
35,233
20,449
0
L
Fenrir
15,668
3,175
5,772
4,291
15,711
8,348
122
6,231
9,480
38
20,533
W
Merlin
RhuM1WiiD
Merlin
20,596
785
2,815
3,246
17,373
13,354
1,309
0
17,298
62,682
0
L
Hachiman
aTAINTED XAN
Hachiman
16,819
7,839
1,354
4,055
17,889
7,546
1,396
9,378
8,511
0
31,588
L
Susano
8,972
1,117
0
313
17,169
7,629
572
7,915
9,254
0
24,562
L
32,335
14,781
3,355
9,398
23,122
11,106
1,302
9,561
13,561
0
67,701
W
15,582
6,635
4,009
3,277
19,891
9,475
456
0
19,716
0
30,536
L
Sun Wukong
x1 Apollo 8x
Sun Wukong
18,951
2,580
3,576
7,643
19,594
22,674
0
8,502
11,092
0
33,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,815
Gold Earned
65,449
181
Minions Killed
202
0
Camps Cleared
0
1,625,915
Distance Traveled
1,508,959
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,203
678
20
1
0
305,617
0
W
Rama
13,835
769
51
3
0
276,783
0
W
Jormungandr
12,808
712
12
1
0
317,062
2
L
Fenrir
12,423
690
10
1
0
372,426
1
W
Merlin
14,049
781
93
5
0
303,546
0
L
Hachiman
11,519
640
41
2
0
291,951
0
L
Susano
10,700
594
37
2
0
299,810
2
L
Medusa
12,745
708
63
4
0
340,107
0
W
Anhur
12,554
697
26
1
0
305,951
1
L
Sun Wukong
12,428
690
30
2
0
321,621
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role