Player Matchup

Terra
Terra
Alburit0
Terra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Anubis
Anubis
IGTHESHYT1
Anubis
Level 26
God Stats
5W - 2L
1,857 SR
Queue Stats
32W - 22L
1,427 Elo+
Solo
Anhur
Anhur
liamt9001
Anhur
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,270 Elo+
Party 2
Janus
Janus
xWarpriestx
Janus
Level 18
God Stats
1W - 1L
1,249 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Nemesis
Nemesis
xXgodmodeXx98
Nemesis
Level 7
God Stats
0W - 2L
1,317 SR
Queue Stats
2W - 11L
1,270 Elo+
Party 2
Team Averages
Level 16
1,485 SR
1,394 Elo+

VS

Team Averages
Level 23
1,567 SR
1,484 Elo+
Xing Tian
Xing Tian
BleachyKeen
Xing Tian
Level 25
God Stats
51W - 33L
1,461 SR
Queue Stats
208W - 258L
1,419 Elo+
Solo
Sol
Sol
Butterredtoasts
Sol
Level 6
God Stats
3W - 3L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Solo
Chaac
Chaac
ElGato431
Chaac
Level 29
God Stats
34W - 23L
1,811 SR
Queue Stats
413W - 450L
1,585 Elo+
Solo
Danzaburou
Danzaburou
exepure
Danzaburou
Level 28
God Stats
13W - 12L
1,413 SR
Queue Stats
28W - 31L
1,489 Elo+
Party 1
Nemesis
Nemesis
zapnt
Nemesis
Level 26
God Stats
11W - 8L
1,653 SR
Queue Stats
16W - 19L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Alburit0
Terra
5
0 / 6 / 1
4,000
400
951
5,933
1,998
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Anubis
IGTHESHYT1
Anubis
11
4 / 0 / 0
6,457
646
6,192
4,667
1,923
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
liamt9001
Anhur
6
0 / 5 / 1
4,072
407
2,396
6,669
1,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

8
3 / 6 / 1
5,705
571
2,487
5,275
1,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
7
1 / 4 / 2
4,997
500
3,276
7,349
1,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BleachyKeen
Xing Tian
9
4 / 1 / 7
6,059
606
3,896
6,976
2,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes

Shoes

+6%
Movement Speed

10
4 / 1 / 1
6,356
636
5,377
4,358
1,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
ElGato431
Chaac
11
2 / 2 / 0
6,164
616
3,318
7,158
2,641
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Danzaburou
exepure
Danzaburou
10
7 / 1 / 2
6,518
652
4,388
3,947
2,001
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nemesis
zapnt
Nemesis
8
4 / 3 / 0
5,582
558
2,291
5,218
2,510
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
31
8
Kills
21
21
Deaths
8
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Terra
Alburit0
Terra
0
6
1
0.08
W
Xing Tian
BleachyKeen
Xing Tian
4
1
7
7.5
W
4
1
1
4.5
W
Chaac
ElGato431
Chaac
2
2
0
1
L
Anubis
IGTHESHYT1
Anubis
4
0
0
4
W
Danzaburou
exepure
Danzaburou
7
1
2
8
L
Anhur
liamt9001
Anhur
0
5
1
0.1
L
3
6
1
0.58
L
Nemesis
1
4
2
0.5
W
Nemesis
zapnt
Nemesis
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,302
Damage
19,270
29,893
Taken
27,657
8,529
Mitigated
10,798
6,516
Healing
5,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
Alburit0
Terra
951
598
8
178
5,933
1,998
0
2,970
2,873
2,389
0
W
Xing Tian
BleachyKeen
Xing Tian
3,896
653
0
1,560
6,976
2,520
435
720
6,256
16,214
0
W
5,377
1,603
0
1,629
4,358
1,126
682
1,739
2,489
29,485
0
W
Chaac
ElGato431
Chaac
3,318
414
0
1,711
7,158
2,641
55
5,219
1,897
0
28,600
L
Anubis
IGTHESHYT1
Anubis
6,192
1,090
0
2,393
4,667
1,923
554
505
4,134
32,900
0
W
Danzaburou
exepure
Danzaburou
4,388
2,950
0
877
3,947
2,001
1,759
173
3,774
2,969
21,771
L
Anhur
liamt9001
Anhur
2,396
1,198
0
1,133
6,669
1,434
0
2,529
4,140
0
7,536
L
2,487
361
0
0
5,275
1,292
0
1,880
3,207
18,293
0
L
Nemesis
3,276
991
0
2,804
7,349
1,882
0
1,552
5,709
0
17,034
W
Nemesis
zapnt
Nemesis
2,291
932
0
100
5,218
2,510
0
1,528
3,611
2,558
17,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,231
Gold Earned
30,679
160
Minions Killed
234
0
Camps Cleared
0
854,469
Distance Traveled
912,361
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
4,000
400
6
1
0
170,139
1
W
Xing Tian
6,059
606
22
2
0
185,746
0
W
Sol
6,356
636
64
6
0
156,140
0
W
Chaac
6,164
616
62
6
0
198,489
2
L
Anubis
6,457
646
74
7
0
150,113
0
W
Danzaburou
6,518
652
49
5
0
177,605
0
L
Anhur
4,072
407
12
1
0
157,474
1
L
Janus
5,705
571
39
4
0
188,015
2
L
Nemesis
4,997
500
29
3
0
188,728
0
W
Nemesis
5,582
558
37
4
0
194,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role