Player Matchup

Achilles
Achilles
Bewoodz
Achilles
Level 156
God Stats
7W - 7L
1,168 SR
Queue Stats
230W - 237L
1,513 Elo+
Party 3
Izanami
Izanami
Disconcts
Izanami
Level 109
God Stats
1W - 2L
1,194 SR
Queue Stats
9W - 15L
1,374 Elo+
Party 3
Janus
Janus
HorusDaAlmighty
Janus
Level 128
God Stats
13W - 9L
1,500 SR
Queue Stats
245W - 239L
1,639 Elo+
Party 2
Serqet
Serqet
Modernday Simo
Serqet
Level 84
God Stats
36W - 18L
1,500 SR
Queue Stats
511W - 492L
1,612 Elo+
Party 2
Erlang Shen
Erlang Shen
Zeno Blurrr
Erlang Shen
Level 106
God Stats
19W - 12L
1,584 SR
Queue Stats
54W - 54L
1,580 Elo+
Solo
Team Averages
Level 117
1,389 SR
1,543 Elo+

VS

Team Averages
Level 105
1,440 SR
1,449 Elo+
Ares
Ares
 
Ares
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
AwkwardRevenant
Hercules
Level 82
God Stats
4W - 3L
1,220 SR
Queue Stats
238W - 211L
1,559 Elo+
Party 1
Danzaburou
Danzaburou
Punished_Kain
Danzaburou
Level 104
God Stats
54W - 25L
1,478 SR
Queue Stats
502W - 428L
1,382 Elo+
Party 1
Ullr
Ullr
STito10
Ullr
Level 98
God Stats
4W - 7L
1,500 SR
Queue Stats
300W - 268L
1,473 Elo+
Party 1
He Bo
He Bo
zeuseternal
He Bo
Level 101
God Stats
6W - 6L
1,500 SR
Queue Stats
379W - 334L
1,328 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Bewoodz
Achilles
11
2 / 1 / 4
6,202
564
6,339
6,528
4,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
Disconcts
Izanami
12
7 / 0 / 1
7,321
666
6,039
5,470
1,626
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 1 / 0
5,710
519
4,382
4,034
946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
1 / 4 / 4
5,430
494
3,080
6,456
2,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Erlang Shen
Zeno Blurrr
Erlang Shen
10
5 / 0 / 3
6,303
573
5,923
5,384
3,650
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
8
1 / 3 / 3
5,072
461
1,887
7,701
2,864
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Hercules
8
0 / 3 / 2
4,727
430
2,255
8,029
6,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Danzaburou
Punished_Kain
Danzaburou
9
0 / 2 / 1
5,437
494
3,737
7,046
2,216
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Ullr
STito10
Ullr
10
3 / 4 / 0
6,277
571
4,232
6,773
1,841
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
1 / 4 / 1
5,004
455
1,809
6,886
1,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
12
16
Kills
5
6
Deaths
16
12
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
3
3
0.83
L
Hercules
0
3
2
0.33
W
Achilles
Bewoodz
Achilles
2
1
4
4
W
Izanami
Disconcts
Izanami
7
0
1
7.5
W
1
1
0
1
W
1
4
4
0.75
L
Danzaburou
Punished_Kain
Danzaburou
0
2
1
0.25
L
Ullr
STito10
Ullr
3
4
0
0.75
W
Erlang Shen
Zeno Blurrr
Erlang Shen
5
0
3
6.5
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,763
Damage
13,920
27,872
Taken
36,435
12,896
Mitigated
15,161
7,944
Healing
10,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
1,887
59
814
1,504
7,701
2,864
0
104
7,470
10,989
0
L
Hercules
2,255
855
0
3,358
8,029
6,664
0
981
6,660
0
14,185
W
Achilles
Bewoodz
Achilles
6,339
2,304
0
2,138
6,528
4,427
0
220
6,147
0
21,284
W
Izanami
Disconcts
Izanami
6,039
3,506
0
1,593
5,470
1,626
836
462
5,008
0
47,833
W
4,382
0
0
1,175
4,034
946
0
579
3,455
29,577
0
W
3,080
692
0
764
6,456
2,247
0
1,790
4,641
0
8,763
L
Danzaburou
Punished_Kain
Danzaburou
3,737
1,021
0
2,584
7,046
2,216
0
1,723
5,058
0
26,504
L
Ullr
STito10
Ullr
4,232
1,853
0
256
6,773
1,841
0
46
6,577
0
34,709
W
Erlang Shen
Zeno Blurrr
Erlang Shen
5,923
2,470
0
2,274
5,384
3,650
205
645
4,697
5,318
24,760
L
1,809
110
0
2,072
6,886
1,576
0
1,599
5,114
19,022
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,966
Gold Earned
26,517
271
Minions Killed
213
0
Camps Cleared
0
1,103,091
Distance Traveled
977,677
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,072
461
19
2
0
209,462
6
L
Hercules
4,727
430
19
2
0
185,372
0
W
Achilles
6,202
564
45
4
0
210,750
0
W
Izanami
7,321
666
102
9
0
199,015
2
W
Janus
5,710
519
56
5
0
218,729
5
W
Serqet
5,430
494
12
1
0
245,578
2
L
Danzaburou
5,437
494
65
6
0
198,336
1
L
Ullr
6,277
571
69
6
0
192,986
2
W
Erlang Shen
6,303
573
56
5
0
229,019
4
L
He Bo
5,004
455
41
4
0
191,521
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role