Player Matchup

Amaterasu
Amaterasu
Elchefmaestro24
Amaterasu
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,321 Elo+
Solo
Anhur
Anhur
GimmeUrTots213
Anhur
Level 90
God Stats
12W - 20L
1,337 SR
Queue Stats
250W - 257L
1,454 Elo+
Party 3
Tsukuyomi
Tsukuyomi
HAMMER0FD0NG
Tsukuyomi
Level 141
God Stats
9W - 13L
1,584 SR
Queue Stats
150W - 156L
1,438 Elo+
Party 3
Hades
Hades
SMW10
Hades
Level 142
God Stats
2W - 4L
1,333 SR
Queue Stats
290W - 317L
1,411 Elo+
Party 3
Cthulhu
Cthulhu
Solid_Snakez666
Cthulhu
Level 81
God Stats
4W - 5L
1,500 SR
Queue Stats
490W - 426L
1,388 Elo+
Solo
Team Averages
Level 112
1,451 SR
1,402 Elo+

VS

Team Averages
Level 90
1,522 SR
1,381 Elo+
Bellona
Bellona
CTHuluNet
Bellona
Level 66
God Stats
8W - 8L
1,872 SR
Queue Stats
326W - 331L
1,390 Elo+
Party 2
Danzaburou
Danzaburou
DieselPower518
Danzaburou
Level 48
God Stats
5W - 11L
1,500 SR
Queue Stats
199W - 253L
1,345 Elo+
Party 1
Bastet
Bastet
Gazeldinyo
Bastet
Level 142
God Stats
10W - 9L
1,500 SR
Queue Stats
460W - 526L
1,351 Elo+
Party 1
Zhong Kui
Zhong Kui
King Flare9440
Zhong Kui
Level 94
God Stats
3W - 3L
1,468 SR
Queue Stats
315W - 323L
1,390 Elo+
Party 2
Tyr
Tyr
Ummwhocares_
Tyr
Level 101
God Stats
2W - 6L
1,269 SR
Queue Stats
126W - 129L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Elchefmaestro24
Amaterasu
20
6 / 4 / 8
14,606
562
11,505
31,131
24,855
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

19
4 / 3 / 14
13,307
512
10,222
17,841
7,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
HAMMER0FD0NG
Tsukuyomi
19
4 / 7 / 13
13,745
529
10,755
20,863
8,479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hades
SMW10
Hades
20
17 / 3 / 10
15,856
610
25,644
21,296
16,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
10 / 1 / 8
14,746
567
17,084
19,913
24,587
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CTHuluNet
Bellona
20
6 / 8 / 1
13,146
506
20,609
21,852
21,752
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
DieselPower518
Danzaburou
20
2 / 6 / 3
12,916
497
8,172
17,679
7,046
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bastet
Gazeldinyo
Bastet
19
1 / 10 / 5
11,872
457
8,096
23,470
8,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
King Flare9440
Zhong Kui
16
5 / 12 / 3
11,514
443
13,229
21,178
10,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
2 / 5 / 5
12,785
492
10,821
22,045
19,165
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
33
41
Kills
16
18
Deaths
41
53
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bellona
CTHuluNet
Bellona
6
8
1
0.81
L
Danzaburou
DieselPower518
Danzaburou
2
6
3
0.58
W
Amaterasu
Elchefmaestro24
Amaterasu
6
4
8
2.5
L
Bastet
Gazeldinyo
Bastet
1
10
5
0.35
W
4
3
14
3.67
W
Tsukuyomi
HAMMER0FD0NG
Tsukuyomi
4
7
13
1.5
L
Zhong Kui
King Flare9440
Zhong Kui
5
12
3
0.54
W
Hades
SMW10
Hades
17
3
10
7.33
W
10
1
8
14
L
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,210
Damage
60,927
111,044
Taken
106,224
82,391
Mitigated
66,959
46,238
Healing
22,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
CTHuluNet
Bellona
20,609
10,816
0
1,256
21,852
21,752
744
8,223
13,629
8,470
79,164
L
Danzaburou
DieselPower518
Danzaburou
8,172
3,820
633
5,206
17,679
7,046
4,867
6,591
11,088
0
81,752
W
Amaterasu
Elchefmaestro24
Amaterasu
11,505
5,452
0
17,835
31,131
24,855
3,774
3,926
27,205
0
90,945
L
Bastet
Gazeldinyo
Bastet
8,096
2,988
0
5,532
23,470
8,407
0
7,915
15,555
0
82,211
W
10,222
5,227
0
5,744
17,841
7,775
4,829
1,348
16,493
0
79,529
W
Tsukuyomi
HAMMER0FD0NG
Tsukuyomi
10,755
1,644
0
6,453
20,863
8,479
1,024
5,634
15,229
0
100,745
L
Zhong Kui
King Flare9440
Zhong Kui
13,229
1,579
0
4,295
21,178
10,589
0
10,571
10,607
43,342
0
W
Hades
SMW10
Hades
25,644
1,569
1,380
9,283
21,296
16,695
3,915
6,083
15,213
95,363
0
W
17,084
1,655
74
5,469
19,913
24,587
1,004
1,161
18,752
71,582
0
L
10,821
1,967
0
5,349
22,045
19,165
0
9,428
12,617
0
85,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,260
Gold Earned
62,233
609
Minions Killed
591
0
Camps Cleared
0
2,329,054
Distance Traveled
2,079,929
39
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
13,146
506
140
5
0
429,572
2
L
Danzaburou
12,916
497
131
5
0
407,029
8
W
Amaterasu
14,606
562
139
5
0
472,057
5
L
Bastet
11,872
457
140
5
0
456,524
5
W
Anhur
13,307
512
105
4
0
455,328
8
W
Tsukuyomi
13,745
529
121
5
0
431,407
13
L
Zhong Kui
11,514
443
51
2
0
319,414
0
W
Hades
15,856
610
138
5
0
454,804
11
W
Cthulhu
14,746
567
106
4
0
515,458
2
L
Tyr
12,785
492
129
5
0
467,390
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role