Player Matchup

Medusa
Medusa
Franny005
Medusa
Level 115
God Stats
30W - 22L
1,715 SR
Queue Stats
208W - 237L
1,508 Elo+
Party 2
Ymir
Ymir
HeavenlyStench
Ymir
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 12L
1,624 Elo+
Solo
Agni
Agni
the_shadow_97crf
Agni
Level 102
God Stats
45W - 49L
1,722 SR
Queue Stats
436W - 495L
1,502 Elo+
Party 2
Team Averages
Level 75
1,646 SR
1,544 Elo+

VS

Team Averages
Level 81
1,567 SR
1,461 Elo+
Kali
Kali
INFAM0US_G91
Kali
Level 48
God Stats
10W - 13L
1,433 SR
Queue Stats
98W - 103L
1,399 Elo+
Solo
Danzaburou
Danzaburou
NARGH2
Danzaburou
Level 160
God Stats
4W - 6L
1,768 SR
Queue Stats
181W - 188L
1,560 Elo+
Party 1
Poseidon
Poseidon
Rod_Fitzwell
Poseidon
Level 34
God Stats
1W - 2L
1,500 SR
Queue Stats
54W - 78L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Franny005
Medusa
16
5 / 6 / 2
12,275
682
14,513
12,332
5,348
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
2 / 3 / 7
12,307
684
7,645
17,432
20,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

15
2 / 8 / 7
11,574
643
10,695
13,185
4,579
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 9
11,756
653
4,519
12,590
5,364
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
NARGH2
Danzaburou
17
13 / 2 / 3
14,301
795
21,327
15,825
6,689
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Poseidon
Rod_Fitzwell
Poseidon
14
1 / 6 / 6
11,107
617
9,050
12,132
4,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
35
9
Kills
17
17
Deaths
9
16
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Medusa
Franny005
Medusa
5
6
2
1
W
2
3
7
1.83
L
3
1
9
7.5
L
Danzaburou
NARGH2
Danzaburou
13
2
3
7.25
L
Poseidon
Rod_Fitzwell
Poseidon
1
6
6
0.67
W
2
8
7
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,853
Damage
34,896
42,949
Taken
40,547
30,107
Mitigated
16,374
3,158
Healing
15,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Franny005
Medusa
14,513
4,989
0
327
12,332
5,348
1,987
1,548
10,739
0
76,658
W
7,645
277
0
1,231
17,432
20,180
30
4,010
13,005
28,640
0
L
4,519
1,932
0
6,378
12,590
5,364
81
5,639
6,951
0
28,911
L
Danzaburou
NARGH2
Danzaburou
21,327
11,496
0
7,025
15,825
6,689
1,494
5,364
10,461
0
89,426
L
Poseidon
Rod_Fitzwell
Poseidon
9,050
624
0
1,731
12,132
4,321
0
7,846
4,286
47,662
0
W
10,695
233
0
1,600
13,185
4,579
745
2,836
10,083
31,684
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,156
Gold Earned
37,164
178
Minions Killed
228
0
Camps Cleared
0
873,609
Distance Traveled
936,931
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,275
682
101
6
0
262,717
0
W
Ymir
12,307
684
27
2
0
321,757
0
L
Kali
11,756
653
32
2
0
371,258
2
L
Danzaburou
14,301
795
120
7
0
276,435
3
L
Poseidon
11,107
617
76
4
0
289,238
0
W
Agni
11,574
643
50
3
0
289,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role