Player Matchup

Olorun
Olorun
Platinum I
CMO3
Olorun
Platinum I
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 30L
1,988 MMR
Party 1
Kuzenbo
Kuzenbo
Platinum II
Feedingmachinee
Kuzenbo
Platinum II
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
111W - 95L
2,079 MMR
Party 1
Tyr
Tyr
Gold I
GODSMASTER999
Tyr
Gold I
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
57W - 52L
1,930 MMR
Solo
Serqet
Serqet
Platinum II
JustDieallready
Serqet
Platinum II
Level 120
God Stats
37W - 47L
1,576 SR
Queue Stats
359W - 334L
1,942 MMR
Solo
Ullr
Ullr
Diamond V
KP10
Ullr
Diamond V
Level 160
God Stats
6W - 2L
1,824 SR
Queue Stats
162W - 102L
2,030 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 125
1,580 SR
1,994 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 125
1,731 SR
2,006 MMR
Tsukuyomi
Tsukuyomi
Diamond V
Eatzz
Tsukuyomi
Diamond V
Level 144
God Stats
47W - 29L
1,403 SR
Queue Stats
835W - 804L
2,057 MMR
Party 2
Thoth
Thoth
Platinum I
LordFire4
Thoth
Platinum I
Level 160
God Stats
15W - 16L
1,691 SR
Queue Stats
540W - 489L
1,905 MMR
Solo
Khepri
Khepri
Gold III
SSub
Khepri
Gold III
Level 48
God Stats
7W - 4L
1,722 SR
Queue Stats
197W - 166L
1,788 MMR
Party 2
Izanami
Izanami
Diamond II
Sizkk
Izanami
Diamond II
Level 147
God Stats
54W - 24L
1,973 SR
Queue Stats
59W - 32L
2,365 MMR
Solo
Apollo
Apollo
Platinum II
iGETSLAIN
Apollo
Platinum II
Level 127
God Stats
40W - 39L
1,865 SR
Queue Stats
424W - 424L
1,918 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
CMO3
Olorun
16
1 / 7 / 3
9,960
474
10,623
18,135
9,942
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
4 / 7 / 7
10,021
477
10,399
23,311
25,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
2 / 5 / 3
10,448
498
10,342
24,111
15,860
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

16
3 / 11 / 3
9,889
471
7,459
23,423
7,346
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ullr
KP10
Ullr
18
3 / 6 / 2
11,233
535
10,213
17,584
5,137
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
PersephoneSetJanusDanzaburouCamazotz

VS

Bans
BellonaNemesisChang'eErlang ShenOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Eatzz
Tsukuyomi
20
9 / 3 / 9
13,611
648
21,631
16,600
10,287
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thoth
LordFire4
Thoth
20
14 / 2 / 9
13,563
646
25,136
12,250
5,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Khepri
SSub
Khepri
16
1 / 4 / 16
11,318
539
5,826
22,086
19,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
Sizkk
Izanami
20
9 / 2 / 1
15,315
729
21,664
16,998
13,025
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Apollo
iGETSLAIN
Apollo
20
3 / 2 / 7
13,352
636
12,212
18,244
11,280
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
78
13
Kills
36
36
Deaths
13
18
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Olorun
CMO3
Olorun
1
7
3
0.36
W
Tsukuyomi
Eatzz
Tsukuyomi
9
3
9
4.5
L
4
7
7
1.07
L
2
5
3
0.7
L
3
11
3
0.41
L
Ullr
KP10
Ullr
3
6
2
0.67
W
Thoth
LordFire4
Thoth
14
2
9
9.25
W
Khepri
SSub
Khepri
1
4
16
2.25
W
Izanami
Sizkk
Izanami
9
2
1
4.75
W
Apollo
iGETSLAIN
Apollo
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,036
Damage
86,469
106,564
Taken
86,178
63,895
Mitigated
59,330
18,058
Healing
27,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
CMO3
Olorun
10,623
6,002
821
6,266
18,135
9,942
0
2,374
15,694
81,199
0
W
Tsukuyomi
Eatzz
Tsukuyomi
21,631
3,453
0
6,100
16,600
10,287
157
4,476
11,269
0
110,222
L
10,399
3,703
0
1,404
23,311
25,610
8
7,883
14,956
33,179
0
L
10,342
1,553
0
6,362
24,111
15,860
0
5,237
18,720
9,712
54,624
L
7,459
1,662
0
2,942
23,423
7,346
0
9,871
13,230
0
60,587
L
Ullr
KP10
Ullr
10,213
3,436
0
263
17,584
5,137
480
7,143
10,105
0
69,168
W
Thoth
LordFire4
Thoth
25,136
1,678
0
2,923
12,250
5,075
452
2,491
8,741
87,513
0
W
Khepri
SSub
Khepri
5,826
480
0
4,508
22,086
19,663
25
7,097
13,620
20,307
0
W
Izanami
Sizkk
Izanami
21,664
15,448
0
6,690
16,998
13,025
7,728
2,013
14,562
7,911
144,352
W
Apollo
iGETSLAIN
Apollo
12,212
7,072
0
7,647
18,244
11,280
1,140
8,241
9,051
9,253
100,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,551
Gold Earned
67,159
543
Minions Killed
718
0
Camps Cleared
0
2,002,439
Distance Traveled
2,168,538
20
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,960
474
129
6
0
353,461
5
W
Tsukuyomi
13,611
648
143
7
0
490,638
3
L
Kuzenbo
10,021
477
27
1
0
409,559
5
L
Tyr
10,448
498
132
6
0
469,163
2
L
Serqet
9,889
471
109
5
0
412,109
2
L
Ullr
11,233
535
146
7
0
358,147
6
W
Thoth
13,563
646
144
7
0
435,279
11
W
Khepri
11,318
539
27
1
0
425,904
3
W
Izanami
15,315
729
237
11
0
403,986
10
W
Apollo
13,352
636
167
8
0
412,731
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role