Player Matchup

Jing Wei
Jing Wei
Celestia1 Echo
Jing Wei
Level 46
God Stats
17W - 23L
1,645 SR
Queue Stats
67W - 61L
2,029 Elo+
Party 3
Tsukuyomi
Tsukuyomi
SaladDregen
Tsukuyomi
Level 62
God Stats
2W - 4L
1,511 SR
Queue Stats
42W - 52L
1,381 Elo+
Party 3
Terra
Terra
cowboy8252000
Terra
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
101W - 78L
2,029 Elo+
Party 3
Eset
Eset
seraphim_sword
Eset
Level 118
God Stats
2W - 1L
1,500 SR
Queue Stats
439W - 421L
1,600 Elo+
Party 2
Achilles
Achilles
xOGx SadistSam
Achilles
Level 49
God Stats
11W - 10L
1,194 SR
Queue Stats
453W - 459L
1,476 Elo+
Party 2
Team Averages
Level 81
1,470 SR
1,703 Elo+

VS

Team Averages
Level 96
1,597 SR
1,647 Elo+
Mercury
Mercury
Archdefender49
Mercury
Level 137
God Stats
2W - 1L
1,500 SR
Queue Stats
352W - 365L
1,586 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
CryptiC248
Ah Muzen Cab
Level 108
God Stats
6W - 5L
1,500 SR
Queue Stats
250W - 213L
1,670 Elo+
Solo
Cu Chulainn
Cu Chulainn
KyloStabsFirst1
Cu Chulainn
Level 108
God Stats
13W - 15L
1,771 SR
Queue Stats
519W - 510L
1,655 Elo+
Party 1
Kuzenbo
Kuzenbo
gunloader27
Kuzenbo
Level 103
God Stats
15W - 19L
1,826 SR
Queue Stats
188W - 205L
1,653 Elo+
Party 1
Skadi
Skadi
xXxDiser223xXx
Skadi
Level 26
God Stats
4W - 4L
1,386 SR
Queue Stats
17W - 8L
1,673 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
7
1 / 2 / 0
4,389
439
3,147
5,676
1,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tsukuyomi
SaladDregen
Tsukuyomi
8
0 / 4 / 1
4,857
486
2,281
6,633
1,975
Heavy Mace

Heavy Mace

+30
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
0 / 3 / 0
4,559
456
2,255
7,759
2,594
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

8
0 / 3 / 0
4,716
472
3,029
4,335
1,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
9
1 / 2 / 0
4,802
480
1,922
5,894
1,971
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 0 / 1
6,663
666
3,761
4,736
1,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ah Muzen Cab
CryptiC248
Ah Muzen Cab
9
0 / 1 / 4
5,323
532
4,373
5,043
1,518
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cu Chulainn
KyloStabsFirst1
Cu Chulainn
10
1 / 1 / 2
5,977
598
4,502
6,544
4,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kuzenbo
gunloader27
Kuzenbo
9
5 / 0 / 1
5,907
591
3,831
4,728
3,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
1 / 0 / 4
5,753
575
1,558
3,918
1,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
26
2
Kills
14
14
Deaths
2
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
7
0
1
7.5
L
Jing Wei
1
2
0
0.5
W
Ah Muzen Cab
CryptiC248
Ah Muzen Cab
0
1
4
2
W
Cu Chulainn
KyloStabsFirst1
Cu Chulainn
1
1
2
2
L
Tsukuyomi
SaladDregen
Tsukuyomi
0
4
1
0.13
L
0
3
0
0
W
Kuzenbo
gunloader27
Kuzenbo
5
0
1
5.5
L
0
3
0
0
L
Achilles
1
2
0
0.5
W
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,634
Damage
18,025
30,297
Taken
24,969
9,084
Mitigated
11,352
8,227
Healing
11,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,761
1,254
0
1,597
4,736
1,463
586
1,089
3,647
0
28,734
L
Jing Wei
3,147
2,410
0
1,680
5,676
1,479
0
1,231
4,445
0
20,327
W
Ah Muzen Cab
CryptiC248
Ah Muzen Cab
4,373
2,322
0
2,863
5,043
1,518
387
1,468
3,575
0
29,416
W
Cu Chulainn
KyloStabsFirst1
Cu Chulainn
4,502
1,090
0
2,161
6,544
4,110
0
274
6,270
0
29,829
L
Tsukuyomi
SaladDregen
Tsukuyomi
2,281
531
0
2,167
6,633
1,975
0
225
6,408
0
22,022
L
2,255
291
683
1,524
7,759
2,594
0
2,375
5,384
11,132
0
W
Kuzenbo
gunloader27
Kuzenbo
3,831
1,908
162
1,962
4,728
3,127
183
787
3,941
14,026
0
L
3,029
245
0
626
4,335
1,065
0
0
4,310
22,313
0
L
Achilles
1,922
1,117
0
1,547
5,894
1,971
0
0
5,619
0
16,042
W
1,558
549
250
2,392
3,918
1,134
767
1,666
2,252
0
21,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,323
Gold Earned
29,623
199
Minions Killed
257
0
Camps Cleared
0
867,351
Distance Traveled
920,034
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
6,663
666
57
6
0
238,508
0
L
Jing Wei
4,389
439
45
5
0
164,299
0
W
Ah Muzen Cab
5,323
532
56
6
0
172,388
0
W
Cu Chulainn
5,977
598
73
7
0
165,050
0
L
Tsukuyomi
4,857
486
54
5
0
195,280
1
L
Terra
4,559
456
14
1
0
152,981
0
W
Kuzenbo
5,907
591
19
2
0
182,710
0
L
Eset
4,716
472
48
5
0
175,119
0
L
Achilles
4,802
480
38
4
0
179,672
0
W
Skadi
5,753
575
52
5
0
161,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role