Player Matchup

Skadi
Skadi
HANKdaTANKg
Skadi
Level 64
God Stats
58W - 45L
1,798 SR
Queue Stats
88W - 63L
1,753 Elo+
Party 2
Fenrir
Fenrir
PDiddy11
Fenrir
Level 106
God Stats
12W - 5L
1,872 SR
Queue Stats
96W - 98L
1,530 Elo+
Party 3
Vamana
Vamana
PauloVelasco
Vamana
Level 49
God Stats
2W - 0L
1,702 SR
Queue Stats
17W - 13L
1,515 Elo+
Solo
Geb
Geb
Wonky_Willy69
Geb
Level 89
God Stats
2W - 3L
1,500 SR
Queue Stats
798W - 780L
1,476 Elo+
Party 3
Persephone
Persephone
phuberry
Persephone
Level 68
God Stats
4W - 3L
1,500 SR
Queue Stats
239W - 210L
1,753 Elo+
Party 2
Team Averages
Level 75
1,674 SR
1,605 Elo+

VS

Team Averages
Level 67
1,547 SR
1,526 Elo+
Mercury
Mercury
DrayBitties
Mercury
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 28L
1,401 Elo+
Solo
King Arthur
King Arthur
Hager_21
King Arthur
Level 89
God Stats
9W - 14L
1,500 SR
Queue Stats
417W - 395L
1,514 Elo+
Party 1
Ra
Ra
OSUNA1781
Ra
Level 68
God Stats
1W - 2L
1,759 SR
Queue Stats
60W - 58L
1,605 Elo+
Solo
Kuzenbo
Kuzenbo
kassie_hager
Kuzenbo
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
121W - 151L
1,594 Elo+
Party 1
Cupid
Cupid
zKingGilgamesh
Cupid
Level 89
God Stats
1W - 2L
1,478 SR
Queue Stats
333W - 320L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 2
7,322
488
7,708
10,704
3,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
PDiddy11
Fenrir
15
18 / 2 / 2
9,991
666
10,184
8,125
3,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Vamana
14
0 / 4 / 3
7,890
526
6,738
15,605
7,426
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 3 / 11
7,185
479
4,310
14,229
6,030
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman

Talisman

+75
Health
+15
Magical Protection

Persephone
phuberry
Persephone
12
0 / 4 / 9
7,424
495
5,944
7,415
2,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DrayBitties
Mercury
11
2 / 4 / 3
7,020
468
4,165
8,071
4,253
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

King Arthur
Hager_21
King Arthur
15
4 / 3 / 0
8,791
586
11,895
11,679
7,321
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
8 / 6 / 2
8,964
598
9,409
10,946
3,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kuzenbo
kassie_hager
Kuzenbo
10
1 / 2 / 5
6,590
439
4,798
13,124
15,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

11
2 / 6 / 6
7,629
509
8,467
10,067
3,218
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
33
21
Kills
17
17
Deaths
21
27
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Mercury
DrayBitties
Mercury
2
4
3
0.88
W
3
4
2
1
L
King Arthur
Hager_21
King Arthur
4
3
0
1.33
L
8
6
2
1.5
W
Fenrir
PDiddy11
Fenrir
18
2
2
9.5
W
Vamana
0
4
3
0.38
W
0
3
11
1.83
L
Kuzenbo
kassie_hager
Kuzenbo
1
2
5
1.75
W
Persephone
phuberry
Persephone
0
4
9
1.13
L
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,884
Damage
38,734
56,078
Taken
53,887
22,124
Mitigated
34,177
14,151
Healing
11,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
DrayBitties
Mercury
4,165
1,653
0
0
8,071
4,253
0
1,386
6,685
2,707
27,493
W
7,708
3,878
405
3,625
10,704
3,142
86
4,295
6,329
0
42,276
L
King Arthur
Hager_21
King Arthur
11,895
1,159
0
3,567
11,679
7,321
0
0
11,679
0
55,097
L
9,409
1,275
180
2,658
10,946
3,623
0
4,177
6,769
44,616
0
W
Fenrir
PDiddy11
Fenrir
10,184
1,459
0
1,763
8,125
3,252
0
2,181
5,852
0
43,026
W
Vamana
6,738
2,165
0
4,343
15,605
7,426
0
42
15,563
0
48,847
W
4,310
406
720
2,523
14,229
6,030
0
4,244
9,857
19,268
0
L
Kuzenbo
kassie_hager
Kuzenbo
4,798
2,077
0
708
13,124
15,762
85
2,008
11,116
18,202
0
W
Persephone
phuberry
Persephone
5,944
473
0
772
7,415
2,274
112
3,148
4,081
39,544
0
L
8,467
3,894
1,285
2,891
10,067
3,218
174
2,683
7,384
0
41,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,812
Gold Earned
38,994
344
Minions Killed
332
0
Camps Cleared
0
1,441,131
Distance Traveled
1,402,487
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,020
468
49
3
0
344,348
2
W
Skadi
7,322
488
82
5
0
271,853
5
L
King Arthur
8,791
586
113
8
0
275,815
1
L
Ra
8,964
598
85
6
0
264,999
4
W
Fenrir
9,991
666
74
5
0
327,107
0
W
Vamana
7,890
526
102
7
0
248,594
4
W
Geb
7,185
479
23
2
0
298,807
4
L
Kuzenbo
6,590
439
14
1
0
265,719
0
W
Persephone
7,424
495
63
4
0
294,770
4
L
Cupid
7,629
509
71
5
0
251,606
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role