Player Matchup

Ymir
Ymir
EiPaulao69
Ymir
Level 11
God Stats
11W - 15L
1,284 SR
Queue Stats
15W - 25L
1,227 Elo+
Party 3
Thor
Thor
Facundo045
Thor
Level 20
God Stats
7W - 4L
1,807 SR
Queue Stats
267W - 223L
1,698 Elo+
Solo
Loki
Loki
MDB-_zThiagox
Loki
Level 6
God Stats
0W - 5L
1,500 SR
Queue Stats
12W - 24L
1,293 Elo+
Party 2
Anubis
Anubis
yGaaBR__
Anubis
Level 8
God Stats
0W - 2L
1,285 SR
Queue Stats
100W - 135L
1,267 Elo+
Party 3
Artemis
Artemis
z_-Urieel03-_z
Artemis
Level 7
God Stats
1W - 6L
1,255 SR
Queue Stats
13W - 26L
1,228 Elo+
Party 2
Team Averages
Level 10
1,426 SR
1,342 Elo+

VS

Team Averages
Level 32
1,502 SR
1,428 Elo+
Anubis
Anubis
Hendorner
Anubis
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
IILegiãoII
Thanatos
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Luca_Bong7
Nu Wa
Level 106
God Stats
27W - 19L
1,512 SR
Queue Stats
277W - 281L
1,357 Elo+
Party 1
Neith
Neith
TaekwonMaster
Neith
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 50L
1,292 Elo+
Solo
Horus
Horus
tiaguera_sci
Horus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 6 / 1
4,239
424
493
8,017
2,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
2 / 2 / 0
5,113
511
2,786
7,225
1,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
2 / 7 / 1
4,782
478
2,043
5,849
1,150
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Anubis
yGaaBR__
Anubis
8
0 / 5 / 1
4,558
456
2,204
6,309
1,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

7
1 / 4 / 1
4,742
474
2,739
4,124
834
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Hendorner
Anubis
12
14 / 0 / 3
7,742
774
10,554
5,093
2,462
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
IILegiãoII
Thanatos
9
3 / 1 / 3
6,038
604
2,936
6,149
1,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Nu Wa
9
3 / 2 / 7
5,631
563
4,867
3,382
797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
2 / 2 / 3
5,491
549
1,576
4,289
1,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
2 / 1 / 9
5,602
560
1,082
2,269
896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
49
5
Kills
24
24
Deaths
6
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
L
2
2
0
1
W
Anubis
Hendorner
Anubis
14
0
3
15.5
W
Thanatos
IILegiãoII
Thanatos
3
1
3
4.5
W
Nu Wa
3
2
7
3.25
L
2
7
1
0.36
W
2
2
3
1.75
W
2
1
9
6.5
L
Anubis
yGaaBR__
Anubis
0
5
1
0.1
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,265
Damage
21,015
31,524
Taken
21,182
7,943
Mitigated
6,959
3,158
Healing
13,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
493
67
0
119
8,017
2,165
0
4,372
3,537
8,916
0
L
2,786
1,175
0
2,231
7,225
1,856
0
1,435
5,716
0
26,008
W
Anubis
Hendorner
Anubis
10,554
1,738
0
3,758
5,093
2,462
926
1,117
3,976
41,037
0
W
Thanatos
IILegiãoII
Thanatos
2,936
1,002
0
6,373
6,149
1,683
0
0
6,149
0
25,171
W
Nu Wa
4,867
617
0
290
3,382
797
26
833
2,549
24,341
0
L
2,043
707
0
0
5,849
1,150
0
4,130
1,667
0
10,242
W
1,576
648
0
1,741
4,289
1,121
276
0
4,289
0
14,795
W
1,082
468
516
889
2,269
896
0
747
1,522
0
2,811
L
Anubis
yGaaBR__
Anubis
2,204
299
0
798
6,309
1,938
0
3,746
2,284
18,480
0
L
2,739
1,203
0
10
4,124
834
0
1,181
2,899
0
9,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,434
Gold Earned
30,504
143
Minions Killed
225
0
Camps Cleared
0
878,675
Distance Traveled
877,230
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,239
424
22
2
0
166,699
1
L
Thor
5,113
511
55
6
0
200,532
3
W
Anubis
7,742
774
80
8
0
152,701
1
W
Thanatos
6,038
604
61
6
0
162,384
0
W
Nu Wa
5,631
563
39
4
0
187,516
3
L
Loki
4,782
478
17
2
0
194,764
0
W
Neith
5,491
549
44
4
0
140,147
0
W
Horus
5,602
560
1
0
0
234,482
1
L
Anubis
4,558
456
29
3
0
167,461
1
L
Artemis
4,742
474
20
2
0
149,219
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role