Player Matchup

Izanami
Izanami
CalmShadow
Izanami
Level 96
God Stats
41W - 48L
1,166 SR
Queue Stats
268W - 260L
1,393 Elo+
Solo
Sylvanus
Sylvanus
MaryPloppins69
Sylvanus
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 88L
1,394 Elo+
Solo
Artio
Artio
PeriPeriPoep
Artio
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
170W - 191L
1,459 Elo+
Solo
Zhong Kui
Zhong Kui
Renn_carp90
Zhong Kui
Level 80
God Stats
39W - 50L
1,446 SR
Queue Stats
1,032W - 1,162L
1,392 Elo+
Solo
Nemesis
Nemesis
YoweeWowee
Nemesis
Level 149
God Stats
4W - 9L
1,500 SR
Queue Stats
764W - 749L
1,529 Elo+
Solo
Team Averages
Level 113
1,422 SR
1,433 Elo+

VS

Team Averages
Level 76
1,622 SR
1,459 Elo+
Loki
Loki
BIGDADDY_OG420
Loki
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 23L
1,179 Elo+
Solo
Guan Yu
Guan Yu
EdTony
Guan Yu
Level 68
God Stats
3W - 3L
1,744 SR
Queue Stats
86W - 79L
1,474 Elo+
Solo
Izanami
Izanami
Harlemk
Izanami
Level 102
God Stats
8W - 3L
1,735 SR
Queue Stats
33W - 46L
1,524 Elo+
Party 1
Ymir
Ymir
PTD l Kurama
Ymir
Level 64
God Stats
17W - 16L
1,394 SR
Queue Stats
81W - 107L
1,491 Elo+
Party 1
Danzaburou
Danzaburou
Zz_Lil_Cczz
Danzaburou
Level 87
God Stats
2W - 0L
1,738 SR
Queue Stats
2W - 2L
1,627 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CalmShadow
Izanami
19
4 / 6 / 0
12,084
432
21,138
22,511
8,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
15
0 / 5 / 5
10,760
384
14,032
22,328
22,376
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

15
0 / 9 / 4
9,905
354
10,112
30,663
27,039
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Zhong Kui
Renn_carp90
Zhong Kui
19
3 / 5 / 1
13,287
475
17,147
17,547
13,014
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
YoweeWowee
Nemesis
20
3 / 6 / 3
13,855
495
11,801
21,869
11,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 4 / 12
14,745
527
22,076
20,314
11,804
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Guan Yu
EdTony
Guan Yu
20
6 / 0 / 6
13,984
499
9,106
18,705
23,952
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Izanami
Harlemk
Izanami
20
8 / 0 / 8
14,453
516
22,529
21,888
8,844
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
1 / 4 / 15
13,064
467
8,305
21,707
22,686
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
Zz_Lil_Cczz
Danzaburou
20
4 / 2 / 9
14,427
515
18,110
17,821
7,100
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
81
10
Kills
31
31
Deaths
10
13
Assists
50
Player
Kills
Deaths
Assists
KDA
W
12
4
12
4.5
L
Izanami
CalmShadow
Izanami
4
6
0
0.67
W
Guan Yu
EdTony
Guan Yu
6
0
6
9
W
Izanami
Harlemk
Izanami
8
0
8
12
L
Sylvanus
0
5
5
0.5
W
1
4
15
2.13
L
0
9
4
0.22
L
Zhong Kui
Renn_carp90
Zhong Kui
3
5
1
0.7
L
Nemesis
YoweeWowee
Nemesis
3
6
3
0.75
W
Danzaburou
Zz_Lil_Cczz
Danzaburou
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,230
Damage
80,126
114,918
Taken
100,435
82,045
Mitigated
74,386
39,465
Healing
38,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,076
6,806
1,677
2,144
20,314
11,804
921
9,070
11,244
4,503
91,896
L
Izanami
CalmShadow
Izanami
21,138
12,852
477
8,109
22,511
8,397
168
3,172
19,339
0
99,466
W
Guan Yu
EdTony
Guan Yu
9,106
1,138
4,858
8,123
18,705
23,952
796
10,093
8,612
3,844
74,572
W
Izanami
Harlemk
Izanami
22,529
17,353
1,215
13,877
21,888
8,844
4,575
7,437
14,451
0
147,347
L
Sylvanus
14,032
2,122
2,663
8,611
22,328
22,376
1,544
1,562
20,766
59,751
0
W
8,305
1,214
903
1,779
21,707
22,686
396
6,168
15,539
23,595
0
L
10,112
270
954
5,657
30,663
27,039
0
3,700
26,963
42,213
0
L
Zhong Kui
Renn_carp90
Zhong Kui
17,147
1,143
0
4,910
17,547
13,014
1,010
55
17,492
85,366
0
L
Nemesis
YoweeWowee
Nemesis
11,801
4,160
0
8,084
21,869
11,219
1,332
198
21,671
0
122,637
W
Danzaburou
Zz_Lil_Cczz
Danzaburou
18,110
8,301
0
3,869
17,821
7,100
5,022
8,523
9,298
0
94,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,891
Gold Earned
70,673
645
Minions Killed
695
0
Camps Cleared
0
2,230,448
Distance Traveled
2,542,534
39
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
14,745
527
123
4
0
531,195
1
L
Izanami
12,084
432
188
7
0
416,505
6
W
Guan Yu
13,984
499
152
5
0
565,067
5
W
Izanami
14,453
516
238
9
0
465,516
2
L
Sylvanus
10,760
384
85
3
0
365,751
1
W
Ymir
13,064
467
26
1
0
493,325
1
L
Artio
9,905
354
41
1
0
457,654
11
L
Zhong Kui
13,287
475
165
6
0
454,483
12
L
Nemesis
13,855
495
166
6
0
536,055
9
W
Danzaburou
14,427
515
156
6
0
487,431
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role