Player Matchup

Zeus
Zeus
Chrisc224
Zeus
Level 29
God Stats
8W - 8L
1,641 SR
Queue Stats
9W - 9L
1,608 Elo+
Solo
Achilles
Achilles
Mon_Q_Ma_b1te
Achilles
Level 11
God Stats
12W - 11L
1,556 SR
Queue Stats
21W - 15L
1,722 Elo+
Solo
Heimdallr
Heimdallr
Skul7l7shot7
Heimdallr
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,589 Elo+
Solo
Pele
Pele
masterdark22
Pele
Level 17
God Stats
2W - 11L
1,285 SR
Queue Stats
144W - 156L
1,538 Elo+
Solo
Ymir
Ymir
skywalker19
Ymir
Level 16
God Stats
3W - 2L
1,500 SR
Queue Stats
99W - 102L
1,321 Elo+
Solo
Team Averages
Level 19
1,496 SR
1,556 Elo+

VS

Team Averages
Level 39
1,406 SR
1,557 Elo+
Anhur
Anhur
DiingDong
Anhur
Level 16
God Stats
0W - 1L
1,285 SR
Queue Stats
27W - 14L
1,355 Elo+
Solo
Thor
Thor
Hide-70s
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,716 Elo+
Party 1
Fenrir
Fenrir
SaltyBizkit0217
Fenrir
Level 12
God Stats
3W - 2L
1,515 SR
Queue Stats
5W - 9L
1,359 Elo+
Solo
Sun Wukong
Sun Wukong
Zangetsua
Sun Wukong
Level 17
God Stats
11W - 8L
1,232 SR
Queue Stats
130W - 90L
1,637 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
chloescot96
Ah Muzen Cab
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 11L
1,716 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
15
3 / 1 / 12
9,174
1,019
10,860
3,426
988
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Mon_Q_Ma_b1te
Achilles
16
4 / 0 / 13
9,332
1,037
8,654
7,246
8,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heimdallr
Skul7l7shot7
Heimdallr
16
8 / 1 / 7
10,663
1,185
13,882
4,520
1,802
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

14
4 / 5 / 8
9,181
1,020
7,546
7,275
2,551
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 4 / 10
9,651
1,072
5,627
9,501
5,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

367

VS

Team 2 Tickets

125

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
DiingDong
Anhur
13
4 / 4 / 3
8,768
974
5,909
13,102
4,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
13
1 / 6 / 4
8,079
898
6,315
12,750
8,551
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
3 / 9 / 4
8,833
981
4,944
12,628
6,084
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sun Wukong
Zangetsua
Sun Wukong
13
1 / 2 / 7
8,035
893
6,922
9,670
6,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ah Muzen Cab
chloescot96
Ah Muzen Cab
13
2 / 1 / 3
8,235
915
3,314
1,919
741
Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
32
22
Kills
11
11
Deaths
22
50
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Zeus
3
1
12
9
L
Anhur
DiingDong
Anhur
4
4
3
1.38
L
Thor
1
6
4
0.5
W
Achilles
Mon_Q_Ma_b1te
Achilles
4
0
13
10.5
L
3
9
4
0.56
W
Heimdallr
Skul7l7shot7
Heimdallr
8
1
7
11.5
L
Sun Wukong
Zangetsua
Sun Wukong
1
2
7
2.25
L
Ah Muzen Cab
chloescot96
Ah Muzen Cab
2
1
3
3.5
W
4
5
8
1.6
W
3
4
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,569
Damage
27,404
31,968
Taken
50,069
18,647
Mitigated
26,288
3,661
Healing
2,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
10,860
1,985
0
0
3,426
988
0
0
3,351
23,628
0
L
Anhur
DiingDong
Anhur
5,909
2,660
0
885
13,102
4,769
0
3,727
9,225
0
17,511
L
Thor
6,315
607
0
0
12,750
8,551
0
4,677
7,948
0
12,078
W
Achilles
Mon_Q_Ma_b1te
Achilles
8,654
1,553
0
2,033
7,246
8,052
0
0
7,085
0
18,094
L
4,944
1,104
0
135
12,628
6,084
0
4,474
8,001
0
8,048
W
Heimdallr
Skul7l7shot7
Heimdallr
13,882
6,002
0
315
4,520
1,802
0
0
4,520
0
41,839
L
Sun Wukong
Zangetsua
Sun Wukong
6,922
950
0
1,532
9,670
6,143
0
2,846
6,732
7
10,150
L
Ah Muzen Cab
chloescot96
Ah Muzen Cab
3,314
966
0
199
1,919
741
0
763
1,156
0
10,539
W
7,546
1,276
0
365
7,275
2,551
0
7
7,168
0
13,004
W
5,627
467
0
948
9,501
5,254
0
0
9,380
15,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,001
Gold Earned
41,950
157
Minions Killed
63
3
Camps Cleared
4
727,762
Distance Traveled
646,254
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,174
1,019
36
4
0
121,627
4
L
Anhur
8,768
974
31
3
1
136,945
0
L
Thor
8,079
898
5
1
0
176,293
1
W
Achilles
9,332
1,037
21
2
1
187,303
0
L
Fenrir
8,833
981
4
0
1
115,748
0
W
Heimdallr
10,663
1,185
66
7
0
145,339
0
L
Sun Wukong
8,035
893
9
1
1
175,608
2
L
Ah Muzen Cab
8,235
915
14
2
1
41,660
0
W
Pele
9,181
1,020
7
1
1
141,893
1
W
Ymir
9,651
1,072
27
3
1
131,600
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role