Player Matchup

Cthulhu
Cthulhu
SoulStormXI
Cthulhu
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Tsukuchromie
Danzaburou
Level 69
God Stats
0W - 1L
1,335 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ravana
Ravana
papagotnewbag
Ravana
Level 79
God Stats
0W - 1L
1,318 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ganesha
Ganesha
pimmpdaddyz069
Ganesha
Level 41
God Stats
0W - 1L
1,609 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 61
1,440 SR
1,500 Elo+

VS

Team Averages
Level 85
1,558 SR
1,764 Elo+
Cerberus
Cerberus
GIJose96
Cerberus
Level 38
God Stats
6W - 2L
1,500 SR
Queue Stats
19W - 6L
1,764 Elo+
Party 2
Cernunnos
Cernunnos
ImADelta
Cernunnos
Level 86
God Stats
1W - 0L
1,274 SR
Queue Stats
20W - 7L
1,764 Elo+
Party 2
Nu Wa
Nu Wa
KingEagle25
Nu Wa
Level 61
God Stats
6W - 3L
1,650 SR
Queue Stats
19W - 7L
1,764 Elo+
Party 2
King Arthur
King Arthur
MonkeyDHaytham
King Arthur
Level 156
God Stats
2W - 0L
1,807 SR
Queue Stats
45W - 21L
1,764 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
SoulStormXI
Cthulhu
8
0 / 5 / 0
4,707
785
770
6,710
2,325
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
Tsukuchromie
Danzaburou
10
2 / 6 / 0
5,607
935
2,093
8,017
2,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
2 / 1 / 1
5,318
886
1,217
3,819
1,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
0 / 3 / 1
5,119
853
881
5,799
3,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
GIJose96
Cerberus
10
1 / 0 / 8
6,273
1,046
3,697
3,587
2,640
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
ImADelta
Cernunnos
12
6 / 1 / 2
7,025
1,171
4,290
2,491
824
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
3 / 1 / 5
6,539
1,090
5,461
2,814
852
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
MonkeyDHaytham
King Arthur
11
4 / 2 / 2
6,284
1,047
3,495
5,559
4,467
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
31
4
Kills
14
15
Deaths
4
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cerberus
GIJose96
Cerberus
1
0
8
5
W
Cernunnos
ImADelta
Cernunnos
6
1
2
7
W
3
1
5
5.5
W
King Arthur
MonkeyDHaytham
King Arthur
4
2
2
2.5
L
Cthulhu
SoulStormXI
Cthulhu
0
5
0
0
L
Danzaburou
Tsukuchromie
Danzaburou
2
6
0
0.33
L
2
1
1
2.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,961
Damage
16,943
24,345
Taken
14,451
9,770
Mitigated
8,783
3,044
Healing
3,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
GIJose96
Cerberus
3,697
473
0
858
3,587
2,640
550
626
2,961
11,580
0
W
Cernunnos
ImADelta
Cernunnos
4,290
2,430
0
1,006
2,491
824
2,417
300
2,191
0
20,332
W
5,461
2,315
0
918
2,814
852
1,147
953
1,861
20,819
0
W
King Arthur
MonkeyDHaytham
King Arthur
3,495
757
0
568
5,559
4,467
153
264
5,295
0
13,070
L
Cthulhu
SoulStormXI
Cthulhu
770
176
0
0
6,710
2,325
56
3,031
3,679
6,581
0
L
Danzaburou
Tsukuchromie
Danzaburou
2,093
862
0
1,109
8,017
2,185
0
3,126
4,891
0
16,437
L
1,217
382
0
1,539
3,819
1,276
0
1,105
2,714
0
6,433
L
881
62
0
396
5,799
3,984
0
2,398
3,401
5,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,751
Gold Earned
26,121
63
Minions Killed
110
3
Camps Cleared
11
321,401
Distance Traveled
509,020
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,273
1,046
18
3
2
133,179
2
W
Cernunnos
7,025
1,171
37
6
4
122,011
1
W
Nu Wa
6,539
1,090
40
7
0
107,155
0
W
King Arthur
6,284
1,047
15
3
5
146,675
1
L
Cthulhu
4,707
785
12
2
0
72,958
0
L
Danzaburou
5,607
935
33
6
2
81,790
0
L
Ravana
5,318
886
12
2
1
76,458
0
L
Ganesha
5,119
853
6
1
0
90,195
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role