Player Matchup

Anhur
Anhur
Dirkanasty
Anhur
Level 15
God Stats
2W - 2L
1,500 SR
Queue Stats
10W - 5L
1,722 Elo+
Party 1
Tyr
Tyr
DummyDoDo916
Tyr
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 32L
1,634 Elo+
Party 1
Thanatos
Thanatos
IVAfflictionVI
Thanatos
Level 23
God Stats
3W - 6L
1,500 SR
Queue Stats
276W - 259L
1,604 Elo+
Solo
Janus
Janus
Kenjur
Janus
Level 12
God Stats
10W - 2L
1,500 SR
Queue Stats
75W - 44L
1,769 Elo+
Solo
Ymir
Ymir
iSpyStormy
Ymir
Level 29
God Stats
1W - 2L
1,711 SR
Queue Stats
43W - 35L
1,564 Elo+
Party 1
Team Averages
Level 25
1,542 SR
1,659 Elo+

VS

Team Averages
Level 24
1,424 SR
1,518 Elo+
Tsukuyomi
Tsukuyomi
Chevy122412
Tsukuyomi
Level 28
God Stats
20W - 18L
1,429 SR
Queue Stats
393W - 383L
1,511 Elo+
Solo
Sun Wukong
Sun Wukong
DixiNormus131
Sun Wukong
Level 17
God Stats
5W - 6L
1,500 SR
Queue Stats
172W - 128L
1,500 Elo+
Party 2
Athena
Athena
MrChrispyBoi
Athena
Level 28
God Stats
7W - 2L
1,500 SR
Queue Stats
127W - 106L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
SL0WED
Nu Wa
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 3L
1,622 Elo+
Solo
Skadi
Skadi
WilmaTipFit
Skadi
Level 28
God Stats
5W - 12L
1,191 SR
Queue Stats
278W - 299L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
7
1 / 2 / 2
4,551
455
3,582
6,022
1,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
1 / 3 / 0
5,039
504
1,694
8,262
5,307
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Thanatos
8
1 / 5 / 1
4,886
489
3,032
8,607
2,449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Janus
Kenjur
Janus
9
0 / 3 / 1
5,033
503
2,476
4,862
1,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
1 / 2 / 1
4,772
477
2,710
6,534
2,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Chevy122412
Tsukuyomi
10
6 / 1 / 3
6,459
646
6,713
4,869
2,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sun Wukong
DixiNormus131
Sun Wukong
11
2 / 0 / 3
6,427
643
4,275
5,018
2,762
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Athena
9
1 / 1 / 4
5,466
547
1,779
5,789
2,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nu Wa
SL0WED
Nu Wa
11
5 / 0 / 3
6,711
671
7,141
4,026
1,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
1 / 2 / 3
5,193
519
5,494
4,479
1,156
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
4
Kills
15
15
Deaths
4
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Chevy122412
Tsukuyomi
6
1
3
7.5
L
Anhur
1
2
2
1
W
Sun Wukong
DixiNormus131
Sun Wukong
2
0
3
3.5
L
1
3
0
0.33
L
Thanatos
1
5
1
0.3
L
Janus
Kenjur
Janus
0
3
1
0.17
W
Athena
1
1
4
3
W
Nu Wa
SL0WED
Nu Wa
5
0
3
6.5
W
1
2
3
1.25
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,494
Damage
25,402
34,287
Taken
24,181
12,566
Mitigated
10,046
9,974
Healing
6,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Chevy122412
Tsukuyomi
6,713
2,184
0
490
4,869
2,768
0
479
4,283
3,781
25,553
L
Anhur
3,582
1,464
0
2,208
6,022
1,201
0
1,862
4,077
0
13,542
W
Sun Wukong
DixiNormus131
Sun Wukong
4,275
584
0
1,355
5,018
2,762
0
244
4,609
0
35,847
L
1,694
500
0
1,892
8,262
5,307
0
352
7,857
0
14,268
L
Thanatos
3,032
1,089
0
3,853
8,607
2,449
0
2,283
6,205
0
18,881
L
Janus
Kenjur
Janus
2,476
39
0
633
4,862
1,203
0
1,978
2,753
29,583
0
W
Athena
1,779
1,050
441
2,225
5,789
2,287
0
1,667
4,098
11,409
0
W
Nu Wa
SL0WED
Nu Wa
7,141
1,911
0
1,312
4,026
1,073
1,690
993
2,961
37,393
0
W
5,494
2,520
0
510
4,479
1,156
314
1,587
2,860
0
22,835
L
2,710
640
0
1,388
6,534
2,406
0
2,200
4,241
12,390
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,281
Gold Earned
30,256
200
Minions Killed
246
0
Camps Cleared
0
912,386
Distance Traveled
991,871
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
6,459
646
50
5
0
224,473
0
L
Anhur
4,551
455
33
3
0
158,844
0
W
Sun Wukong
6,427
643
85
9
0
199,669
2
L
Tyr
5,039
504
37
4
0
189,930
1
L
Thanatos
4,886
489
47
5
0
184,976
1
L
Janus
5,033
503
66
7
0
189,052
2
W
Athena
5,466
547
20
2
0
183,384
2
W
Nu Wa
6,711
671
54
5
0
190,743
4
W
Skadi
5,193
519
37
4
0
193,602
1
L
Ymir
4,772
477
17
2
0
189,584
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role