Player Matchup

Cthulhu
Cthulhu
Chubby423
Cthulhu
Level 26
God Stats
1W - 0L
1,282 SR
Queue Stats
24W - 26L
1,469 Elo+
Party 1
Neith
Neith
GBAudiS6
Neith
Level 21
God Stats
46W - 52L
1,304 SR
Queue Stats
106W - 122L
1,394 Elo+
Solo
Olorun
Olorun
Popeye_I996_
Olorun
Level 26
God Stats
3W - 2L
1,500 SR
Queue Stats
15W - 13L
1,443 Elo+
Party 1
Arachne
Arachne
Rookie Rudolf
Arachne
Level 16
God Stats
11W - 4L
1,688 SR
Queue Stats
17W - 12L
1,561 Elo+
Party 1
Amaterasu
Amaterasu
kermitoad
Amaterasu
Level 25
God Stats
4W - 5L
1,475 SR
Queue Stats
23W - 13L
1,366 Elo+
Solo
Team Averages
Level 23
1,450 SR
1,447 Elo+

VS

Team Averages
Level 19
1,348 SR
1,320 Elo+
Loki
Loki
 
Loki
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
CyanidePotato
Cerberus
Level 9
God Stats
1W - 4L
1,217 SR
Queue Stats
2W - 5L
1,123 Elo+
Party 2
Sun Wukong
Sun Wukong
ENDragneel28
Sun Wukong
Level 24
God Stats
0W - 4L
1,217 SR
Queue Stats
2W - 5L
1,123 Elo+
Party 2
Ares
Ares
SP00KS_3
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Merlin
Merlin
TraumaticTornado
Merlin
Level 16
God Stats
5W - 9L
1,306 SR
Queue Stats
9W - 13L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Chubby423
Cthulhu
10
1 / 0 / 3
5,919
455
1,563
5,896
4,692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Neith
GBAudiS6
Neith
10
3 / 1 / 4
6,559
505
4,101
4,903
1,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
12
2 / 0 / 7
7,492
576
6,397
7,041
2,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Arachne
13
13 / 2 / 2
8,569
659
10,239
8,737
5,595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Amaterasu
kermitoad
Amaterasu
14
5 / 0 / 5
8,334
641
4,292
6,419
5,547
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
9
1 / 2 / 0
6,086
468
1,793
8,236
2,319
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
CyanidePotato
Cerberus
7
0 / 8 / 1
5,633
433
4,333
11,632
7,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sun Wukong
ENDragneel28
Sun Wukong
10
1 / 7 / 0
5,864
451
5,451
10,238
4,543
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Ares
8
1 / 4 / 1
5,507
424
1,669
7,903
4,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
0 / 4 / 0
4,933
379
3,672
4,273
1,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
5
24
Kills
3
3
Deaths
25
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
2
0
0.5
W
Cthulhu
Chubby423
Cthulhu
1
0
3
2.5
L
Cerberus
CyanidePotato
Cerberus
0
8
1
0.06
L
Sun Wukong
ENDragneel28
Sun Wukong
1
7
0
0.14
W
Neith
GBAudiS6
Neith
3
1
4
5
W
Olorun
2
0
7
5.5
W
Arachne
13
2
2
7
L
Ares
1
4
1
0.38
L
0
4
0
0
W
Amaterasu
kermitoad
Amaterasu
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,592
Damage
16,918
32,996
Taken
42,282
19,594
Mitigated
20,103
11,603
Healing
6,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
1,793
716
0
2,423
8,236
2,319
169
971
7,179
0
23,247
W
Cthulhu
Chubby423
Cthulhu
1,563
249
0
1,102
5,896
4,692
175
2,923
2,973
16,228
0
L
Cerberus
CyanidePotato
Cerberus
4,333
950
0
1,946
11,632
7,830
455
2,932
8,436
18,645
0
L
Sun Wukong
ENDragneel28
Sun Wukong
5,451
1,662
0
2,386
10,238
4,543
105
1,442
8,687
0
26,401
W
Neith
GBAudiS6
Neith
4,101
1,670
0
2,251
4,903
1,308
759
2,220
2,683
0
23,044
W
Olorun
6,397
2,850
300
3,538
7,041
2,452
2,023
2,356
4,685
32,600
0
W
Arachne
10,239
6,555
0
1,974
8,737
5,595
0
1,907
6,830
5,352
39,693
L
Ares
1,669
520
0
156
7,903
4,284
0
2,344
5,409
8,717
0
L
3,672
264
0
0
4,273
1,127
168
617
3,506
19,043
0
W
Amaterasu
kermitoad
Amaterasu
4,292
2,640
0
2,438
6,419
5,547
2,960
268
6,151
4,591
32,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,873
Gold Earned
28,023
282
Minions Killed
155
0
Camps Cleared
0
1,110,252
Distance Traveled
1,189,049
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,086
468
43
3
0
297,985
1
W
Cthulhu
5,919
455
35
3
0
168,222
3
L
Cerberus
5,633
433
35
3
0
253,690
2
L
Sun Wukong
5,864
451
35
3
0
218,203
0
W
Neith
6,559
505
41
3
0
227,566
1
W
Olorun
7,492
576
59
5
0
174,287
0
W
Arachne
8,569
659
67
5
0
278,254
0
L
Ares
5,507
424
14
1
0
203,764
4
L
Merlin
4,933
379
28
2
0
215,407
1
W
Amaterasu
8,334
641
80
6
0
261,923
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role