Player Matchup

Set
Set
DaddyMonarch
Set
Level 75
God Stats
1W - 3L
1,285 SR
Queue Stats
235W - 286L
1,380 Elo+
Party 1
Zeus
Zeus
ThatOneUncle
Zeus
Level 26
God Stats
16W - 24L
1,546 SR
Queue Stats
16W - 24L
1,459 Elo+
Party 1
Bellona
Bellona
WildTheTimeBoi
Bellona
Level 18
God Stats
2W - 5L
1,284 SR
Queue Stats
3W - 7L
1,269 Elo+
Party 1
Team Averages
Level 40
1,372 SR
1,369 Elo+

VS

Team Averages
Level 97
1,500 SR
1,395 Elo+
Thor
Thor
Aarlastran
Thor
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 11L
1,500 Elo+
Party 2
Discordia
Discordia
Ruffull
Discordia
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
deathbehindyou
Bacchus
Level 122
God Stats
6W - 7L
1,500 SR
Queue Stats
20W - 40L
1,186 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 2
7,123
648
4,312
8,779
3,434
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

10
2 / 7 / 3
7,475
680
7,300
7,329
2,530
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
1 / 5 / 2
6,767
615
3,170
10,238
4,290
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 7
7,485
680
1,594
6,292
1,974
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Discordia
Ruffull
Discordia
13
7 / 1 / 7
9,215
838
13,281
4,940
1,541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
7 / 2 / 8
9,364
851
5,437
9,806
9,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
38
5
Kills
16
16
Deaths
6
7
Assists
22
Player
Kills
Deaths
Assists
KDA
W
2
3
7
1.83
L
2
4
2
0.75
W
Discordia
Ruffull
Discordia
7
1
7
10.5
L
2
7
3
0.5
L
1
5
2
0.4
W
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,782
Damage
20,312
26,346
Taken
21,038
10,254
Mitigated
12,671
3,306
Healing
6,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,594
206
358
1,331
6,292
1,974
468
2,854
3,438
0
8,990
L
4,312
1,992
333
1,112
8,779
3,434
0
5,128
3,419
0
15,470
W
Discordia
Ruffull
Discordia
13,281
251
124
1,560
4,940
1,541
78
2,112
2,828
50,334
0
L
7,300
780
0
696
7,329
2,530
0
5,499
1,442
27,558
0
L
3,170
607
0
1,165
10,238
4,290
73
7,117
2,767
0
9,801
W
5,437
391
385
3,079
9,806
9,156
176
2,338
7,468
10,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,365
Gold Earned
26,064
84
Minions Killed
107
0
Camps Cleared
0
605,296
Distance Traveled
638,166
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
7,485
680
21
2
0
210,564
0
L
Set
7,123
648
32
3
0
209,145
4
W
Discordia
9,215
838
74
7
0
208,672
1
L
Zeus
7,475
680
33
3
0
176,034
0
L
Bellona
6,767
615
19
2
0
220,117
0
W
Bacchus
9,364
851
12
1
0
218,930
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role