Player Matchup

Ymir
Ymir
Gunwurc
Ymir
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,132 Elo+
Party 2
Hachiman
Hachiman
HighhJedi
Hachiman
Level 14
God Stats
0W - 3L
1,628 SR
Queue Stats
6W - 8L
1,271 Elo+
Party 2
Raijin
Raijin
Redbeard-48
Raijin
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
176W - 204L
1,244 Elo+
Solo
Team Averages
Level 19
1,543 SR
1,216 Elo+

VS

Team Averages
Level 49
1,467 SR
1,444 Elo+
Chaac
Chaac
Aridalis
Chaac
Level 40
God Stats
14W - 11L
1,508 SR
Queue Stats
192W - 212L
1,485 Elo+
Party 1
Athena
Athena
Grassass72
Athena
Level 22
God Stats
25W - 22L
1,433 SR
Queue Stats
66W - 94L
1,364 Elo+
Party 1
Awilix
Awilix
protheflash774
Awilix
Level 86
God Stats
3W - 0L
1,460 SR
Queue Stats
29W - 24L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Gunwurc
Ymir
12
1 / 6 / 2
8,107
579
7,678
17,039
17,450
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
HighhJedi
Hachiman
11
2 / 8 / 1
8,474
605
8,432
13,329
5,029
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Raijin
8
0 / 14 / 3
7,885
563
6,705
14,746
7,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Aridalis
Chaac
16
11 / 0 / 17
11,537
824
17,245
17,928
18,130
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Athena
Grassass72
Athena
12
0 / 2 / 16
9,917
708
3,382
9,553
7,132
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

15
17 / 1 / 7
12,158
868
19,207
10,797
6,810
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
68
3
Kills
28
28
Deaths
3
6
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Chaac
Aridalis
Chaac
11
0
17
19.5
W
Athena
Grassass72
Athena
0
2
16
4
L
Ymir
Gunwurc
Ymir
1
6
2
0.33
L
Hachiman
HighhJedi
Hachiman
2
8
1
0.31
L
Raijin
0
14
3
0.11
W
17
1
7
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,815
Damage
39,834
45,114
Taken
38,278
30,306
Mitigated
32,072
2,058
Healing
13,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Aridalis
Chaac
17,245
3,850
0
11,016
17,928
18,130
582
6,796
11,037
0
64,133
W
Athena
Grassass72
Athena
3,382
1,038
0
2,483
9,553
7,132
172
3,766
5,664
15,696
0
L
Ymir
Gunwurc
Ymir
7,678
2,760
0
0
17,039
17,450
0
2,096
14,626
20,491
0
L
Hachiman
HighhJedi
Hachiman
8,432
4,587
0
1,073
13,329
5,029
0
959
12,195
0
23,940
L
Raijin
6,705
1,480
0
985
14,746
7,827
0
900
13,650
17,392
0
W
19,207
8,609
0
340
10,797
6,810
465
3,575
7,115
3,071
61,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,466
Gold Earned
33,612
77
Minions Killed
187
0
Camps Cleared
0
614,614
Distance Traveled
891,063
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,537
824
76
5
0
283,250
0
W
Athena
9,917
708
32
2
0
297,565
0
L
Ymir
8,107
579
27
2
0
226,513
0
L
Hachiman
8,474
605
30
2
0
218,099
0
L
Raijin
7,885
563
20
1
0
170,002
1
W
Awilix
12,158
868
79
6
0
310,248
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role