Player Matchup

Awilix
Awilix
Capt_Try-Hard365
Awilix
Level 81
God Stats
13W - 10L
1,485 SR
Queue Stats
979W - 922L
1,470 Elo+
Party 1
Nu Wa
Nu Wa
ScreamsLiveOn
Nu Wa
Level 66
God Stats
11W - 8L
1,630 SR
Queue Stats
465W - 459L
1,355 Elo+
Party 1
Chiron
Chiron
SuperGood juju
Chiron
Level 129
God Stats
2W - 0L
1,717 SR
Queue Stats
22W - 27L
1,438 Elo+
Solo
Bellona
Bellona
i_tackle_fatties
Bellona
Level 76
God Stats
2W - 4L
1,378 SR
Queue Stats
209W - 215L
1,351 Elo+
Party 1
Cthulhu
Cthulhu
xllMoHawKllx
Cthulhu
Level 61
God Stats
4W - 8L
1,512 SR
Queue Stats
122W - 131L
1,241 Elo+
Party 1
Team Averages
Level 83
1,544 SR
1,371 Elo+

VS

Team Averages
Level 94
1,556 SR
1,520 Elo+
Chiron
Chiron
MourningStar966
Chiron
Level 121
God Stats
8W - 7L
1,500 SR
Queue Stats
307W - 294L
1,457 Elo+
Solo
Ne Zha
Ne Zha
PDiddy11
Ne Zha
Level 106
God Stats
4W - 2L
1,500 SR
Queue Stats
96W - 98L
1,592 Elo+
Party 2
Ymir
Ymir
SaltiestStick
Ymir
Level 89
God Stats
9W - 6L
1,694 SR
Queue Stats
384W - 376L
1,536 Elo+
Party 3
Zhong Kui
Zhong Kui
Wonky_Willy69
Zhong Kui
Level 89
God Stats
16W - 15L
1,585 SR
Queue Stats
798W - 780L
1,513 Elo+
Party 2
Erlang Shen
Erlang Shen
coreabear
Erlang Shen
Level 67
God Stats
4W - 8L
1,500 SR
Queue Stats
143W - 160L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
10 / 1 / 2
7,308
731
5,288
6,748
2,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
3 / 3 / 7
6,294
629
5,457
4,545
1,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
2 / 1 / 2
5,603
560
4,072
5,435
1,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 1 / 3
5,731
573
3,083
3,424
2,971
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
xllMoHawKllx
Cthulhu
9
2 / 3 / 2
5,537
554
4,083
8,423
3,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 3 / 0
5,648
565
6,341
5,925
1,718
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ne Zha
PDiddy11
Ne Zha
9
2 / 5 / 1
5,450
545
2,551
7,502
2,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
3 / 2 / 2
6,181
618
3,514
9,103
4,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
Wonky_Willy69
Zhong Kui
9
0 / 5 / 3
5,531
553
3,035
6,412
3,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Erlang Shen
coreabear
Erlang Shen
11
1 / 3 / 0
6,035
604
1,381
6,868
2,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
15
18
Kills
9
9
Deaths
18
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
10
1
2
11
L
3
3
0
1
L
Ne Zha
PDiddy11
Ne Zha
2
5
1
0.5
L
3
2
2
2
W
3
3
7
2.17
W
2
1
2
3
L
Zhong Kui
Wonky_Willy69
Zhong Kui
0
5
3
0.3
L
Erlang Shen
coreabear
Erlang Shen
1
3
0
0.33
W
1
1
3
2.5
W
Cthulhu
xllMoHawKllx
Cthulhu
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,983
Damage
16,822
28,575
Taken
35,810
11,901
Mitigated
14,643
10,237
Healing
10,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,288
3,027
0
2,198
6,748
2,340
672
1,081
5,667
0
32,464
L
6,341
1,187
578
1,416
5,925
1,718
0
1,885
3,968
0
32,346
L
Ne Zha
PDiddy11
Ne Zha
2,551
1,187
0
2,170
7,502
2,209
0
1,189
6,133
0
22,379
L
3,514
654
0
2,552
9,103
4,302
0
2,807
6,224
16,942
0
W
5,457
1,207
0
1,200
4,545
1,373
136
2,527
2,018
23,037
0
W
4,072
1,455
468
3,331
5,435
1,634
0
428
4,992
0
26,771
L
Zhong Kui
Wonky_Willy69
Zhong Kui
3,035
74
0
1,710
6,412
3,452
0
2,485
3,589
24,594
0
L
Erlang Shen
coreabear
Erlang Shen
1,381
600
0
2,273
6,868
2,962
602
992
5,804
0
27,893
W
3,083
1,755
0
622
3,424
2,971
171
0
3,424
2,904
19,141
W
Cthulhu
xllMoHawKllx
Cthulhu
4,083
250
0
2,418
8,423
3,583
0
2,513
5,910
15,909
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,473
Gold Earned
28,845
229
Minions Killed
271
0
Camps Cleared
0
888,264
Distance Traveled
881,499
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
7,308
731
66
7
0
216,165
3
L
Chiron
5,648
565
65
7
0
178,473
1
L
Ne Zha
5,450
545
53
5
0
190,206
1
L
Ymir
6,181
618
35
4
0
184,834
2
W
Nu Wa
6,294
629
37
4
0
143,146
3
W
Chiron
5,603
560
53
5
0
163,454
3
L
Zhong Kui
5,531
553
47
5
0
176,662
4
L
Erlang Shen
6,035
604
71
7
0
151,324
2
W
Bellona
5,731
573
52
5
0
160,621
0
W
Cthulhu
5,537
554
21
2
0
204,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role