Player Matchup

The Morrigan
The Morrigan
GRVLT_Itachi
The Morrigan
Level 79
God Stats
7W - 15L
1,266 SR
Queue Stats
76W - 81L
1,629 Elo+
Party 1
Cthulhu
Cthulhu
GRVLT_pain
Cthulhu
Level 53
God Stats
3W - 2L
1,640 SR
Queue Stats
35W - 25L
1,582 Elo+
Party 1
Ne Zha
Ne Zha
JankyJared
Ne Zha
Level 18
God Stats
8W - 8L
1,760 SR
Queue Stats
27W - 18L
1,629 Elo+
Party 1
Team Averages
Level 50
1,555 SR
1,614 Elo+

VS

Team Averages
Level 67
1,452 SR
1,454 Elo+
Guan Yu
Guan Yu
DinoGamer9876321
Guan Yu
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 43L
1,594 Elo+
Party 2
Awilix
Awilix
The12thdocter
Awilix
Level 87
God Stats
2W - 6L
1,355 SR
Queue Stats
460W - 536L
1,267 Elo+
Solo
Hades
Hades
mad_eye903
Hades
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
GRVLT_Itachi
The Morrigan
9
4 / 1 / 5
6,495
928
6,002
2,632
1,326
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cthulhu
GRVLT_pain
Cthulhu
9
4 / 0 / 6
6,269
896
5,647
3,091
1,186
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ne Zha
JankyJared
Ne Zha
8
2 / 1 / 6
6,077
868
4,388
3,848
1,087
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 1 / 0
5,311
759
1,798
7,636
4,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
0 / 4 / 1
4,725
675
1,785
4,379
1,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hades
8
0 / 5 / 2
5,037
720
2,748
7,263
3,404
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
10
Kills
2
2
Deaths
10
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
1
0
2
W
The Morrigan
GRVLT_Itachi
The Morrigan
4
1
5
6.5
W
Cthulhu
GRVLT_pain
Cthulhu
4
0
6
7
W
Ne Zha
JankyJared
Ne Zha
2
1
6
5
L
0
4
1
0.13
L
Hades
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,037
Damage
6,331
9,571
Taken
19,278
3,599
Mitigated
8,964
877
Healing
3,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,798
142
219
1,384
7,636
4,270
0
4,281
3,355
0
11,525
W
The Morrigan
GRVLT_Itachi
The Morrigan
6,002
2,205
0
333
2,632
1,326
327
856
1,710
19,275
0
W
Cthulhu
GRVLT_pain
Cthulhu
5,647
709
0
274
3,091
1,186
204
1,074
1,972
14,561
0
W
Ne Zha
JankyJared
Ne Zha
4,388
2,412
0
270
3,848
1,087
494
824
2,949
0
13,691
L
1,785
819
111
528
4,379
1,290
0
1,792
2,587
0
7,848
L
Hades
2,748
82
289
1,462
7,263
3,404
0
5,642
1,621
15,024
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,841
Gold Earned
15,073
73
Minions Killed
58
0
Camps Cleared
0
413,044
Distance Traveled
378,177
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
5,311
759
18
3
0
139,150
0
W
The Morrigan
6,495
928
36
5
0
126,191
0
W
Cthulhu
6,269
896
17
2
0
134,978
0
W
Ne Zha
6,077
868
20
3
0
151,875
3
L
Awilix
4,725
675
11
2
0
117,172
0
L
Hades
5,037
720
29
4
0
121,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role