Player Matchup

Ganesha
Ganesha
Hecutoru
Ganesha
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 60L
1,665 Elo+
Party 3
Vulcan
Vulcan
Jeenyas
Vulcan
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 10L
1,612 Elo+
Party 3
Anhur
Anhur
Paranoi5e
Anhur
Level 158
God Stats
0W - 2L
1,267 SR
Queue Stats
83W - 73L
1,687 Elo+
Party 3
Mercury
Mercury
WatLine
Mercury
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 13L
1,687 Elo+
Party 3
Team Averages
Level 147
1,442 SR
1,663 Elo+

VS

Team Averages
Level 131
1,672 SR
1,686 Elo+
Mercury
Mercury
GrimmreaperMIT
Mercury
Level 128
God Stats
24W - 36L
1,866 SR
Queue Stats
174W - 168L
1,858 Elo+
Party 2
Cu Chulainn
Cu Chulainn
QvoColors
Cu Chulainn
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
SnipeApplez
Chronos
Level 111
God Stats
4W - 3L
1,822 SR
Queue Stats
67W - 54L
1,888 Elo+
Party 1
Discordia
Discordia
tohungrant
Discordia
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Hecutoru
Ganesha
11
0 / 2 / 1
6,745
749
1,906
7,181
6,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Vulcan
Jeenyas
Vulcan
13
4 / 3 / 1
7,754
862
6,862
5,076
1,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
Paranoi5e
Anhur
13
3 / 3 / 4
8,305
923
6,069
8,934
5,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
WatLine
Mercury
12
1 / 2 / 0
6,824
758
2,314
4,744
1,931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 3
7,806
867
4,295
6,002
2,265
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
QvoColors
Cu Chulainn
15
8 / 1 / 1
9,352
1,039
8,427
9,890
5,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chronos
SnipeApplez
Chronos
11
0 / 4 / 3
7,247
805
3,581
6,953
1,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Discordia
tohungrant
Discordia
12
0 / 2 / 4
7,513
835
6,143
3,612
1,047
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
21
8
Kills
10
10
Deaths
8
6
Assists
11
Player
Kills
Deaths
Assists
KDA
W
2
1
3
3.5
L
Ganesha
Hecutoru
Ganesha
0
2
1
0.25
L
Vulcan
Jeenyas
Vulcan
4
3
1
1.5
L
Anhur
Paranoi5e
Anhur
3
3
4
1.67
W
Cu Chulainn
QvoColors
Cu Chulainn
8
1
1
8.5
W
Chronos
SnipeApplez
Chronos
0
4
3
0.38
L
Mercury
WatLine
Mercury
1
2
0
0.5
W
Discordia
tohungrant
Discordia
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,151
Damage
22,446
25,935
Taken
26,457
16,070
Mitigated
11,053
3,761
Healing
5,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,295
1,807
0
0
6,002
2,265
1,492
1,732
4,244
0
28,662
L
Ganesha
Hecutoru
Ganesha
1,906
233
0
838
7,181
6,830
0
2,854
4,245
14,347
0
L
Vulcan
Jeenyas
Vulcan
6,862
2,376
0
250
5,076
1,988
0
2,261
2,809
25,058
0
L
Anhur
Paranoi5e
Anhur
6,069
1,462
0
2,066
8,934
5,321
0
4,188
4,542
0
18,990
W
Cu Chulainn
QvoColors
Cu Chulainn
8,427
2,229
0
3,357
9,890
5,924
1,190
3,375
6,396
2,147
32,051
W
Chronos
SnipeApplez
Chronos
3,581
1,210
0
946
6,953
1,817
504
2,665
4,162
14,921
0
L
Mercury
WatLine
Mercury
2,314
653
0
607
4,744
1,931
0
929
3,815
0
16,155
W
Discordia
tohungrant
Discordia
6,143
372
0
724
3,612
1,047
1,006
1,020
2,552
22,309
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,628
Gold Earned
31,918
138
Minions Killed
168
7
Camps Cleared
8
664,243
Distance Traveled
763,440
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,806
867
43
5
4
226,760
2
L
Ganesha
6,745
749
9
1
0
171,973
2
L
Vulcan
7,754
862
48
5
1
153,417
2
L
Anhur
8,305
923
34
4
2
169,607
1
W
Cu Chulainn
9,352
1,039
64
7
3
191,813
0
W
Chronos
7,247
805
24
3
1
167,928
1
L
Mercury
6,824
758
47
5
4
169,246
0
W
Discordia
7,513
835
37
4
0
176,939
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role