Player Matchup

Cthulhu
Cthulhu
BlackOuter777
Cthulhu
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
47W - 42L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
QuietKitten214
Tsukuyomi
Level 140
God Stats
32W - 39L
1,307 SR
Queue Stats
115W - 120L
1,610 Elo+
Solo
Jormungandr
Jormungandr
TJBPrime
Jormungandr
Level 59
God Stats
1W - 2L
1,500 SR
Queue Stats
37W - 27L
1,500 Elo+
Party 2
Discordia
Discordia
Yidhrra
Discordia
Level 29
God Stats
10W - 7L
1,437 SR
Queue Stats
28W - 27L
1,275 Elo+
Solo
Nu Wa
Nu Wa
jmuliba
Nu Wa
Level 158
God Stats
53W - 53L
1,547 SR
Queue Stats
553W - 589L
1,503 Elo+
Solo
Team Averages
Level 83
1,458 SR
1,478 Elo+

VS

Team Averages
Level 63
1,335 SR
1,551 Elo+
Odin
Odin
ArjhanMoksus
Odin
Level 55
God Stats
1W - 2L
1,264 SR
Queue Stats
22W - 16L
1,500 Elo+
Party 3
Jormungandr
Jormungandr
DescendDark
Jormungandr
Level 47
God Stats
4W - 7L
1,199 SR
Queue Stats
29W - 21L
1,500 Elo+
Party 3
Janus
Janus
WilledZeus08
Janus
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,753 Elo+
Party 1
Ah Puch
Ah Puch
ZeroTehHero8
Ah Puch
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Medusa
Medusa
dinorock1
Medusa
Level 107
God Stats
6W - 14L
1,214 SR
Queue Stats
77W - 78L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
18
1 / 3 / 12
11,788
655
9,207
13,733
12,980
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
QuietKitten214
Tsukuyomi
20
15 / 3 / 5
16,834
935
30,239
16,119
8,763
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
TJBPrime
Jormungandr
19
3 / 3 / 12
12,895
716
9,183
16,910
18,206
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
Yidhrra
Discordia
20
6 / 5 / 11
14,031
780
18,311
11,310
5,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nu Wa
jmuliba
Nu Wa
20
4 / 5 / 10
14,247
792
18,026
17,562
13,030
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 7 / 7
12,539
697
8,510
21,997
18,611
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jormungandr
DescendDark
Jormungandr
17
1 / 7 / 4
11,271
626
12,602
25,539
22,061
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

19
4 / 7 / 1
13,081
727
9,517
15,311
8,050
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
ZeroTehHero8
Ah Puch
18
0 / 3 / 3
11,255
625
13,476
11,540
5,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
dinorock1
Medusa
20
10 / 5 / 4
14,673
815
13,133
20,014
7,432
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
38
29
Kills
19
19
Deaths
29
50
Assists
19
Player
Kills
Deaths
Assists
KDA
L
4
7
7
1.07
W
Cthulhu
1
3
12
2.33
L
Jormungandr
DescendDark
Jormungandr
1
7
4
0.43
W
Tsukuyomi
QuietKitten214
Tsukuyomi
15
3
5
5.83
W
Jormungandr
TJBPrime
Jormungandr
3
3
12
3
L
4
7
1
0.64
W
Discordia
Yidhrra
Discordia
6
5
11
2.3
L
Ah Puch
ZeroTehHero8
Ah Puch
0
3
3
0.5
L
Medusa
dinorock1
Medusa
10
5
4
2.4
W
Nu Wa
jmuliba
Nu Wa
4
5
10
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,966
Damage
57,238
75,634
Taken
94,401
58,055
Mitigated
61,710
11,610
Healing
10,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,510
1,775
267
1,158
21,997
18,611
18
12,892
9,105
0
30,379
W
Cthulhu
9,207
420
1,075
3,453
13,733
12,980
297
8,889
4,844
33,649
0
L
Jormungandr
DescendDark
Jormungandr
12,602
1,535
0
3,756
25,539
22,061
13
14,757
10,782
41,592
0
W
Tsukuyomi
QuietKitten214
Tsukuyomi
30,239
13,107
0
995
16,119
8,763
529
5,438
10,681
0
77,156
W
Jormungandr
TJBPrime
Jormungandr
9,183
2,233
1,386
914
16,910
18,206
159
7,193
9,717
36,918
0
L
9,517
686
0
230
15,311
8,050
123
8,244
7,067
60,181
0
W
Discordia
Yidhrra
Discordia
18,311
434
0
0
11,310
5,076
1,230
4,621
6,689
48,868
0
L
Ah Puch
ZeroTehHero8
Ah Puch
13,476
312
0
855
11,540
5,556
442
6,980
4,560
52,841
0
L
Medusa
dinorock1
Medusa
13,133
5,556
0
3,934
20,014
7,432
1,401
12,139
7,875
0
58,468
W
Nu Wa
jmuliba
Nu Wa
18,026
6,102
1,027
2,760
17,562
13,030
5,926
9,796
7,766
61,253
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,795
Gold Earned
62,819
449
Minions Killed
438
9
Camps Cleared
7
1,636,129
Distance Traveled
1,459,492
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
12,539
697
59
3
5
294,850
0
W
Cthulhu
11,788
655
70
4
0
308,821
0
L
Jormungandr
11,271
626
53
3
0
297,623
1
W
Tsukuyomi
16,834
935
115
6
3
383,245
3
W
Jormungandr
12,895
716
82
5
0
333,823
0
L
Janus
13,081
727
114
6
0
293,078
2
W
Discordia
14,031
780
64
4
6
318,037
6
L
Ah Puch
11,255
625
120
7
2
294,735
0
L
Medusa
14,673
815
92
5
0
279,206
0
W
Nu Wa
14,247
792
118
7
0
292,203
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role