Player Matchup

Erlang Shen
Erlang Shen
AbsoluteZer0935
Erlang Shen
Level 98
God Stats
2W - 3L
1,185 SR
Queue Stats
12W - 15L
1,401 Elo+
Party 2
Cthulhu
Cthulhu
ApothusTheGreat
Cthulhu
Level 25
God Stats
9W - 7L
1,744 SR
Queue Stats
11W - 9L
1,642 Elo+
Party 2
Achilles
Achilles
MASAMOO
Achilles
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Sweckman
Anubis
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 19L
1,543 Elo+
Party 2
Heimdallr
Heimdallr
ishyaboiable
Heimdallr
Level 83
God Stats
3W - 3L
1,689 SR
Queue Stats
10W - 12L
1,579 Elo+
Party 2
Team Averages
Level 86
1,524 SR
1,533 Elo+

VS

Team Averages
Level 95
1,506 SR
1,550 Elo+
Ra
Ra
Mike_D_Soria
Ra
Level 146
God Stats
10W - 3L
1,732 SR
Queue Stats
332W - 286L
1,667 Elo+
Party 1
Jing Wei
Jing Wei
MinMaryAnn
Jing Wei
Level 64
God Stats
2W - 5L
1,285 SR
Queue Stats
400W - 337L
1,471 Elo+
Party 1
Khepri
Khepri
MushInGames
Khepri
Level 69
God Stats
3W - 4L
1,122 SR
Queue Stats
433W - 359L
1,484 Elo+
Party 1
Tyr
Tyr
kambii
Tyr
Level 50
God Stats
2W - 1L
1,892 SR
Queue Stats
6W - 5L
1,594 Elo+
Solo
Da Ji
Da Ji
zacky7Bro
Da Ji
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 33L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AbsoluteZer0935
Erlang Shen
15
4 / 3 / 8
9,513
560
8,736
8,434
6,010
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 4 / 9
8,513
501
6,420
12,346
9,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Achilles
MASAMOO
Achilles
14
4 / 4 / 5
9,087
535
8,572
11,754
14,748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Anubis
Sweckman
Anubis
16
17 / 1 / 4
10,957
645
14,047
7,684
4,679
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
ishyaboiable
Heimdallr
13
1 / 3 / 7
8,125
478
8,993
12,487
4,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 1
8,668
510
6,070
11,070
3,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Jing Wei
MinMaryAnn
Jing Wei
12
2 / 6 / 4
7,405
436
3,447
10,934
2,693
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Khepri
9
1 / 6 / 3
6,084
358
3,661
11,513
3,898
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tyr
kambii
Tyr
16
6 / 4 / 3
10,193
600
9,843
15,094
11,577
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Da Ji
zacky7Bro
Da Ji
12
2 / 6 / 4
7,522
442
5,071
13,323
4,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
29
27
Kills
14
15
Deaths
27
33
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
AbsoluteZer0935
Erlang Shen
4
3
8
2.67
W
1
4
9
1.38
W
Achilles
MASAMOO
Achilles
4
4
5
1.63
L
3
5
1
0.7
L
Jing Wei
MinMaryAnn
Jing Wei
2
6
4
0.67
L
Khepri
1
6
3
0.42
W
Anubis
Sweckman
Anubis
17
1
4
19
W
Heimdallr
ishyaboiable
Heimdallr
1
3
7
1.5
L
Tyr
kambii
Tyr
6
4
3
1.88
L
Da Ji
zacky7Bro
Da Ji
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,768
Damage
28,092
52,705
Taken
61,934
39,758
Mitigated
25,566
16,477
Healing
15,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
AbsoluteZer0935
Erlang Shen
8,736
3,519
0
1,976
8,434
6,010
816
1,798
6,592
10,323
49,863
W
6,420
48
246
1,104
12,346
9,733
30
2,048
10,183
26,498
0
W
Achilles
MASAMOO
Achilles
8,572
2,421
0
2,365
11,754
14,748
0
928
10,822
0
25,164
L
6,070
398
424
2,007
11,070
3,345
235
4,137
6,908
53,603
0
L
Jing Wei
MinMaryAnn
Jing Wei
3,447
2,495
0
2,733
10,934
2,693
0
5,272
5,662
0
35,053
L
Khepri
3,661
312
336
1,450
11,513
3,898
0
4,433
7,055
14,196
0
W
Anubis
Sweckman
Anubis
14,047
0
0
4,158
7,684
4,679
76
1,404
6,210
66,113
0
W
Heimdallr
ishyaboiable
Heimdallr
8,993
4,999
0
6,628
12,487
4,588
1,540
3,607
8,750
0
51,958
L
Tyr
kambii
Tyr
9,843
1,683
0
5,416
15,094
11,577
189
3,348
11,321
0
56,873
L
Da Ji
zacky7Bro
Da Ji
5,071
1,338
0
3,484
13,323
4,053
0
3,786
9,462
0
35,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,195
Gold Earned
39,872
327
Minions Killed
390
0
Camps Cleared
0
1,516,534
Distance Traveled
1,595,563
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
9,513
560
85
5
0
341,316
7
W
Cthulhu
8,513
501
33
2
0
323,665
0
W
Achilles
9,087
535
42
2
0
288,024
2
L
Ra
8,668
510
117
7
0
322,859
2
L
Jing Wei
7,405
436
68
4
0
286,044
2
L
Khepri
6,084
358
23
1
0
294,611
1
W
Anubis
10,957
645
92
5
0
296,385
1
W
Heimdallr
8,125
478
75
4
0
267,144
4
L
Tyr
10,193
600
120
7
0
330,275
3
L
Da Ji
7,522
442
62
4
0
361,774
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role