Player Matchup

Serqet
Serqet
Nugbunny
Serqet
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 68L
1,622 Elo+
Party 2
Ra
Ra
PopcornSpeaker
Ra
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
96W - 52L
1,608 Elo+
Party 2
Cthulhu
Cthulhu
sfreguis
Cthulhu
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
135W - 80L
1,748 Elo+
Party 2
Team Averages
Level 62
1,500 SR
1,659 Elo+

VS

Team Averages
Level 106
1,585 SR
1,620 Elo+
Ymir
Ymir
CoveredElm09
Ymir
Level 28
God Stats
0W - 1L
1,754 SR
Queue Stats
2W - 1L
1,680 Elo+
Party 1
Chernobog
Chernobog
FernanMaster
Chernobog
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
SirMäster
Baron Samedi
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 20L
1,680 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Nugbunny
Serqet
18
3 / 3 / 10
15,940
664
18,178
35,139
45,717
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

20
7 / 4 / 8
16,672
695
22,589
20,423
9,438
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
sfreguis
Cthulhu
18
4 / 12 / 8
15,318
638
15,969
31,759
22,925
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 15
13,887
579
9,142
22,649
28,858
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chernobog
FernanMaster
Chernobog
17
5 / 6 / 10
14,499
604
24,875
22,800
12,043
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
SirMäster
Baron Samedi
18
13 / 6 / 5
15,707
654
30,991
28,476
16,314
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
49
14
Kills
19
19
Deaths
15
26
Assists
30
Player
Kills
Deaths
Assists
KDA
L
1
3
15
2.83
L
Chernobog
FernanMaster
Chernobog
5
6
10
1.67
W
Serqet
Nugbunny
Serqet
3
3
10
2.67
W
7
4
8
2.75
L
Baron Samedi
SirMäster
Baron Samedi
13
6
5
2.58
W
Cthulhu
sfreguis
Cthulhu
4
12
8
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,736
Damage
65,008
87,321
Taken
73,925
78,080
Mitigated
57,215
20,815
Healing
28,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,142
1,311
622
3,343
22,649
28,858
554
12,139
9,832
23,003
0
L
Chernobog
FernanMaster
Chernobog
24,875
19,201
0
5,516
22,800
12,043
2,252
11,851
10,648
0
79,771
W
Serqet
Nugbunny
Serqet
18,178
3,784
0
2,598
35,139
45,717
423
16,161
18,978
0
33,162
W
22,589
2,022
7,443
8,263
20,423
9,438
1,342
9,135
11,288
139,582
0
L
Baron Samedi
SirMäster
Baron Samedi
30,991
3,391
4,844
13,727
28,476
16,314
1,610
14,590
12,006
94,551
0
W
Cthulhu
sfreguis
Cthulhu
15,969
918
986
1,525
31,759
22,925
1,950
15,116
16,643
55,778
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,930
Gold Earned
44,093
252
Minions Killed
210
0
Camps Cleared
0
1,363,965
Distance Traveled
1,131,298
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
13,887
579
19
1
0
411,132
3
L
Chernobog
14,499
604
90
4
0
359,650
3
W
Serqet
15,940
664
20
1
0
464,478
1
W
Ra
16,672
695
156
7
0
491,514
0
L
Baron Samedi
15,707
654
101
4
0
360,516
3
W
Cthulhu
15,318
638
76
3
0
407,973
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role