Player Matchup

Ah Muzen Cab
Ah Muzen Cab
ChugtheNug
Ah Muzen Cab
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 6L
1,500 Elo+
Party 1
Ymir
Ymir
DPItoohigh
Ymir
Level 7
God Stats
5W - 4L
1,640 SR
Queue Stats
19W - 27L
1,504 Elo+
Solo
Mercury
Mercury
SaintPatrick459
Mercury
Level 7
God Stats
1W - 0L
1,794 SR
Queue Stats
6W - 0L
1,500 Elo+
Party 1
Ra
Ra
TPhilly17
Ra
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 37L
1,541 Elo+
Solo
Sun Wukong
Sun Wukong
UnseenCarp68
Sun Wukong
Level 26
God Stats
9W - 11L
1,456 SR
Queue Stats
275W - 322L
1,462 Elo+
Solo
Team Averages
Level 19
1,578 SR
1,501 Elo+

VS

Team Averages
Level 23
1,528 SR
1,428 Elo+
Nu Wa
Nu Wa
I07Martincho07
Nu Wa
Level 27
God Stats
0W - 2L
1,329 SR
Queue Stats
5W - 5L
1,400 Elo+
Solo
Cupid
Cupid
Yurisan115
Cupid
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
141W - 144L
1,588 Elo+
Solo
Pele
Pele
danybeltre
Pele
Level 27
God Stats
3W - 2L
1,690 SR
Queue Stats
48W - 48L
1,555 Elo+
Solo
Bellona
Bellona
haveityourway91
Bellona
Level 17
God Stats
1W - 3L
1,500 SR
Queue Stats
32W - 42L
1,192 Elo+
Solo
Cerberus
Cerberus
lI-PsicoNauta-Il
Cerberus
Level 27
God Stats
0W - 2L
1,622 SR
Queue Stats
2W - 3L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ChugtheNug
Ah Muzen Cab
18
11 / 1 / 2
11,622
612
16,189
17,961
7,266
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
4 / 1 / 11
10,589
557
4,314
12,407
10,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

18
5 / 0 / 7
11,605
611
9,399
16,021
5,972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
7 / 0 / 4
12,711
669
9,845
7,370
3,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sun Wukong
UnseenCarp68
Sun Wukong
16
2 / 0 / 2
10,366
546
5,826
8,021
9,708
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 1
9,304
490
8,298
11,237
4,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cupid
11
0 / 9 / 0
6,451
340
3,110
11,158
2,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
0 / 7 / 1
7,700
405
2,371
14,928
5,086
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 3 / 0
7,424
391
4,463
10,378
7,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

12
1 / 4 / 0
7,769
409
6,947
13,826
11,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
4
29
Kills
2
2
Deaths
29
26
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
ChugtheNug
Ah Muzen Cab
11
1
2
12
W
4
1
11
9.5
L
1
6
1
0.25
W
5
0
7
8.5
W
7
0
4
9
W
Sun Wukong
UnseenCarp68
Sun Wukong
2
0
2
3
L
Cupid
0
9
0
0
L
0
7
1
0.07
L
0
3
0
0
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,573
Damage
25,189
61,780
Taken
61,527
37,293
Mitigated
31,222
26,743
Healing
9,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
ChugtheNug
Ah Muzen Cab
16,189
9,218
0
9,076
17,961
7,266
5,268
4,202
13,759
0
96,595
W
4,314
1,027
0
994
12,407
10,803
1,292
3,399
9,008
46,341
0
L
8,298
1,688
0
80
11,237
4,356
0
5,093
5,854
63,584
0
W
9,399
5,510
0
7,584
16,021
5,972
222
3,086
12,860
0
87,228
W
9,845
571
3,176
3,758
7,370
3,544
2,401
3,689
3,681
90,024
0
W
Sun Wukong
UnseenCarp68
Sun Wukong
5,826
1,113
0
2,155
8,021
9,708
87
869
6,749
0
41,586
L
Cupid
3,110
1,608
0
2,203
11,158
2,534
0
838
10,320
0
22,070
L
2,371
1,122
0
1,610
14,928
5,086
0
5,199
9,503
0
43,080
L
4,463
1,486
0
990
10,378
7,964
0
276
9,826
0
27,923
L
6,947
314
222
4,572
13,826
11,282
0
2,163
11,464
20,417
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,893
Gold Earned
38,648
621
Minions Killed
370
0
Camps Cleared
0
1,823,305
Distance Traveled
1,603,588
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
11,622
612
139
7
0
328,802
0
W
Ymir
10,589
557
75
4
0
363,596
1
L
Nu Wa
9,304
490
119
6
0
283,867
4
W
Mercury
11,605
611
145
8
0
430,954
5
W
Ra
12,711
669
185
10
0
388,159
5
W
Sun Wukong
10,366
546
77
4
0
311,794
0
L
Cupid
6,451
340
52
3
0
295,723
2
L
Pele
7,700
405
92
5
0
367,777
0
L
Bellona
7,424
391
53
3
0
337,684
4
L
Cerberus
7,769
409
54
3
0
318,537
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role