Player Matchup

Kumbhakarna
Kumbhakarna
Silver IV
I-Uthredz
Kumbhakarna
Silver IV
Level 131
God Stats
2W - 1L
1,500 SR
Queue Stats
170W - 164L
1,456 MMR
Solo
Persephone
Persephone
Gold IV
Kaviem
Persephone
Gold IV
Level 122
God Stats
13W - 10L
1,722 SR
Queue Stats
208W - 196L
1,637 MMR
Party 1
Thanatos
Thanatos
Gold V
MouseCopp
Thanatos
Gold V
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
98W - 104L
1,456 MMR
Solo
Zhong Kui
Zhong Kui
Silver IV
StayLegit
Zhong Kui
Silver IV
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Danzaburou
Danzaburou
Bronze III
gk9r-e3nk-6qke
Danzaburou
Bronze III
Level 141
God Stats
3W - 4L
1,500 SR
Queue Stats
88W - 95L
1,500 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 134
1,544 SR
1,510 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 112
1,507 SR
1,456 MMR
Cthulhu
Cthulhu
Bronze III
DaveO87
Cthulhu
Bronze III
Level 160
God Stats
2W - 4L
1,500 SR
Queue Stats
14W - 21L
1,457 MMR
Solo
Odin
Odin
Silver I
Ragnar tbh
Odin
Silver I
Level 77
God Stats
1W - 3L
1,514 SR
Queue Stats
27W - 30L
1,457 MMR
Party 2
Tsukuyomi
Tsukuyomi
Gold V
Rogue Draco
Tsukuyomi
Gold V
Level 98
God Stats
2W - 1L
1,734 SR
Queue Stats
23W - 28L
1,450 MMR
Party 2
Cernunnos
Cernunnos
Bronze III
Shootingbirds
Cernunnos
Bronze III
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 43L
1,457 MMR
Solo
Poseidon
Poseidon
Bronze III
Zenkojii
Poseidon
Bronze III
Level 126
God Stats
0W - 3L
1,285 SR
Queue Stats
109W - 103L
1,457 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
I-Uthredz
Kumbhakarna
20
2 / 1 / 15
14,739
546
8,391
25,394
32,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Persephone
Kaviem
Persephone
20
7 / 2 / 7
16,253
602
18,644
13,044
6,043
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Thanatos
MouseCopp
Thanatos
20
8 / 3 / 7
15,554
576
13,374
21,367
10,297
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Zhong Kui
StayLegit
Zhong Kui
20
2 / 3 / 8
15,136
561
13,522
20,776
24,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Danzaburou
gk9r-e3nk-6qke
Danzaburou
20
10 / 3 / 1
17,240
639
20,238
24,455
11,560
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
SetNe ZhaAphroditeCu ChulainnNu Wa

VS

Bans
ScyllaKing ArthurRaNemesisThe Morrigan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DaveO87
Cthulhu
19
3 / 8 / 2
13,641
505
13,403
25,756
24,225
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
3 / 2 / 3
13,391
496
9,165
17,845
16,534
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
Rogue Draco
Tsukuyomi
19
5 / 7 / 1
12,472
462
15,177
20,789
9,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cernunnos
Shootingbirds
Cernunnos
20
0 / 5 / 1
11,929
442
7,136
20,225
10,800
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Poseidon
Zenkojii
Poseidon
20
1 / 7 / 4
13,017
482
14,648
17,023
6,225
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
23
29
Kills
12
12
Deaths
29
38
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
DaveO87
Cthulhu
3
8
2
0.5
W
Kumbhakarna
I-Uthredz
Kumbhakarna
2
1
15
9.5
W
Persephone
Kaviem
Persephone
7
2
7
5.25
W
Thanatos
MouseCopp
Thanatos
8
3
7
3.83
L
3
2
3
2.25
L
Tsukuyomi
Rogue Draco
Tsukuyomi
5
7
1
0.79
L
Cernunnos
Shootingbirds
Cernunnos
0
5
1
0.1
W
Zhong Kui
StayLegit
Zhong Kui
2
3
8
2
L
Poseidon
Zenkojii
Poseidon
1
7
4
0.43
W
Danzaburou
gk9r-e3nk-6qke
Danzaburou
10
3
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,169
Damage
59,529
105,036
Taken
101,638
84,641
Mitigated
66,812
67,728
Healing
17,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
DaveO87
Cthulhu
13,403
225
399
125
25,756
24,225
0
12,911
12,348
42,421
0
W
Kumbhakarna
I-Uthredz
Kumbhakarna
8,391
1,685
0
9,804
25,394
32,454
485
8,951
16,215
33,468
0
W
Persephone
Kaviem
Persephone
18,644
1,229
604
5,743
13,044
6,043
3,364
4,871
8,019
132,968
0
W
Thanatos
MouseCopp
Thanatos
13,374
2,689
0
24,425
21,367
10,297
0
3,982
17,287
0
117,636
L
9,165
3,074
0
4,365
17,845
16,534
0
7,794
9,454
203
76,353
L
Tsukuyomi
Rogue Draco
Tsukuyomi
15,177
3,057
0
5,078
20,789
9,028
0
8,377
12,060
0
88,702
L
Cernunnos
Shootingbirds
Cernunnos
7,136
4,064
0
5,228
20,225
10,800
0
2,911
17,314
0
92,201
W
Zhong Kui
StayLegit
Zhong Kui
13,522
772
0
11,328
20,776
24,287
972
3,742
16,946
93,247
0
L
Poseidon
Zenkojii
Poseidon
14,648
1,338
202
2,252
17,023
6,225
0
7,176
9,676
98,504
0
W
Danzaburou
gk9r-e3nk-6qke
Danzaburou
20,238
12,395
0
15,824
24,455
11,560
5,056
6,957
17,422
0
150,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,922
Gold Earned
64,450
797
Minions Killed
727
0
Camps Cleared
0
2,456,580
Distance Traveled
2,374,661
28
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
13,641
505
46
2
0
476,110
7
W
Kumbhakarna
14,739
546
37
1
0
507,874
6
W
Persephone
16,253
602
232
9
0
521,918
8
W
Thanatos
15,554
576
138
5
0
556,507
4
L
Odin
13,391
496
169
6
0
513,020
2
L
Tsukuyomi
12,472
462
139
5
0
502,639
5
L
Cernunnos
11,929
442
179
7
0
424,703
3
W
Zhong Kui
15,136
561
180
7
0
460,430
6
L
Poseidon
13,017
482
194
7
0
458,189
10
W
Danzaburou
17,240
639
210
8
0
409,851
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role