Player Matchup

Aphrodite
Aphrodite
KillaKenz905
Aphrodite
Level 105
God Stats
19W - 8L
1,500 SR
Queue Stats
115W - 75L
1,500 Elo+
Party 2
Ymir
Ymir
NadeNlay
Ymir
Level 145
God Stats
12W - 12L
1,627 SR
Queue Stats
382W - 266L
1,485 Elo+
Party 2
Ullr
Ullr
Rarooh
Ullr
Level 26
God Stats
3W - 3L
1,383 SR
Queue Stats
59W - 25L
1,485 Elo+
Party 2
Team Averages
Level 92
1,503 SR
1,490 Elo+

VS

Team Averages
Level 86
1,666 SR
1,540 Elo+
Geb
Geb
LABESTIA888
Geb
Level 132
God Stats
6W - 3L
1,500 SR
Queue Stats
218W - 198L
1,449 Elo+
Party 1
Chernobog
Chernobog
Sanic xdPRO2801
Chernobog
Level 16
God Stats
2W - 2L
1,849 SR
Queue Stats
2W - 2L
1,745 Elo+
Party 1
Nu Wa
Nu Wa
TIGERX M96
Nu Wa
Level 109
God Stats
4W - 5L
1,648 SR
Queue Stats
103W - 114L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
KillaKenz905
Aphrodite
15
3 / 2 / 5
11,757
619
13,232
17,257
13,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Magic Focus

Magic Focus

+20
Magical Power

Ymir
15
4 / 1 / 3
11,741
618
8,456
19,696
18,844
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ullr
Rarooh
Ullr
15
2 / 1 / 5
11,748
618
13,084
14,291
4,947
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 2
10,909
574
6,271
16,040
20,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chernobog
Sanic xdPRO2801
Chernobog
13
2 / 5 / 1
10,955
577
7,495
11,805
5,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nu Wa
15
2 / 2 / 1
11,014
580
20,842
12,750
4,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
9
Kills
4
4
Deaths
9
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
KillaKenz905
Aphrodite
3
2
5
2.75
L
0
2
2
0.5
W
Ymir
4
1
3
5.5
W
Ullr
Rarooh
Ullr
2
1
5
4.5
L
Chernobog
Sanic xdPRO2801
Chernobog
2
5
1
0.5
L
Nu Wa
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,772
Damage
34,608
51,244
Taken
40,595
36,804
Mitigated
30,647
31,568
Healing
10,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
KillaKenz905
Aphrodite
13,232
1,713
15,713
13,524
17,257
13,013
691
8,441
8,426
74,475
0
L
6,271
467
0
3,950
16,040
20,743
0
8,336
7,399
19,855
0
W
Ymir
8,456
1,847
0
1,076
19,696
18,844
263
8,950
10,430
37,445
0
W
Ullr
Rarooh
Ullr
13,084
5,017
0
1,255
14,291
4,947
1,344
9,087
4,652
0
90,074
L
Chernobog
Sanic xdPRO2801
Chernobog
7,495
3,627
0
56
11,805
5,704
0
6,851
4,848
2,561
29,106
L
Nu Wa
20,842
6,439
1,715
4,442
12,750
4,200
0
6,014
6,633
62,027
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,246
Gold Earned
32,878
283
Minions Killed
139
0
Camps Cleared
0
1,015,489
Distance Traveled
913,716
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
11,757
619
103
5
0
337,837
5
L
Geb
10,909
574
11
1
0
320,073
1
W
Ymir
11,741
618
56
3
0
340,035
2
W
Ullr
11,748
618
124
7
0
337,617
3
L
Chernobog
10,955
577
42
2
0
282,529
3
L
Nu Wa
11,014
580
86
5
0
311,114
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role