Player Matchup

Yemoja
Yemoja
GlaciersDry
Yemoja
Level 68
God Stats
1W - 5L
1,330 SR
Queue Stats
25W - 34L
1,395 Elo+
Party 1
Odin
Odin
SilentPrototypeX
Odin
Level 58
God Stats
17W - 17L
1,643 SR
Queue Stats
27W - 34L
1,395 Elo+
Party 1
Cernunnos
Cernunnos
that1as1an
Cernunnos
Level 52
God Stats
10W - 9L
1,746 SR
Queue Stats
14W - 18L
1,507 Elo+
Party 1
Team Averages
Level 59
1,573 SR
1,432 Elo+

VS

Team Averages
Level 82
1,541 SR
1,456 Elo+
Vamana
Vamana
Cuomo11
Vamana
Level 47
God Stats
7W - 4L
1,623 SR
Queue Stats
20W - 17L
1,508 Elo+
Party 2
Anhur
Anhur
Pfitzz
Anhur
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
88W - 85L
1,248 Elo+
Party 2
Merlin
Merlin
TheGonzo123
Merlin
Level 113
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 14L
1,612 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
17
2 / 4 / 3
12,365
589
10,447
17,581
12,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 9 / 3
12,479
594
12,003
22,834
12,451
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cernunnos
that1as1an
Cernunnos
16
3 / 4 / 3
12,168
579
12,694
16,980
6,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Cuomo11
Vamana
17
5 / 5 / 8
13,311
634
11,217
19,056
15,708
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anhur
Pfitzz
Anhur
19
7 / 1 / 9
14,342
683
11,829
13,990
7,345
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Merlin
18
5 / 3 / 11
14,008
667
24,720
10,929
3,793
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
45
9
Kills
17
17
Deaths
9
9
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Vamana
Cuomo11
Vamana
5
5
8
1.8
L
Yemoja
2
4
3
0.88
W
Anhur
Pfitzz
Anhur
7
1
9
11.5
L
4
9
3
0.61
W
Merlin
5
3
11
3.5
L
Cernunnos
that1as1an
Cernunnos
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,144
Damage
47,766
57,395
Taken
43,975
30,983
Mitigated
26,846
15,755
Healing
16,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
Cuomo11
Vamana
11,217
5,327
0
7,253
19,056
15,708
312
4,213
14,401
3,225
44,978
L
Yemoja
10,447
990
3,398
3,759
17,581
12,466
320
8,358
9,223
55,292
0
W
Anhur
Pfitzz
Anhur
11,829
5,183
0
5,683
13,990
7,345
1,761
2,534
10,953
5,092
65,218
L
12,003
1,785
524
2,056
22,834
12,451
28
8,867
13,967
0
59,623
W
Merlin
24,720
1,127
212
3,227
10,929
3,793
417
2,432
8,109
90,601
0
L
Cernunnos
that1as1an
Cernunnos
12,694
4,906
450
5,568
16,980
6,066
612
8,838
8,142
0
55,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,012
Gold Earned
41,661
229
Minions Killed
267
0
Camps Cleared
0
1,028,637
Distance Traveled
1,195,851
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
13,311
634
51
2
0
420,055
2
L
Yemoja
12,365
589
80
4
0
358,117
3
W
Anhur
14,342
683
116
6
0
395,438
5
L
Odin
12,479
594
74
4
0
360,637
4
W
Merlin
14,008
667
100
5
0
380,358
1
L
Cernunnos
12,168
579
75
4
0
309,883
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role