Player Matchup

Ao Kuang
Ao Kuang
Nebucheener
Ao Kuang
Level 61
God Stats
6W - 9L
1,134 SR
Queue Stats
79W - 71L
1,443 Elo+
Solo
Vamana
Vamana
NoMoreParties
Vamana
Level 85
God Stats
3W - 1L
1,500 SR
Queue Stats
51W - 39L
1,314 Elo+
Party 2
Chronos
Chronos
OnSiight
Chronos
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 15L
1,280 Elo+
Party 2
Sylvanus
Sylvanus
SirDirk
Sylvanus
Level 60
God Stats
8W - 3L
1,552 SR
Queue Stats
18W - 15L
1,297 Elo+
Party 2
Danzaburou
Danzaburou
kinkling
Danzaburou
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 33L
1,311 Elo+
Party 2
Team Averages
Level 64
1,437 SR
1,329 Elo+

VS

Team Averages
Level 75
1,516 SR
1,557 Elo+
Bellona
Bellona
Kaideriel
Bellona
Level 42
God Stats
9W - 12L
1,700 SR
Queue Stats
285W - 317L
1,475 Elo+
Solo
Mercury
Mercury
Smitemyween
Mercury
Level 68
God Stats
11W - 9L
1,500 SR
Queue Stats
279W - 290L
1,578 Elo+
Party 1
Scylla
Scylla
Strawnan
Scylla
Level 109
God Stats
7W - 8L
1,500 SR
Queue Stats
591W - 572L
1,605 Elo+
Party 1
Zhong Kui
Zhong Kui
XxBIDIxX
Zhong Kui
Level 109
God Stats
14W - 19L
1,313 SR
Queue Stats
215W - 233L
1,487 Elo+
Solo
Danzaburou
Danzaburou
thejwiz
Danzaburou
Level 49
God Stats
18W - 24L
1,568 SR
Queue Stats
298W - 333L
1,639 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Nebucheener
Ao Kuang
15
5 / 3 / 4
9,735
573
5,049
13,098
5,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
2 / 4 / 0
9,070
534
8,516
15,228
8,746
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chronos
OnSiight
Chronos
15
2 / 3 / 7
9,577
563
8,750
12,022
6,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sylvanus
SirDirk
Sylvanus
13
1 / 3 / 13
9,562
562
6,281
14,456
12,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Danzaburou
kinkling
Danzaburou
16
15 / 3 / 3
11,434
673
18,152
14,412
8,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Kaideriel
Bellona
17
4 / 0 / 2
10,136
596
11,973
11,629
12,805
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Mercury
Smitemyween
Mercury
14
1 / 6 / 5
8,869
522
5,767
15,414
6,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
Strawnan
Scylla
16
8 / 5 / 2
10,440
614
13,498
11,533
4,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zhong Kui
XxBIDIxX
Zhong Kui
12
2 / 7 / 2
7,622
448
8,593
15,946
8,690
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
thejwiz
Danzaburou
14
1 / 7 / 5
8,602
506
5,932
13,817
4,192
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
32
25
Kills
16
16
Deaths
25
27
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bellona
Kaideriel
Bellona
4
0
2
5
W
Ao Kuang
Nebucheener
Ao Kuang
5
3
4
2.33
W
2
4
0
0.5
W
Chronos
OnSiight
Chronos
2
3
7
1.83
W
Sylvanus
SirDirk
Sylvanus
1
3
13
2.5
L
Mercury
Smitemyween
Mercury
1
6
5
0.58
L
Scylla
Strawnan
Scylla
8
5
2
1.8
L
Zhong Kui
XxBIDIxX
Zhong Kui
2
7
2
0.43
W
Danzaburou
kinkling
Danzaburou
15
3
3
5.5
L
Danzaburou
thejwiz
Danzaburou
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,748
Damage
45,763
69,216
Taken
68,339
41,042
Mitigated
36,032
29,781
Healing
14,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Kaideriel
Bellona
11,973
5,031
0
3,690
11,629
12,805
0
2,273
9,356
7,001
65,111
W
Ao Kuang
Nebucheener
Ao Kuang
5,049
2,005
0
7,243
13,098
5,030
0
3,848
9,220
57,728
0
W
8,516
5,837
0
6,288
15,228
8,746
770
2,068
13,142
0
61,343
W
Chronos
OnSiight
Chronos
8,750
3,651
0
3,860
12,022
6,559
2,514
4,745
7,076
60,403
0
W
Sylvanus
SirDirk
Sylvanus
6,281
1,365
2,523
4,841
14,456
12,446
307
5,053
9,297
20,145
0
L
Mercury
Smitemyween
Mercury
5,767
1,342
0
3,938
15,414
6,051
0
5,399
10,015
0
48,791
L
Scylla
Strawnan
Scylla
13,498
2,012
0
509
11,533
4,294
165
4,797
6,736
59,436
0
L
Zhong Kui
XxBIDIxX
Zhong Kui
8,593
1,209
0
3,423
15,946
8,690
0
4,813
11,133
36,866
0
W
Danzaburou
kinkling
Danzaburou
18,152
7,731
0
5,026
14,412
8,261
1,411
6,867
7,434
4,283
61,933
L
Danzaburou
thejwiz
Danzaburou
5,932
2,085
0
3,277
13,817
4,192
0
3,461
10,356
0
40,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,378
Gold Earned
45,669
439
Minions Killed
466
0
Camps Cleared
0
1,546,500
Distance Traveled
1,600,256
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,136
596
147
9
0
356,643
6
W
Ao Kuang
9,735
573
102
6
0
332,494
2
W
Vamana
9,070
534
111
7
0
300,171
2
W
Chronos
9,577
563
99
6
0
311,794
3
W
Sylvanus
9,562
562
22
1
0
308,137
4
L
Mercury
8,869
522
93
5
0
374,461
2
L
Scylla
10,440
614
104
6
0
298,105
5
L
Zhong Kui
7,622
448
54
3
0
271,072
1
W
Danzaburou
11,434
673
105
6
0
293,904
0
L
Danzaburou
8,602
506
68
4
0
299,975
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role