Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ravana
Ravana
AznSenzation97
Ravana
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
22W - 42L
1,623 Elo+
Party 2
Kukulkan
Kukulkan
TheSecurityMan1
Kukulkan
Level 64
God Stats
39W - 48L
1,392 SR
Queue Stats
368W - 459L
1,303 Elo+
Party 2
Team Averages
Level 67
1,464 SR
1,475 Elo+

VS

Team Averages
Level 36
1,555 SR
1,380 Elo+
Kukulkan
Kukulkan
Chunky9Gam3r
Kukulkan
Level 28
God Stats
1W - 4L
1,614 SR
Queue Stats
55W - 62L
1,542 Elo+
Party 1
Cernunnos
Cernunnos
Krisi338
Cernunnos
Level 18
God Stats
2W - 4L
1,526 SR
Queue Stats
5W - 12L
1,267 Elo+
Solo
Discordia
Discordia
LadyVampyr08
Discordia
Level 63
God Stats
4W - 4L
1,527 SR
Queue Stats
12W - 18L
1,331 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
0 / 0 / 5
7,005
701
3,410
7,498
3,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

9
2 / 0 / 2
6,711
671
327
3,013
1,624
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
10
3 / 0 / 2
7,154
715
6,066
3,263
1,097
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Chunky9Gam3r
Kukulkan
9
0 / 2 / 0
5,980
598
4,189
4,700
2,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cernunnos
Krisi338
Cernunnos
8
0 / 3 / 0
5,645
565
2,103
4,797
1,687
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
LadyVampyr08
Discordia
8
0 / 0 / 0
6,393
639
3,189
2,661
1,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
0
5
Kills
0
0
Deaths
5
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
0
0
5
2.5
W
2
0
2
3
L
Kukulkan
Chunky9Gam3r
Kukulkan
0
2
0
0
L
Cernunnos
Krisi338
Cernunnos
0
3
0
0
L
Discordia
LadyVampyr08
Discordia
0
0
0
0
W
Kukulkan
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,803
Damage
9,481
13,774
Taken
12,158
6,462
Mitigated
5,471
4,461
Healing
1,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
3,410
48
471
1,092
7,498
3,741
202
3,964
3,534
12,998
0
W
327
94
306
1,078
3,013
1,624
698
1,749
1,264
2,948
8,745
L
Kukulkan
Chunky9Gam3r
Kukulkan
4,189
429
0
876
4,700
2,723
0
3,678
1,022
21,850
0
L
Cernunnos
Krisi338
Cernunnos
2,103
688
0
147
4,797
1,687
0
3,858
939
0
7,963
L
Discordia
LadyVampyr08
Discordia
3,189
161
0
581
2,661
1,061
0
1,989
672
20,487
0
W
Kukulkan
6,066
71
576
938
3,263
1,097
384
1,693
1,570
33,996
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,870
Gold Earned
18,018
105
Minions Killed
84
0
Camps Cleared
0
558,772
Distance Traveled
466,282
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,005
701
19
2
0
178,564
1
W
Ravana
6,711
671
30
3
0
200,312
0
L
Kukulkan
5,980
598
43
4
0
168,402
0
L
Cernunnos
5,645
565
11
1
0
128,680
0
L
Discordia
6,393
639
30
3
0
169,200
3
W
Kukulkan
7,154
715
56
6
0
179,896
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role