Player Matchup

Erlang Shen
Erlang Shen
FamousTea313189
Erlang Shen
Level 41
God Stats
2W - 3L
1,295 SR
Queue Stats
16W - 19L
1,312 Elo+
Party 2
Hachiman
Hachiman
Freddybeast087
Hachiman
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 23L
1,318 Elo+
Party 2
Pele
Pele
NdicaSensei
Pele
Level 60
God Stats
5W - 11L
1,272 SR
Queue Stats
192W - 205L
1,446 Elo+
Party 2
Khepri
Khepri
US Army Woods
Khepri
Level 143
God Stats
0W - 2L
1,316 SR
Queue Stats
37W - 52L
1,343 Elo+
Party 2
Aphrodite
Aphrodite
l Swayzer l
Aphrodite
Level 20
God Stats
0W - 2L
1,316 SR
Queue Stats
16W - 23L
1,345 Elo+
Party 2
Team Averages
Level 58
1,340 SR
1,353 Elo+

VS

Team Averages
Level 71
1,430 SR
1,561 Elo+
Medusa
Medusa
NARUTO z24
Medusa
Level 103
God Stats
2W - 3L
1,291 SR
Queue Stats
27W - 31L
1,844 Elo+
Party 1
Eset
Eset
RomanianSquad
Eset
Level 69
God Stats
4W - 3L
1,162 SR
Queue Stats
118W - 96L
1,585 Elo+
Party 1
Cthulhu
Cthulhu
YoureAllCap
Cthulhu
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,294 Elo+
Party 1
Susano
Susano
ZoOm HYP3
Susano
Level 48
God Stats
5W - 6L
1,697 SR
Queue Stats
19W - 17L
1,460 Elo+
Party 1
Hercules
Hercules
bycov13
Hercules
Level 121
God Stats
3W - 1L
1,500 SR
Queue Stats
83W - 61L
1,625 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
FamousTea313189
Erlang Shen
13
2 / 4 / 1
7,437
531
6,773
9,680
7,453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
10
2 / 3 / 2
6,213
444
4,373
7,423
2,124
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
3 / 6 / 1
7,920
566
7,756
14,522
4,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
1 / 0 / 3
7,188
513
2,567
5,746
2,678
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Aphrodite
l Swayzer l
Aphrodite
9
0 / 3 / 2
5,790
414
2,695
9,724
3,406
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
NARUTO z24
Medusa
11
3 / 2 / 4
7,048
503
9,623
8,980
2,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

15
6 / 1 / 4
8,436
603
8,255
6,027
2,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
YoureAllCap
Cthulhu
9
1 / 2 / 2
6,453
461
3,048
9,222
5,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Susano
ZoOm HYP3
Susano
14
4 / 0 / 4
8,199
586
5,687
9,333
3,153
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
bycov13
Hercules
12
2 / 3 / 3
6,979
499
4,665
11,719
6,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
33
8
Kills
16
16
Deaths
8
9
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
FamousTea313189
Erlang Shen
2
4
1
0.63
L
Hachiman
2
3
2
1
W
Medusa
NARUTO z24
Medusa
3
2
4
2.5
L
3
6
1
0.58
W
6
1
4
8
L
1
0
3
2.5
W
Cthulhu
YoureAllCap
Cthulhu
1
2
2
1
W
Susano
ZoOm HYP3
Susano
4
0
4
6
W
Hercules
bycov13
Hercules
2
3
3
1.17
L
Aphrodite
l Swayzer l
Aphrodite
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,164
Damage
31,278
47,095
Taken
45,281
20,590
Mitigated
19,018
17,991
Healing
14,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
FamousTea313189
Erlang Shen
6,773
3,856
0
3,242
9,680
7,453
748
228
9,452
4,060
28,011
L
Hachiman
4,373
2,476
443
509
7,423
2,124
0
3,578
3,845
0
17,961
W
Medusa
NARUTO z24
Medusa
9,623
4,139
846
3,693
8,980
2,416
88
934
8,046
0
39,797
L
7,756
1,693
621
4,657
14,522
4,929
0
2,584
11,938
0
48,078
W
8,255
658
297
1,562
6,027
2,014
1,766
1,141
4,886
54,178
0
L
2,567
234
86
1,282
5,746
2,678
296
2,856
2,890
39,029
0
W
Cthulhu
YoureAllCap
Cthulhu
3,048
43
0
839
9,222
5,382
0
2,775
6,447
15,079
0
W
Susano
ZoOm HYP3
Susano
5,687
1,676
0
2,140
9,333
3,153
220
254
9,079
0
50,956
W
Hercules
bycov13
Hercules
4,665
1,325
0
4,997
11,719
6,053
179
998
10,721
268
25,416
L
Aphrodite
l Swayzer l
Aphrodite
2,695
494
2,814
4,337
9,724
3,406
0
2,285
7,439
22,386
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,548
Gold Earned
37,115
281
Minions Killed
308
0
Camps Cleared
0
1,207,725
Distance Traveled
1,313,742
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
7,437
531
62
4
0
244,847
0
L
Hachiman
6,213
444
37
3
0
234,834
2
W
Medusa
7,048
503
49
4
0
214,226
2
L
Pele
7,920
566
77
6
0
258,888
1
W
Eset
8,436
603
107
8
0
279,974
2
L
Khepri
7,188
513
57
4
0
230,343
5
W
Cthulhu
6,453
461
26
2
0
235,419
0
W
Susano
8,199
586
91
7
0
319,824
2
W
Hercules
6,979
499
35
3
0
264,299
0
L
Aphrodite
5,790
414
48
3
0
238,813
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role