Player Matchup

Discordia
Discordia
 
Discordia
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
RANKz101
Artemis
Level 129
God Stats
10W - 8L
1,764 SR
Queue Stats
315W - 360L
1,468 Elo+
Party 1
Yemoja
Yemoja
XxR_A_G_E_xX
Yemoja
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 36L
1,500 Elo+
Solo
Team Averages
Level 134
1,588 SR
1,489 Elo+

VS

Team Averages
Level 120
1,670 SR
1,646 Elo+
Zeus
Zeus
CrimsonPuppet24
Zeus
Level 136
God Stats
2W - 1L
1,736 SR
Queue Stats
29W - 44L
1,715 Elo+
Solo
Danzaburou
Danzaburou
KSI Bill4381
Danzaburou
Level 127
God Stats
1W - 0L
1,775 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo
Khepri
Khepri
NamelessDivinity
Khepri
Level 98
God Stats
4W - 1L
1,500 SR
Queue Stats
47W - 62L
1,724 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
15
2 / 5 / 1
11,909
595
12,453
16,979
5,454
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
RANKz101
Artemis
16
3 / 5 / 1
12,916
646
10,650
16,677
7,066
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Yemoja
17
2 / 5 / 2
13,415
671
9,556
19,755
24,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 4 / 5
13,885
694
25,472
17,069
7,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
KSI Bill4381
Danzaburou
19
7 / 2 / 7
14,641
732
19,558
21,986
13,996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
0 / 1 / 2
10,414
521
1,183
5,298
2,419
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
29
7
Kills
15
15
Deaths
7
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
2
5
1
0.5
W
8
4
5
2.63
W
Danzaburou
KSI Bill4381
Danzaburou
7
2
7
5.25
W
0
1
2
1
L
Artemis
RANKz101
Artemis
3
5
1
0.7
L
Yemoja
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,659
Damage
46,213
53,411
Taken
44,353
37,452
Mitigated
23,621
10,268
Healing
17,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
12,453
446
0
2,997
16,979
5,454
387
9,967
6,658
54,301
0
W
25,472
1,694
0
5,319
17,069
7,206
897
10,068
7,001
80,525
0
W
Danzaburou
KSI Bill4381
Danzaburou
19,558
7,520
0
10,115
21,986
13,996
3,230
8,095
13,891
7,403
114,923
W
1,183
0
497
1,198
5,298
2,419
0
4,018
1,280
4,320
0
L
Artemis
RANKz101
Artemis
10,650
3,726
0
1,989
16,677
7,066
747
5,633
10,764
0
60,689
L
Yemoja
9,556
817
3,107
2,175
19,755
24,932
362
10,552
8,785
43,587
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,240
Gold Earned
38,940
194
Minions Killed
238
0
Camps Cleared
0
971,398
Distance Traveled
826,478
16
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
11,909
595
72
4
0
310,058
1
W
Zeus
13,885
694
109
5
0
324,102
0
W
Danzaburou
14,641
732
118
6
0
377,017
2
W
Khepri
10,414
521
11
1
0
125,359
1
L
Artemis
12,916
646
83
4
0
335,380
10
L
Yemoja
13,415
671
39
2
0
325,960
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role