Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
CeroteRojo2
Skadi
Level 68
God Stats
111W - 92L
1,661 SR
Queue Stats
395W - 393L
1,482 Elo+
Solo
Kumbhakarna
Kumbhakarna
CuZ_Im_Slothyy
Kumbhakarna
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 2
Arachne
Arachne
Faded--Fury
Arachne
Level 75
God Stats
43W - 26L
1,840 SR
Queue Stats
274W - 256L
1,634 Elo+
Party 2
Nike
Nike
zigzag-eclair
Nike
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
201W - 199L
1,500 Elo+
Solo
Team Averages
Level 85
1,600 SR
1,523 Elo+

VS

Team Averages
Level 81
1,566 SR
1,396 Elo+
Sylvanus
Sylvanus
BasicallyTooWise
Sylvanus
Level 66
God Stats
2W - 1L
1,500 SR
Queue Stats
58W - 56L
1,427 Elo+
Solo
Heimdallr
Heimdallr
CARLOSSH
Heimdallr
Level 104
God Stats
2W - 2L
1,500 SR
Queue Stats
143W - 160L
1,414 Elo+
Party 1
Kali
Kali
D4RK x Legends
Kali
Level 73
God Stats
5W - 1L
1,489 SR
Queue Stats
121W - 129L
1,319 Elo+
Solo
Ymir
Ymir
LALOCHSDF
Ymir
Level 47
God Stats
3W - 2L
1,695 SR
Queue Stats
22W - 31L
1,296 Elo+
Party 1
Janus
Janus
Rtrucho
Janus
Level 117
God Stats
7W - 10L
1,646 SR
Queue Stats
294W - 290L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
11
0 / 0 / 0
5,632
563
4,153
8,443
4,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

8
0 / 7 / 0
4,799
480
3,666
7,607
3,752
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kumbhakarna
CuZ_Im_Slothyy
Kumbhakarna
8
1 / 2 / 2
4,865
487
2,440
4,329
2,266
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
Faded--Fury
Arachne
9
2 / 2 / 1
5,474
547
2,576
4,837
2,602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

9
2 / 2 / 2
5,615
562
1,928
6,271
3,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 0
6,118
612
6,122
5,643
3,449
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heimdallr
CARLOSSH
Heimdallr
9
2 / 1 / 3
5,628
563
2,906
5,043
1,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
3 / 2 / 4
6,371
637
2,887
5,714
3,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
9
1 / 2 / 1
5,321
532
2,003
7,285
3,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
Rtrucho
Janus
12
7 / 1 / 0
6,905
691
5,473
4,810
1,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
21
5
Kills
13
13
Deaths
6
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
0
0
0
0
W
0
0
0
0
W
Heimdallr
CARLOSSH
Heimdallr
2
1
3
3.5
L
0
7
0
0
L
Kumbhakarna
CuZ_Im_Slothyy
Kumbhakarna
1
2
2
1
W
3
2
4
2.5
L
Arachne
Faded--Fury
Arachne
2
2
1
1.25
W
Ymir
1
2
1
0.75
W
Janus
Rtrucho
Janus
7
1
0
7
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,763
Damage
19,391
31,487
Taken
28,495
16,163
Mitigated
13,291
6,317
Healing
7,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
4,153
1,101
0
3,472
8,443
4,533
0
6,122
2,321
30,831
0
W
6,122
2,839
0
2,230
5,643
3,449
148
3,823
1,490
39,082
0
W
Heimdallr
CARLOSSH
Heimdallr
2,906
1,334
0
1,840
5,043
1,670
332
836
4,207
0
27,098
L
3,666
1,666
0
802
7,607
3,752
0
4,386
2,908
2,091
20,572
L
Kumbhakarna
CuZ_Im_Slothyy
Kumbhakarna
2,440
813
0
311
4,329
2,266
0
852
3,477
10,645
0
W
2,887
1,549
0
1,394
5,714
3,699
0
222
5,492
9,049
22,818
L
Arachne
Faded--Fury
Arachne
2,576
1,661
0
1,266
4,837
2,602
0
991
3,814
4,980
20,462
W
Ymir
2,003
229
0
801
7,285
3,164
416
1,625
5,660
15,594
0
W
Janus
Rtrucho
Janus
5,473
89
0
943
4,810
1,309
313
297
4,513
34,002
0
L
1,928
352
0
466
6,271
3,010
0
1,393
4,878
0
20,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,385
Gold Earned
30,343
212
Minions Killed
302
0
Camps Cleared
0
986,818
Distance Traveled
903,899
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
5,632
563
76
8
0
181,941
1
W
Sylvanus
6,118
612
75
8
0
144,370
0
W
Heimdallr
5,628
563
57
6
0
171,631
1
L
Skadi
4,799
480
32
3
0
168,531
0
L
Kumbhakarna
4,865
487
17
2
0
222,581
0
W
Kali
6,371
637
63
6
0
204,383
1
L
Arachne
5,474
547
52
5
0
222,167
0
W
Ymir
5,321
532
34
3
0
200,392
0
W
Janus
6,905
691
73
7
0
183,123
0
L
Nike
5,615
562
35
4
0
191,598
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role