Player Matchup

Ra
Ra
CrimsonKanai
Ra
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
149W - 137L
1,524 Elo+
Party 1
Loki
Loki
Darkrai_jx
Loki
Level 29
God Stats
11W - 8L
1,714 SR
Queue Stats
66W - 63L
1,458 Elo+
Party 1
Discordia
Discordia
Raedio
Discordia
Level 12
God Stats
2W - 0L
1,714 SR
Queue Stats
4W - 3L
1,517 Elo+
Party 1
Jing Wei
Jing Wei
Ray_Nara
Jing Wei
Level 29
God Stats
3W - 1L
1,723 SR
Queue Stats
21W - 30L
1,524 Elo+
Party 1
Jormungandr
Jormungandr
lISyrupIl
Jormungandr
Level 13
God Stats
4W - 3L
1,577 SR
Queue Stats
6W - 3L
1,517 Elo+
Party 1
Team Averages
Level 29
1,646 SR
1,508 Elo+

VS

Team Averages
Level 22
1,448 SR
1,310 Elo+
Neith
Neith
Hectic Demon658
Neith
Level 24
God Stats
12W - 34L
1,242 SR
Queue Stats
141W - 234L
1,164 Elo+
Solo
Medusa
Medusa
IMaGiNe_Lol22
Medusa
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 54L
1,152 Elo+
Solo
Yemoja
Yemoja
Ryrythejedi
Yemoja
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 22L
1,661 Elo+
Solo
Cerberus
Cerberus
ThanatosHOD
Cerberus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,153 Elo+
Solo
Merlin
Merlin
Vercedie
Merlin
Level 28
God Stats
2W - 8L
1,500 SR
Queue Stats
22W - 31L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 3
7,146
596
6,823
5,745
2,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

10
4 / 1 / 2
6,462
539
2,635
5,668
1,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
Raedio
Discordia
10
0 / 0 / 0
6,091
508
382
2,311
1,513
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jing Wei
Ray_Nara
Jing Wei
10
0 / 1 / 2
6,095
508
1,446
5,808
1,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jormungandr
lISyrupIl
Jormungandr
10
1 / 3 / 1
5,722
477
2,143
6,089
2,395
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
5,624
469
3,836
6,469
2,390
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

7
1 / 1 / 0
4,902
409
1,090
4,843
1,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Yemoja
10
3 / 2 / 0
6,049
504
4,090
4,645
1,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cerberus
ThanatosHOD
Cerberus
7
1 / 3 / 2
5,338
445
894
6,419
4,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Merlin
Vercedie
Merlin
11
0 / 0 / 0
6,284
524
397
1,725
500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
7
10
Kills
5
5
Deaths
10
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
5
0
3
6.5
W
4
1
2
5
L
0
4
0
0
L
1
1
0
1
W
Discordia
Raedio
Discordia
0
0
0
0
W
Jing Wei
Ray_Nara
Jing Wei
0
1
2
1
L
Yemoja
3
2
0
1.5
L
Cerberus
ThanatosHOD
Cerberus
1
3
2
0.67
L
Merlin
Vercedie
Merlin
0
0
0
0
W
Jormungandr
lISyrupIl
Jormungandr
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,429
Damage
10,307
25,621
Taken
24,101
9,095
Mitigated
9,913
6,206
Healing
5,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,823
1,696
71
1,264
5,745
2,128
1,128
279
5,466
38,351
0
W
2,635
1,026
0
1,479
5,668
1,484
483
688
4,952
0
23,036
L
3,836
2,218
0
662
6,469
2,390
688
4,075
2,394
0
30,277
L
1,090
670
0
1,662
4,843
1,461
299
2,291
2,552
0
12,088
W
Discordia
Raedio
Discordia
382
0
0
125
2,311
1,513
0
397
1,914
23,124
0
W
Jing Wei
Ray_Nara
Jing Wei
1,446
992
0
2,440
5,808
1,575
2,563
2,473
2,805
0
30,959
L
Yemoja
4,090
552
237
1,412
4,645
1,395
0
1,815
2,830
20,149
0
L
Cerberus
ThanatosHOD
Cerberus
894
46
0
714
6,419
4,167
0
785
5,634
21,866
0
L
Merlin
Vercedie
Merlin
397
0
0
490
1,725
500
26
382
1,343
27,996
0
W
Jormungandr
lISyrupIl
Jormungandr
2,143
612
210
617
6,089
2,395
733
826
5,103
15,717
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,516
Gold Earned
28,197
261
Minions Killed
279
0
Camps Cleared
0
983,825
Distance Traveled
808,279
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,146
596
79
7
0
227,994
0
W
Loki
6,462
539
37
3
0
191,313
0
L
Neith
5,624
469
56
5
0
208,804
3
L
Medusa
4,902
409
36
3
0
156,077
0
W
Discordia
6,091
508
45
4
0
184,831
0
W
Jing Wei
6,095
508
74
6
0
184,816
0
L
Yemoja
6,049
504
47
4
0
144,805
1
L
Cerberus
5,338
445
66
6
0
190,268
1
L
Merlin
6,284
524
74
6
0
108,325
2
W
Jormungandr
5,722
477
26
2
0
194,871
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role