Player Matchup

Anubis
Anubis
LeoTi
Anubis
Level 23
God Stats
19W - 16L
1,325 SR
Queue Stats
26W - 29L
1,143 Elo+
Party 1
Ymir
Ymir
Theakston16
Ymir
Level 25
God Stats
4W - 3L
1,187 SR
Queue Stats
84W - 76L
1,414 Elo+
Party 2
Thanatos
Thanatos
lXanatosl
Thanatos
Level 29
God Stats
18W - 19L
1,293 SR
Queue Stats
27W - 30L
1,181 Elo+
Party 1
Anhur
Anhur
malace2
Anhur
Level 23
God Stats
14W - 4L
1,626 SR
Queue Stats
17W - 12L
1,443 Elo+
Party 2
Neith
Neith
whrikk
Neith
Level 8
God Stats
2W - 3L
1,371 SR
Queue Stats
3W - 4L
1,361 Elo+
Solo
Team Averages
Level 22
1,361 SR
1,309 Elo+

VS

Team Averages
Level 18
1,512 SR
1,449 Elo+
Discordia
Discordia
Amyfish13
Discordia
Level 29
God Stats
7W - 9L
1,596 SR
Queue Stats
77W - 90L
1,408 Elo+
Solo
Sobek
Sobek
KrugerJeager
Sobek
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,384 Elo+
Party 3
Fenrir
Fenrir
Sk8tes
Fenrir
Level 17
God Stats
11W - 14L
1,505 SR
Queue Stats
40W - 44L
1,568 Elo+
Solo
Cthulhu
Cthulhu
Swety Puff
Cthulhu
Level 13
God Stats
1W - 5L
1,458 SR
Queue Stats
34W - 39L
1,384 Elo+
Party 3
Ullr
Ullr
umhp
Ullr
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
LeoTi
Anubis
19
13 / 0 / 10
12,138
528
27,612
15,135
8,377
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 3 / 14
9,288
404
4,543
9,621
9,432
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thanatos
lXanatosl
Thanatos
20
23 / 2 / 7
13,454
585
24,068
15,980
11,164
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
malace2
Anhur
16
5 / 3 / 9
10,371
451
13,958
10,624
3,847
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
whrikk
Neith
15
1 / 8 / 10
9,975
434
10,468
12,900
4,454
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Amyfish13
Discordia
16
3 / 8 / 3
9,843
428
11,105
13,334
3,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 9 / 4
7,857
342
3,046
24,552
15,894
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Fenrir
Sk8tes
Fenrir
17
5 / 6 / 1
10,801
470
10,758
20,222
10,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cthulhu
Swety Puff
Cthulhu
14
3 / 11 / 3
9,121
397
6,783
24,080
16,929
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ullr
umhp
Ullr
13
3 / 10 / 3
8,688
378
7,755
19,384
4,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
29
44
Kills
15
16
Deaths
44
50
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Discordia
Amyfish13
Discordia
3
8
3
0.56
L
1
9
4
0.33
W
Anubis
LeoTi
Anubis
13
0
10
18
L
Fenrir
Sk8tes
Fenrir
5
6
1
0.92
L
Cthulhu
Swety Puff
Cthulhu
3
11
3
0.41
W
2
3
14
3
W
Thanatos
lXanatosl
Thanatos
23
2
7
13.25
W
Anhur
malace2
Anhur
5
3
9
3.17
L
Ullr
umhp
Ullr
3
10
3
0.45
W
Neith
whrikk
Neith
1
8
10
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,649
Damage
39,447
64,260
Taken
101,572
37,274
Mitigated
51,473
30,399
Healing
18,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Amyfish13
Discordia
11,105
946
74
1,972
13,334
3,849
0
7,443
5,891
50,545
0
L
3,046
126
0
2,997
24,552
15,894
0
11,336
13,216
8,591
0
W
Anubis
LeoTi
Anubis
27,612
2,872
0
10,755
15,135
8,377
720
5,419
9,206
76,253
0
L
Fenrir
Sk8tes
Fenrir
10,758
2,953
0
6,202
20,222
10,426
0
4,902
15,320
0
71,059
L
Cthulhu
Swety Puff
Cthulhu
6,783
376
0
2,242
24,080
16,929
446
5,612
18,468
34,940
0
W
4,543
1,533
318
390
9,621
9,432
827
3,137
6,386
20,256
0
W
Thanatos
lXanatosl
Thanatos
24,068
7,946
0
17,321
15,980
11,164
1,461
2,708
13,213
5,212
76,963
W
Anhur
malace2
Anhur
13,958
6,476
0
0
10,624
3,847
1,788
4,763
5,729
0
52,030
L
Ullr
umhp
Ullr
7,755
3,935
330
4,807
19,384
4,375
0
3,306
16,078
0
41,226
W
Neith
whrikk
Neith
10,468
6,119
0
1,615
12,900
4,454
1,463
3,787
8,792
0
48,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,226
Gold Earned
46,310
403
Minions Killed
326
0
Camps Cleared
0
2,072,619
Distance Traveled
1,877,186
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,843
428
74
3
0
380,718
10
L
Sobek
7,857
342
12
1
0
384,790
1
W
Anubis
12,138
528
105
5
0
424,839
0
L
Fenrir
10,801
470
126
5
0
398,026
0
L
Cthulhu
9,121
397
56
2
0
381,847
1
W
Ymir
9,288
404
25
1
0
397,017
0
W
Thanatos
13,454
585
104
5
0
454,528
2
W
Anhur
10,371
451
75
3
0
446,815
0
L
Ullr
8,688
378
58
3
0
331,805
2
W
Neith
9,975
434
94
4
0
349,420
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role