Player Matchup

Achilles
Achilles
Austin4520
Achilles
Level 61
God Stats
1W - 5L
1,500 SR
Queue Stats
5W - 8L
1,639 Elo+
Solo
Danzaburou
Danzaburou
Crazycruz713
Danzaburou
Level 66
God Stats
2W - 3L
1,231 SR
Queue Stats
60W - 56L
1,279 Elo+
Party 2
Vulcan
Vulcan
Nakeiko
Vulcan
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 78
1,410 SR
1,473 Elo+

VS

Team Averages
Level 56
1,470 SR
1,533 Elo+
Erlang Shen
Erlang Shen
MangyHalfling7
Erlang Shen
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
123W - 64L
1,550 Elo+
Party 1
Horus
Horus
Zephros1224
Horus
Level 17
God Stats
2W - 0L
1,188 SR
Queue Stats
11W - 6L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
mmaalex22882
Cu Chulainn
Level 64
God Stats
1W - 0L
1,722 SR
Queue Stats
78W - 39L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Austin4520
Achilles
11
1 / 3 / 1
8,115
676
2,894
9,644
9,616
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
Crazycruz713
Danzaburou
9
0 / 8 / 0
7,135
595
5,418
9,727
3,308
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Vulcan
Nakeiko
Vulcan
10
1 / 6 / 1
8,052
671
6,468
6,295
3,254
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
MangyHalfling7
Erlang Shen
13
10 / 1 / 4
9,751
813
10,873
11,727
11,894
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

11
1 / 0 / 9
8,785
732
2,247
6,266
5,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cu Chulainn
mmaalex22882
Cu Chulainn
12
6 / 1 / 7
9,097
758
9,055
9,917
9,109
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
37
2
Kills
17
17
Deaths
2
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Achilles
Austin4520
Achilles
1
3
1
0.5
L
Danzaburou
Crazycruz713
Danzaburou
0
8
0
0
W
Erlang Shen
MangyHalfling7
Erlang Shen
10
1
4
12
L
Vulcan
Nakeiko
Vulcan
1
6
1
0.25
W
1
0
9
5.5
W
Cu Chulainn
mmaalex22882
Cu Chulainn
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,780
Damage
22,175
25,666
Taken
27,910
16,178
Mitigated
26,341
1,951
Healing
6,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Austin4520
Achilles
2,894
932
528
1,108
9,644
9,616
0
446
9,198
0
13,480
L
Danzaburou
Crazycruz713
Danzaburou
5,418
2,357
0
315
9,727
3,308
0
297
9,430
0
21,931
W
Erlang Shen
MangyHalfling7
Erlang Shen
10,873
5,531
0
2,773
11,727
11,894
942
2,545
9,182
2,710
32,926
L
Vulcan
Nakeiko
Vulcan
6,468
2,726
0
0
6,295
3,254
168
197
6,098
25,733
0
W
2,247
1,351
1,792
1,939
6,266
5,338
544
1,498
4,768
0
18,448
W
Cu Chulainn
mmaalex22882
Cu Chulainn
9,055
2,392
0
0
9,917
9,109
436
2,449
7,468
140
31,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,302
Gold Earned
27,633
97
Minions Killed
125
0
Camps Cleared
0
579,743
Distance Traveled
735,288
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,115
676
21
2
0
237,151
1
L
Danzaburou
7,135
595
29
2
0
161,739
0
W
Erlang Shen
9,751
813
55
5
0
274,572
0
L
Vulcan
8,052
671
47
4
0
180,853
2
W
Horus
8,785
732
25
2
0
228,797
1
W
Cu Chulainn
9,097
758
45
4
0
231,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role